godot-third-person-basic-scene/maps/materials/ashtarie-bench_base_material.tres

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[gd_resource type="StandardMaterial3D" format=3 uid="uid://3w4rshtsvlcd"]
[resource]
resource_local_to_scene = true
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.0980392, 0.231373, 0.494118, 1)
roughness = 0.5