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ashtarie-bench.gd
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Adding seats to test basic interaction with object - related to #15
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2022-04-27 23:29:29 +02:00 |
ashtarie-bench.tscn
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Adding seats to test basic interaction with object - related to #15
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2022-04-27 23:29:29 +02:00 |
cave.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
cliff_structure_result.tscn
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Placing modular cliffs type 1
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2022-03-08 13:32:21 +01:00 |
delta_boat.tscn
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Reexporting boat with volume exclusion for water - Create a second scene with the same boat to not delete anything important in the first one
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2022-03-07 22:26:34 +01:00 |
delta_boat_2.tscn
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Reexporting boat with volume exclusion for water - Create a second scene with the same boat to not delete anything important in the first one
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2022-03-07 22:26:34 +01:00 |
dispensaire_ground.tscn
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Replacing placeholder for dispensaire ground by an actual sculpted mesh for tests
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2022-03-08 17:29:22 +01:00 |
dispensaire_ground_2.tscn
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Refining objects placement and Dispensaire preview
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2022-03-15 11:40:40 +01:00 |
moutain.tscn
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update godot 4.0 alpha 14
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2022-09-07 00:27:28 +02:00 |
obstacles.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
panel-mega.gd
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implement NinePatchRect
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2022-06-26 15:20:42 +02:00 |
panel-mega.tscn
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adding music manager
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2022-04-15 09:53:44 +02:00 |
panel.tscn
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adding text label on 3D environment
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2022-03-30 00:30:32 +02:00 |
panel_dummy.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
ramp-complex.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
ramp-moving.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
ramp.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |
tree_aa.tscn
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Adding a tree model
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2022-02-15 17:15:35 +01:00 |
water_space.tscn
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Reorganizing folders and maps
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2022-02-15 23:20:47 +01:00 |