godot-third-person-basic-scene/maps/imports/ryzom_matis_appartment.gltf.import

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1.6 KiB
Text

[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://dkykwxrhvnl2o"
path="res://.godot/imported/ryzom_matis_appartment.gltf-8b187635b21aae6197f0b41aaa537879.scn"
[deps]
source_file="res://maps/imports/ryzom_matis_appartment.gltf"
dest_files=["res://.godot/imported/ryzom_matis_appartment.gltf-8b187635b21aae6197f0b41aaa537879.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
import_script/path=""
_subresources={
"nodes": {
"PATH:ma_room": {
"decomposition/advanced": true,
"generate/physics": true,
"physics/shape_type": 2
},
"PATH:ma_room_armoire_": {
"generate/physics": true
},
"PATH:ma_room_banniere_00_": {
"generate/physics": true
},
"PATH:ma_room_banniere_01_": {
"generate/physics": true
},
"PATH:ma_room_banniere_02_": {
"generate/physics": true
},
"PATH:ma_room_banniere_03_": {
"generate/physics": true
},
"PATH:ma_room_banniere_04_": {
"generate/physics": true
},
"PATH:ma_room_bed_": {
"generate/physics": true
},
"PATH:ma_room_chair_00_": {
"generate/physics": true
},
"PATH:ma_room_chair_01_": {
"generate/physics": true
},
"PATH:ma_room_chair_02_": {
"generate/physics": true
},
"PATH:ma_room_chest_": {
"generate/physics": true
},
"PATH:ma_room_flower_": {
"generate/physics": true
},
"PATH:ma_room_lance_": {
"generate/physics": true
},
"PATH:ma_room_table_00_": {
"generate/physics": true
},
"PATH:ma_room_table_01_": {
"generate/physics": true
}
}
}