extends Node3D signal celestial_move(parameters) # Called when the node enters the scene tree for the first time. func _ready(): pass # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func set_celestial_parameters(parameters): $WorldEnvironment.environment.sky.sky_material.set_shader_param("samayun_arc", parameters["samayun_arc"]) func _on_basic_setup_celestial_move(parameters): set_celestial_parameters(parameters)