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0f57d54f76
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update to godot 4.0
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2023-04-07 13:41:06 +02:00 |
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807c08ed48
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update godot version 4 beta 4
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2022-11-06 14:13:09 +01:00 |
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fa354fc980
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update godot 4 alpha 11
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2022-08-09 16:40:08 +02:00 |
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97a4144604
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implement NinePatchRect
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2022-06-26 15:20:42 +02:00 |
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yannk
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952a67ff59
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Adding wind animation shader for microvegetation
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2022-04-27 23:31:24 +02:00 |
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yannk
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229bd51674
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Adding seats to test basic interaction with object - related to #15
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2022-04-27 23:29:29 +02:00 |
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yannk
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3dd5d7edd8
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Adding stigi - no superposition in shader
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2022-04-13 13:08:40 +02:00 |
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yannk
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e9aeddbf28
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Adding zabr to sky shader
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2022-04-13 12:12:38 +02:00 |
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yannk
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cfe12a3066
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Adding alpha to moon display
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2022-04-13 11:20:25 +02:00 |
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23e1e4dbd7
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update script to start & adding music
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2022-03-31 22:26:32 +02:00 |
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3ee3ab7656
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merge main
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2022-03-25 21:27:19 +01:00 |
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2c3ffc67b4
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switch to godot 4 alpha 5
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2022-03-25 20:52:26 +01:00 |
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yannk
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fabbf2992b
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Adding fog test in natural zone
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2022-03-16 13:18:54 +01:00 |
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a928406d36
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update version godot 4.0 alpha3
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2022-02-24 01:23:00 +01:00 |
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yannk
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da22d36003
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First test with ground shading
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2022-02-15 00:50:11 +01:00 |
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yannk
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7cffd032de
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Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
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2022-02-05 00:03:06 +01:00 |
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yannk
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faa6a4db90
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Cleaning folders organization for clearer view of elements
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2022-02-04 16:38:47 +01:00 |
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