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4b91fee1be
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update shader water, update animation
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2023-04-11 00:12:51 +02:00 |
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0f57d54f76
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update to godot 4.0
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2023-04-07 13:41:06 +02:00 |
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be596f9c69
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upgrade godot to alpha9
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2022-06-15 22:53:34 +02:00 |
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yannk
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23bd957134
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Adding a saved shader with basic wind animation
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2022-04-27 23:32:03 +02:00 |
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yannk
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229bd51674
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Adding seats to test basic interaction with object - related to #15
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2022-04-27 23:29:29 +02:00 |
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yannk
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ab6678b079
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Correcting small alpha issue for zabr/stigi superposition
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2022-04-15 19:00:27 +02:00 |
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yannk
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d91b9ea126
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Managing superposition of celestial objects in passing over each other
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2022-04-14 17:41:23 +02:00 |
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yannk
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4e94507ac0
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Factorize uvmapping of celestial objects
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2022-04-13 13:33:55 +02:00 |
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yannk
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3dd5d7edd8
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Adding stigi - no superposition in shader
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2022-04-13 13:08:40 +02:00 |
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yannk
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a845088619
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Adding respective distance zabr and samayun for display priority in the sky
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2022-04-13 12:40:14 +02:00 |
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yannk
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e9aeddbf28
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Adding zabr to sky shader
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2022-04-13 12:12:38 +02:00 |
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yannk
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cfe12a3066
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Adding alpha to moon display
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2022-04-13 11:20:25 +02:00 |
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2c3ffc67b4
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switch to godot 4 alpha 5
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2022-03-25 20:52:26 +01:00 |
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yannk
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da22d36003
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First test with ground shading
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2022-02-15 00:50:11 +01:00 |
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yannk
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3696147038
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Tweaking Water shader and material
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2022-02-05 00:16:11 +01:00 |
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yannk
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7cffd032de
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Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
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2022-02-05 00:03:06 +01:00 |
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