yannk
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4e94507ac0
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Factorize uvmapping of celestial objects
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2022-04-13 13:33:55 +02:00 |
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yannk
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3dd5d7edd8
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Adding stigi - no superposition in shader
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2022-04-13 13:08:40 +02:00 |
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yannk
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a845088619
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Adding respective distance zabr and samayun for display priority in the sky
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2022-04-13 12:40:14 +02:00 |
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yannk
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e9aeddbf28
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Adding zabr to sky shader
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2022-04-13 12:12:38 +02:00 |
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yannk
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cfe12a3066
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Adding alpha to moon display
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2022-04-13 11:20:25 +02:00 |
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2c3ffc67b4
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switch to godot 4 alpha 5
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2022-03-25 20:52:26 +01:00 |
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yannk
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da22d36003
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First test with ground shading
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2022-02-15 00:50:11 +01:00 |
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yannk
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3696147038
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Tweaking Water shader and material
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2022-02-05 00:16:11 +01:00 |
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yannk
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7cffd032de
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Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
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2022-02-05 00:03:06 +01:00 |
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