|
4b91fee1be
|
update shader water, update animation
|
2023-04-11 00:12:51 +02:00 |
|
|
f45406cc4e
|
update godot 4.0 alpha 14
|
2022-09-07 00:27:28 +02:00 |
|
|
3ee3ab7656
|
merge main
|
2022-03-25 21:27:19 +01:00 |
|
|
e29fa2f4dd
|
improve code to move player
|
2022-03-25 19:20:34 +01:00 |
|
yannk
|
2d1a57a2e2
|
Refining objects placement and Dispensaire preview
|
2022-03-15 11:40:40 +01:00 |
|
yannk
|
81ce84b775
|
Reexporting boat with volume exclusion for water - Create a second scene with the same boat to not delete anything important in the first one
|
2022-03-07 22:26:34 +01:00 |
|
|
6fafa73fdc
|
merge
|
2022-02-16 22:27:46 +01:00 |
|
|
005493fbe7
|
correct merge
|
2022-02-15 23:32:00 +01:00 |
|
yannk
|
cc483aaf10
|
Reorganizing folders and maps
|
2022-02-15 23:20:47 +01:00 |
|
|
e5c01d4215
|
move directory
|
2022-02-15 21:41:14 +01:00 |
|
yannk
|
c05644fb98
|
Adding quick boat dummy to check water vehicles
|
2022-02-06 16:38:45 +01:00 |
|
|
6a3e4f21f3
|
update fly and adding swim
|
2022-02-06 01:49:25 +01:00 |
|
yannk
|
3696147038
|
Tweaking Water shader and material
|
2022-02-05 00:16:11 +01:00 |
|
yannk
|
7cffd032de
|
Trying water shader from https://github.com/godot-extended-libraries/godot-realistic-water
|
2022-02-05 00:03:06 +01:00 |
|
yannk
|
87dae1b4d9
|
Adding a water zone
|
2022-02-04 17:06:52 +01:00 |
|