improve code to move player
This commit is contained in:
parent
a1940e3d45
commit
e29fa2f4dd
11 changed files with 901 additions and 864 deletions
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@ -7,7 +7,7 @@
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[ext_resource type="PackedScene" path="res://maps/objects/cave.tscn" id="4_pc85h"]
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[ext_resource type="PackedScene" uid="uid://b61edh0bre65c" path="res://maps/objects/ramp.tscn" id="5_dfm8h"]
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[ext_resource type="PackedScene" uid="uid://bl1widitqdugs" path="res://maps/objects/obstacles.tscn" id="5_mi3we"]
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[ext_resource type="PackedScene" path="res://maps/water-zone.tscn" id="6_0o80c"]
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[ext_resource type="PackedScene" uid="uid://clmlpy36ghsio" path="res://maps/water-zone.tscn" id="6_0o80c"]
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[ext_resource type="PackedScene" uid="uid://c7sga2ipka52x" path="res://maps/waypoint/waypoint.tscn" id="7_5rpqq"]
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[ext_resource type="PackedScene" uid="uid://dxghflr1tlhai" path="res://maps/objects/panel_dummy.tscn" id="11_gb0sk"]
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[ext_resource type="PackedScene" uid="uid://damn2u4n5ien" path="res://maps/objects/panel.tscn" id="11_vd4qp"]
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -1,9 +1,9 @@
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[gd_scene load_steps=14 format=3]
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[gd_scene load_steps=18 format=3 uid="uid://clmlpy36ghsio"]
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[ext_resource type="Shader" path="res://maps/shaders/water.gdshader" id="1_j5guc"]
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[ext_resource type="Script" path="res://maps/water-zone.gd" id="1_s4mf8"]
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[ext_resource type="PackedScene" uid="uid://duptl2212yaxs" path="res://maps/objects/delta_boat.tscn" id="2_824w2"]
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[ext_resource type="PackedScene" path="res://maps/objects/water_space.tscn" id="2_nnfoe"]
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[ext_resource type="PackedScene" uid="uid://ip4lkyho0gry" path="res://maps/objects/water_space.tscn" id="2_nnfoe"]
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[ext_resource type="Texture2D" uid="uid://dppjl2jpko3lx" path="res://maps/textures/water_normal_a.png" id="3_vwt8h"]
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[ext_resource type="Texture2D" uid="uid://b8tu2ncerig3r" path="res://maps/textures/water_normal_b.png" id="4_gohr5"]
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[ext_resource type="Texture2D" uid="uid://dv1ywlb7inqyu" path="res://maps/textures/water_uv_sampler.png" id="5_uyeqp"]
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@ -42,6 +42,15 @@ material = SubResource( "ShaderMaterial_tfcq0" )
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_7h41h"]
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points = PackedVector3Array(1, 1, 1, 1, 1, -1, -1, 1, 1, 1, -1, 1, 1, -1, -1, -1, 1, -1, -1, -1, 1, -1, -1, -1)
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[sub_resource type="BoxMesh" id="BoxMesh_wdr26"]
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[sub_resource type="ORMMaterial3D" id="ORMMaterial3D_o3dm5"]
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cull_mode = 1
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no_depth_test = true
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albedo_color = Color(0.14902, 0.372549, 1, 1)
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[sub_resource type="PlaneMesh" id="PlaneMesh_gp2c0"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bmkr3"]
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render_priority = 0
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shader = ExtResource( "1_j5guc" )
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@ -75,7 +84,6 @@ script = ExtResource( "1_s4mf8" )
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transform = Transform3D(-0.870957, 0, -0.49136, 0, 1, 0, 0.49136, 0, -0.870957, 7.46743, -1.07318, 12.6543)
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[node name="Area3D" type="Area3D" parent="delta_boat"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="delta_boat/Area3D"]
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shape = SubResource( "SphereShape3D_08c7l" )
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@ -91,6 +99,19 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.49012e-08, -5.96046e-08, 2
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transform = Transform3D(20, 0, 0, 0, 3, 0, 0, 0, 20, 0, -4.10377, 0)
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shape = SubResource( "ConvexPolygonShape3D_7h41h" )
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[node name="MeshInstance3D" type="MeshInstance3D" parent="underwater"]
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transform = Transform3D(40, 0, 0, 0, 6, 0, 0, 0, 40, 0, -4.3, 0)
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visible = false
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transparency = 0.58
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cast_shadow = 2
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mesh = SubResource( "BoxMesh_wdr26" )
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="underwater"]
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transform = Transform3D(20, 0, 0, 0, 1, 0, 0, 0, 20, 0, -1.11376, 0)
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material_override = SubResource( "ORMMaterial3D_o3dm5" )
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transparency = 0.59
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mesh = SubResource( "PlaneMesh_gp2c0" )
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[node name="water-space" parent="." instance=ExtResource( "2_nnfoe" )]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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@ -83,5 +83,8 @@ bones/159/rotation = Quaternion(-0.533238, 0.00141206, -0.0644206, 0.843508)
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bones/162/rotation = Quaternion(-0.716109, 9.68884e-05, -0.0860518, 0.692664)
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bones/164/rotation = Quaternion(-0.38892, -0.00569121, -0.0466897, 0.92007)
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[node name="raferens" parent="char_grp/rig/Skeleton3D" index="0"]
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layers = 2
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[node name="AnimationPlayer" parent="." index="1"]
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autoplay = "CHAR_idle_bored"
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1436
player/player.gd
1436
player/player.gd
File diff suppressed because it is too large
Load diff
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@ -1,8 +1,7 @@
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[gd_scene load_steps=9 format=3 uid="uid://dwxrvijqyym70"]
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[gd_scene load_steps=7 format=3 uid="uid://dwxrvijqyym70"]
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[ext_resource type="Script" path="res://player/player.gd" id="1_myhjw"]
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[ext_resource type="PackedScene" uid="uid://cjklxedjnvc1c" path="res://player/character/character.tscn" id="1_rqqo8"]
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[ext_resource type="Script" path="res://player/camera.gd" id="2_xvdvx"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_a1omj"]
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radius = 0.446849
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@ -12,16 +11,14 @@ height = 1.52436
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radius = 0.781675
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height = 1.69837
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_w6qjk"]
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radius = 0.220923
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height = 2.83965
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_lc75a"]
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radius = 0.4
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height = 2.75615
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_645as"]
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radius = 0.608862
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height = 1.69456
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[sub_resource type="PlaneMesh" id="PlaneMesh_p36im"]
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[node name="player" type="CharacterBody3D"]
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script = ExtResource( "1_myhjw" )
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@ -31,6 +28,7 @@ script = ExtResource( "1_myhjw" )
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[node name="CollisionFly" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0.994976, -0.258262)
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visible = false
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shape = SubResource( "CapsuleShape3D_a1omj" )
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disabled = true
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@ -42,16 +40,15 @@ disabled = true
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[node name="CollisionWalk" type="CollisionShape3D" parent="."]
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transform = Transform3D(0.999787, 0, 0, 0, 0.589349, 0, 0, 0, 0.371542, 0, 0.836561, 0)
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shape = SubResource( "CapsuleShape3D_w6qjk" )
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shape = SubResource( "CylinderShape3D_lc75a" )
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[node name="CollisionSwim" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0)
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visible = false
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shape = SubResource( "CapsuleShape3D_645as" )
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disabled = true
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[node name="camera_root" type="Node3D" parent="."]
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visible = false
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script = ExtResource( "2_xvdvx" )
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[node name="horizontal_root" type="Node3D" parent="camera_root"]
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@ -60,6 +57,25 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55554, 0)
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[node name="Camera3D_TPS" type="Camera3D" parent="camera_root/horizontal_root/vertical_root"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -2.14563)
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current = true
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[node name="Down" type="RayCast3D" parent="camera_root/horizontal_root/vertical_root/Camera3D_TPS"]
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target_position = Vector3(0, -0.2, 0)
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[node name="Up" type="RayCast3D" parent="camera_root/horizontal_root/vertical_root/Camera3D_TPS"]
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target_position = Vector3(0, 0.2, 0)
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[node name="Left" type="RayCast3D" parent="camera_root/horizontal_root/vertical_root/Camera3D_TPS"]
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target_position = Vector3(-0.2, 0, 0)
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[node name="Back" type="RayCast3D" parent="camera_root/horizontal_root/vertical_root/Camera3D_TPS"]
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target_position = Vector3(0, 0, 0.2)
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[node name="Right" type="RayCast3D" parent="camera_root/horizontal_root/vertical_root/Camera3D_TPS"]
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target_position = Vector3(0.2, 0, 0)
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[node name="Camera3D_TPS_Debug" type="Camera3D" parent="camera_root/horizontal_root/vertical_root"]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, -3)
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[node name="Camera3D_FPS_WALK" type="Camera3D" parent="camera_root"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.56633, 0.222061)
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@ -76,11 +92,6 @@ visible = false
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[node name="RayCastGround" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -0.3, 0, 0, 0.01, 0)
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RayCastGround"]
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transform = Transform3D(0.2, 0, 0, 0, 0, -10, 0, 1, 0, 0, 0, 0)
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visible = false
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mesh = SubResource( "PlaneMesh_p36im" )
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[node name="RayCastStep" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -0.4, 0, 0, 0.4, 0)
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@ -88,4 +99,10 @@ transform = Transform3D(1, 0, 0, 0, 0, 1, 0, -0.4, 0, 0, 0.4, 0)
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wait_time = 5.0
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one_shot = true
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[node name="Water_Walk_Max_Level" type="Position3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.35, 0)
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[node name="Water_Swim_Max_Level" type="Position3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.600346, 0)
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[connection signal="timeout" from="TimerJump" to="." method="_on_timer_jump_timeout"]
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@ -21,6 +21,10 @@ Themes="*res://scripts/themes.gd"
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Common="*res://scripts/common.gd"
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Screenshot="*res://scripts/screenshot.gd"
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[debug]
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shapes/collision/shape_color=Color(0, 0.6, 0.701961, 0.419608)
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[input]
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ui_left={
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@ -9,7 +9,7 @@
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script = ExtResource( "1_ld2xt" )
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[node name="player" parent="." instance=ExtResource( "1_btdsd" )]
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transform = Transform3D(0.750872, 0, -0.660447, 0, 1, 0, 0.660447, 0, 0.750872, -3.68624, 0, -17.6199)
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transform = Transform3D(-0.513017, 0, -0.858378, 0, 1, 0, 0.858378, 0, -0.513017, -3.68624, 0.045102, -38.3111)
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[node name="terrain_basic_setup" parent="." instance=ExtResource( "2_jj4oa" )]
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@ -3,21 +3,27 @@ extends Node
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var debug:bool = true
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func get_time_text() -> String:
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var time = Time.get_datetime_dict_from_system()
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return "%s/%02d/%02d %02d:%02d:%02d" % [
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time['year'], time['month'], time['day'],
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time['hour'], time['minute'], time['second'],
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]
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func msg_debug(text):
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if debug:
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var frame = get_stack()[1]
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print("DEBUG [%s:%d] %s" % [frame.source, frame.line, text] )
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print("%s DEBUG [%s:%d] %s" % [get_time_text(), frame.source, frame.line, text] )
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func msg_info(text):
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var frame = get_stack()[1]
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print("INFO [%s:%d] %s" % [frame.source, frame.line, text] )
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print("%s INFO [%s:%d] %s" % [get_time_text(), frame.source, frame.line, text] )
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func msg_error(text):
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var frame = get_stack()[1]
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print("ERROR [%s:%d] %s" % [frame.source, frame.line, text] )
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print("%s ERROR [%s:%d] %s" % [get_time_text(), frame.source, frame.line, text] )
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func get_string_input_mousse_button(event:InputEventMouseButton) -> String:
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