Adding camera with rotation axis
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1 changed files with 10 additions and 0 deletions
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player.tscn
10
player.tscn
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@ -15,3 +15,13 @@ height = 2.83965
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(0.999787, 0, 0, 0, 0.589349, 0, 0, 0, 0.371542, 0, 0.836561, 0)
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transform = Transform3D(0.999787, 0, 0, 0, 0.589349, 0, 0, 0, 0.371542, 0, 0.836561, 0)
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shape = SubResource( "CapsuleShape3D_w6qjk" )
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shape = SubResource( "CapsuleShape3D_w6qjk" )
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[node name="camera_root" type="Node3D" parent="."]
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[node name="horizontal_root" type="Node3D" parent="camera_root"]
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[node name="vertical_root" type="Node3D" parent="camera_root/horizontal_root"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55554, 0)
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[node name="Camera3D" type="Camera3D" parent="camera_root/horizontal_root/vertical_root"]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -2.14563)
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