#21 - Add commit short hash to UI
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parent
b58bcca228
commit
c65da26e3d
10 changed files with 76 additions and 18 deletions
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@ -65,6 +65,9 @@ msgstr "Themes"
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msgid "HUD/LANGUAGES"
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msgstr "Languages"
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msgid "HUD/ABOUT"
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msgstr "About"
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msgid "HUD/QUIT"
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msgstr "Quit"
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@ -229,3 +232,6 @@ msgstr "Camera move only"
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msgid "INPUT_ACTION_JUMP"
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msgstr "Jump"
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msgid "POPUP_ABOUT_MESSAGE/TITLE"
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msgstr "About"
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@ -65,6 +65,9 @@ msgstr "Thèmes"
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msgid "HUD/LANGUAGES"
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msgstr "Langue"
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msgid "HUD/ABOUT"
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msgstr "A propos"
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msgid "HUD/QUIT"
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msgstr "Quitter"
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@ -229,3 +232,6 @@ msgstr "Déplacer la caméra seulement"
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msgid "INPUT_ACTION_JUMP"
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msgstr "Sauter"
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msgid "POPUP_ABOUT_MESSAGE/TITLE"
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msgstr "A propos"
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@ -56,6 +56,9 @@ msgstr ""
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msgid "HUD/LANGUAGES"
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msgstr ""
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msgid "HUD/ABOUT"
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msgstr ""
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msgid "HUD/QUIT"
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msgstr ""
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@ -220,3 +223,6 @@ msgstr ""
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msgid "INPUT_ACTION_JUMP"
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msgstr ""
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msgid "POPUP_ABOUT_MESSAGE/TITLE"
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msgstr ""
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@ -1,9 +1,20 @@
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extends Control
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var git_branch:String
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var git_commit:String
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func _ready():
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# .connect("mute_pressed", self, "_on_signal_mute_pressed")
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$MenuTheme.connect("update_theme", update_theme.bind())
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var file = File.new()
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file.open("res://.git/HEAD", File.READ)
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var content = file.get_as_text().strip_escapes()
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file.close()
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git_branch = content.split(' ')[1]
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file.open("res://.git/" + git_branch, File.READ)
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git_commit = file.get_as_text().strip_escapes()
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file.close()
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Common.msg_debug("Commit: " + git_commit)
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func update_theme():
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@ -44,3 +55,10 @@ func _on_keys_pressed():
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func _on_themes_pressed():
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$MenuTheme/Window.popup_centered()
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$MenuTheme/Window.visible = true
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func _on_about_pressed():
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var aboutmessage = "Khaganat client test\nBranch: " + git_branch + "\nCommit: " + git_commit
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$AboutMessage.set_text(aboutmessage)
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$AboutMessage.popup_centered()
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$AboutMessage.visible = true
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@ -58,6 +58,11 @@ offset_right = 574.0
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offset_bottom = 40.0
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text = "HUD/LANGUAGES"
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[node name="About" type="Button" parent="Menu"]
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offset_right = 40.0
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offset_bottom = 19.0
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text = "HUD/ABOUT"
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[node name="Quit" type="Button" parent="Menu"]
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offset_left = 578.0
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offset_right = 619.0
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@ -73,6 +78,9 @@ autostart = true
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title = "POPUP_CONFIRM_QUIT/TITLE"
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dialog_text = "POPUP_CONFIRM_QUIT/MESSAGE"
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[node name="AboutMessage" type="AcceptDialog" parent="."]
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title = "POPUP_ABOUT_MESSAGE/TITLE"
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[node name="MenuOption" parent="." instance=ExtResource( "2_um8fw" )]
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visible = false
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@ -84,6 +92,7 @@ visible = false
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[connection signal="pressed" from="Menu/Keys" to="." method="_on_keys_pressed"]
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[connection signal="pressed" from="Menu/Themes" to="." method="_on_themes_pressed"]
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[connection signal="pressed" from="Menu/Languages" to="." method="_on_languages_pressed"]
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[connection signal="pressed" from="Menu/About" to="." method="_on_about_pressed"]
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[connection signal="pressed" from="Menu/Quit" to="." method="_on_quit_pressed"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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[connection signal="confirmed" from="ConfirmQuit" to="." method="_on_confirmation_dialog_confirmed"]
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@ -3,6 +3,19 @@ extends Node3D
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var oldobject:Node3D = null
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@onready var player_ptr = $player
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func _init():
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var file = File.new()
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file.open("res://.git/HEAD", File.READ)
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var content = file.get_as_text().strip_escapes()
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file.close()
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var head:String = content.split(' ')[1]
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file.open("res://.git/" + head, File.READ)
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content = file.get_as_text().strip_escapes()
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file.close()
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Common.msg_debug("Commit: " + content)
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$player.connect("switch_to_ship", self.switch_to_ship.bind() )
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