Adding basic window for developper tools
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parent
f451c4e3d4
commit
9f07705b62
8 changed files with 96 additions and 51 deletions
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@ -65,6 +65,9 @@ msgstr "Themes"
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msgid "HUD/LANGUAGES"
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msgstr "Languages"
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msgid "HUD/DEV"
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msgstr "Developper"
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msgid "HUD/ABOUT"
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msgstr "About"
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@ -301,3 +304,9 @@ msgstr "Reverse vertical"
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msgid "NO_MOUSE_BUTTON"
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msgstr "Nothing"
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msgid "win_developper"
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msgstr "Developper"
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msgid "lab_dev_tools"
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msgstr "Developper tools"
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@ -65,6 +65,9 @@ msgstr "Thèmes"
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msgid "HUD/LANGUAGES"
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msgstr "Langue"
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msgid "HUD/DEV"
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msgstr "Développeur"
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msgid "HUD/ABOUT"
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msgstr "A propos"
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@ -75,7 +78,7 @@ msgid "POPUP_CONFIRM_QUIT/TITLE"
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msgstr "Merci de confirmer"
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msgid "POPUP_CONFIRM_QUIT/MESSAGE"
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msgstr "Voulez-vous fermer le jeux ?"
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msgstr "Voulez-vous fermer le jeu ?"
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msgid "OK"
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msgstr "Valider"
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@ -301,3 +304,9 @@ msgstr "Inversé verticale"
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msgid "NO_MOUSE_BUTTON"
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msgstr "Rien n'est sélectionné"
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msgid "win_developper"
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msgstr "Développeur"
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msgid "lab_dev_tools"
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msgstr "Outils de développement"
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Binary file not shown.
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@ -56,6 +56,9 @@ msgstr ""
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msgid "HUD/LANGUAGES"
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msgstr ""
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msgid "HUD/DEV"
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msgstr ""
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msgid "HUD/ABOUT"
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msgstr ""
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@ -293,5 +296,9 @@ msgstr ""
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msgid "NO_MOUSE_BUTTON"
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msgstr ""
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msgid "win_developper"
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msgstr ""
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msgid "lab_dev_tools"
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msgstr ""
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35
scenes/developper/developper.tscn
Normal file
35
scenes/developper/developper.tscn
Normal file
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@ -0,0 +1,35 @@
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[gd_scene load_steps=2 format=3 uid="uid://cua4782cbjhla"]
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[ext_resource type="Script" path="res://scenes/languages/languages.gd" id="1_irmml"]
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[node name="Control" type="Control"]
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script = ExtResource( "1_irmml" )
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[node name="Window" type="Window" parent="."]
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title = "win_developper"
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visible = false
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[node name="VBoxContainer" type="VBoxContainer" parent="Window"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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metadata/_edit_use_custom_anchors = false
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[node name="Label" type="Label" parent="Window/VBoxContainer"]
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offset_right = 40.0
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offset_bottom = 23.0
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text = "lab_dev_tools"
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[node name="Quit" type="Button" parent="Window/VBoxContainer"]
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offset_top = 35.0
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offset_right = 43.0
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offset_bottom = 66.0
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size_flags_horizontal = 4
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size_flags_vertical = 8
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text = "Quit"
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[connection signal="close_requested" from="Window" to="." method="_on_quit_pressed"]
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[connection signal="pressed" from="Window/VBoxContainer/Quit" to="." method="_on_quit_pressed"]
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@ -66,6 +66,9 @@ func _on_themes_pressed():
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$MenuTheme/Window.popup_centered()
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$MenuTheme/Window.visible = true
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func _on_dev_pressed():
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$MenuDev/Window.popup_centered()
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$MenuDev/Window.visible = true
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func _on_about_pressed():
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var aboutmessage:String
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@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://cdyi1a858p7em"]
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[gd_scene load_steps=8 format=3 uid="uid://cdyi1a858p7em"]
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[ext_resource type="Theme" uid="uid://bi1js53ni6ehd" path="res://UI/themes/zbasu/zbasu.theme" id="1_iq3fo"]
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[ext_resource type="Script" path="res://scenes/hud/hud.gd" id="1_s6f6d"]
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@ -6,6 +6,7 @@
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[ext_resource type="PackedScene" uid="uid://cl8xk8w3jmta0" path="res://scenes/controls/controls.tscn" id="3_08xl7"]
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[ext_resource type="PackedScene" uid="uid://cb0gfweooxdsl" path="res://scenes/themes/themes.tscn" id="4_1poje"]
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[ext_resource type="PackedScene" uid="uid://ebfrhgrluixd" path="res://scenes/music/music_manager.tscn" id="6_0ivsi"]
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[ext_resource type="PackedScene" uid="uid://cua4782cbjhla" path="res://scenes/developper/developper.tscn" id="7_45giw"]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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@ -27,42 +28,50 @@ size_flags_vertical = 1
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text = "Echap = Menu"
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[node name="Menu" type="HBoxContainer" parent="."]
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visible = false
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anchor_right = 1.0
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offset_right = 40.0
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offset_bottom = 40.0
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alignment = 1
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[node name="Keys" type="Button" parent="Menu"]
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offset_left = 510.0
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offset_right = 554.0
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offset_left = 205.0
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offset_right = 282.0
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offset_bottom = 40.0
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text = "HUD/KEYS"
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[node name="Themes" type="Button" parent="Menu"]
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offset_right = 8.0
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offset_bottom = 31.0
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offset_left = 285.0
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offset_right = 386.0
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offset_bottom = 40.0
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text = "HUD/THEMES"
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[node name="Languages" type="Button" parent="Menu"]
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offset_left = 492.0
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offset_right = 574.0
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offset_left = 389.0
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offset_right = 520.0
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offset_bottom = 40.0
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text = "HUD/LANGUAGES"
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[node name="Music" type="Button" parent="Menu"]
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offset_right = 87.0
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offset_bottom = 19.0
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offset_left = 523.0
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offset_right = 610.0
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offset_bottom = 40.0
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text = "HUD/MUSIC"
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[node name="Dev" type="Button" parent="Menu"]
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offset_left = 613.0
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offset_right = 684.0
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offset_bottom = 40.0
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text = "HUD/DEV"
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[node name="About" type="Button" parent="Menu"]
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offset_right = 40.0
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offset_bottom = 19.0
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offset_left = 687.0
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offset_right = 779.0
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offset_bottom = 40.0
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text = "HUD/ABOUT"
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[node name="Quit" type="Button" parent="Menu"]
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offset_left = 578.0
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offset_right = 619.0
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offset_left = 782.0
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offset_right = 858.0
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offset_bottom = 40.0
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text = "HUD/QUIT"
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@ -87,11 +96,19 @@ visible = false
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visible = false
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[node name="MusicManager" parent="." instance=ExtResource( "6_0ivsi" )]
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visible = false
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[node name="MenuDev" parent="." instance=ExtResource( "7_45giw" )]
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offset_left = 174.0
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offset_top = 4.0
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offset_right = 174.0
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offset_bottom = 4.0
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[connection signal="pressed" from="Menu/Keys" to="." method="_on_keys_pressed"]
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[connection signal="pressed" from="Menu/Themes" to="." method="_on_themes_pressed"]
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[connection signal="pressed" from="Menu/Languages" to="." method="_on_languages_pressed"]
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[connection signal="pressed" from="Menu/Music" to="." method="_on_music_pressed"]
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[connection signal="pressed" from="Menu/Dev" to="." method="_on_dev_pressed"]
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[connection signal="pressed" from="Menu/About" to="." method="_on_about_pressed"]
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[connection signal="pressed" from="Menu/Quit" to="." method="_on_quit_pressed"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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@ -2,42 +2,7 @@ extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$Window/VBoxContainer/Select.clear()
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var id = 0
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var selected = -1
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var near_selected = -1
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var current_locale = TranslationServer.get_locale()
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var root_language = current_locale.split('_')[0]
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for key in TranslationServer.get_loaded_locales():
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if key == TranslationServer.get_locale():
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selected = id
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else:
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var tmp = key.split("_")
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# print("tmp:" + tmp[0])
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if tmp[0] == root_language:
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if tmp.size() == 1:
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near_selected = id
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elif near_selected == -1:
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near_selected = id
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$Window/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " [" + key + "]", id)
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id += 1
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if selected == -1 and near_selected != -1:
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selected = near_selected
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if selected == -1:
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# Your language not exist, create it just for the form
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var key = TranslationServer.get_locale()
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$Window/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " (" + key + " !)", id)
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selected = id
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$Window/VBoxContainer/Select.select(selected)
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func _on_select_item_selected(_index):
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var pos = 0
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for key in TranslationServer.get_loaded_locales():
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if pos == $Window/VBoxContainer/Select.get_selected():
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TranslationServer.set_locale(key)
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return
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pos += 1
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pass
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func _on_quit_pressed():
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