Adding simple Multimesh microvegetation for tests

This commit is contained in:
yannk 2022-02-15 15:41:07 +01:00
parent da22d36003
commit 93278262d9
5 changed files with 349 additions and 1 deletions

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@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://cvdmfc2hi172g"]
[gd_scene load_steps=18 format=3 uid="uid://cvdmfc2hi172g"]
[ext_resource type="Material" uid="uid://dpegsmygxcfmv" path="res://maps/materials/basic_ground.material" id="1_lodye"]
[ext_resource type="PackedScene" uid="uid://cveshwnu272vf" path="res://maps/ramp-complex.tscn" id="2_4eueh"]
@ -11,6 +11,7 @@
[ext_resource type="PackedScene" uid="uid://c7sga2ipka52x" path="res://maps/waypoint/waypoint.tscn" id="7_5rpqq"]
[ext_resource type="PackedScene" uid="uid://dxghflr1tlhai" path="res://maps/panel_dummy.tscn" id="11_gb0sk"]
[ext_resource type="PackedScene" uid="uid://damn2u4n5ien" path="res://maps/panel.tscn" id="11_vd4qp"]
[ext_resource type="PackedScene" uid="uid://bfo13c5k8xu0x" path="res://maps/natural_ground.tscn" id="12_r7x73"]
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_615c2"]
@ -47,8 +48,10 @@ transform = Transform3D(80, 0, 0, 0, 0.1, 0, 0, 0, 80, 0, 0, 0)
mesh = SubResource( "BoxMesh_k23th" )
[node name="StaticBody3D" type="StaticBody3D" parent="floor"]
visible = false
[node name="44976" type="CollisionShape3D" parent="floor/StaticBody3D"]
visible = false
shape = SubResource( "ConcavePolygonShape3D_lld3w" )
[node name="labels" type="Node3D" parent="."]
@ -121,3 +124,6 @@ transform = Transform3D(-0.947718, 0, 0.319108, 0, 1, 0, -0.319108, 0, -0.947718
[node name="panel_dummy" parent="." instance=ExtResource( "11_gb0sk" )]
transform = Transform3D(-0.755122, 0, 0.655585, 0, 1, 0, -0.655585, 0, -0.755122, -16, 0, -2)
[node name="natural_ground" parent="." instance=ExtResource( "12_r7x73" )]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 65)

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@ -0,0 +1,35 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bed4bumrnijtp"
path="res://.godot/imported/microvegetation.gltf-1cf0f6e7de5641b9139d2a8899fdc711.scn"
[deps]
source_file="res://maps/imports/microvegetation.gltf"
dest_files=["res://.godot/imported/microvegetation.gltf-1cf0f6e7de5641b9139d2a8899fdc711.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
animation/import=true
animation/fps=30
import_script/path=""
_subresources={
"meshes": {
"microvegetation_microvegetation_aa": {
"save_to_file/enabled": true,
"save_to_file/path": "res://maps/meshes/import/microvegetation_aa.tres"
}
}
}

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39
maps/natural_ground.tscn Normal file

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