activate reverse mouse mouvement
This commit is contained in:
parent
692aac7930
commit
7949510e69
4 changed files with 171 additions and 39 deletions
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@ -407,16 +407,10 @@ func get_distance_vector(obj1: Vector3, obj2: Vector3) -> float:
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func is_mouse_button_pressed(action):
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func is_mouse_button_pressed(action):
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var pressed:bool = true
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var pressed:bool = true
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var ext = String(action) + "_PLUS"
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var ext = String(action) + "_PLUS"
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Common.msg_debug("action:" + action)
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if InputMap.has_action(ext):
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if InputMap.has_action(ext):
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if InputMap.action_get_events(ext).size() > 0:
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if InputMap.action_get_events(ext).size() > 0:
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for a in InputMap.action_get_events(ext):
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Common.msg_debug(str(a))
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Common.msg_debug("Size:" + str(InputMap.action_get_events(ext).size()))
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pressed = Input.is_action_pressed(ext)
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pressed = Input.is_action_pressed(ext)
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var res = Input.is_action_pressed(action) and pressed
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var res = Input.is_action_pressed(action) and pressed
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Common.msg_debug("action:" + action + " -> " + str(res) + " / " + str(Input.is_action_pressed(action)) + " / " +str(pressed))
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return res
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return res
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@ -428,22 +422,18 @@ func _input(event):
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restore_position_camera()
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restore_position_camera()
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if event is InputEventMouseButton:
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if event is InputEventMouseButton:
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Common.msg_debug("----------")
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if is_mouse_button_pressed("INPUT_VIEW_CAMERA_MOVE_PLAYER_FOLLOW_MOUSE"):
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if is_mouse_button_pressed("INPUT_VIEW_CAMERA_MOVE_PLAYER_FOLLOW_MOUSE"):
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input_view_camera_move_player_follow_mouse = true
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input_view_camera_move_player_follow_mouse = true
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Common.msg_debug("input_view_camera_move_player_follow_mouse")
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else:
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else:
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input_view_camera_move_player_follow_mouse = false
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input_view_camera_move_player_follow_mouse = false
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if is_mouse_button_pressed("INPUT_VIEW_CAMERA_MOVE_ONLY_MOUSE"):
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if is_mouse_button_pressed("INPUT_VIEW_CAMERA_MOVE_ONLY_MOUSE"):
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input_view_camera_move_only_mouse = true
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input_view_camera_move_only_mouse = true
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Common.msg_debug("input_view_camera_move_only_mouse")
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else:
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else:
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input_view_camera_move_only_mouse = false
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input_view_camera_move_only_mouse = false
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if is_mouse_button_pressed("INPUT_ACTION_CAMERA_MOVE_PLAYER_MOUSE"):
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if is_mouse_button_pressed("INPUT_ACTION_CAMERA_MOVE_PLAYER_MOUSE"):
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input_action_camera_move_player_mouse = true
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input_action_camera_move_player_mouse = true
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Common.msg_debug("input_action_camera_move_player_mouse")
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else:
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else:
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input_action_camera_move_player_mouse = false
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input_action_camera_move_player_mouse = false
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@ -460,9 +450,17 @@ func _input(event):
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camera_zoom_out()
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camera_zoom_out()
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if Input.is_action_just_pressed("INPUT_VIEW_CAMERA_FPS_TPS", true):
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if Input.is_action_just_pressed("INPUT_VIEW_CAMERA_FPS_TPS", true):
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switch_camera_fps()
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switch_camera_fps()
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if input_view_camera_move_player_follow_mouse or input_view_camera_move_only_mouse or input_action_camera_move_player_mouse:
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if event is InputEventMouseMotion:
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if event is InputEventMouseMotion:
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move_camera(event.relative.y * 0.01 , - event.relative.x *0.01)
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if input_action_camera_move_player_mouse:
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Common.msg_debug("Move " + str(Common.get_mul_mouse_camera_player_move_reverse_horizontal()) + " / " + str(Common.get_mul_mouse_camera_player_move_reverse_vertical()))
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move_camera( Common.get_mul_mouse_camera_player_move_reverse_vertical() * event.relative.y * 0.01 , Common.get_mul_mouse_camera_player_move_reverse_horizontal() * event.relative.x *0.01)
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elif input_view_camera_move_player_follow_mouse:
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move_camera( Common.get_mul_mouse_camera_player_reverse_vertical() * event.relative.y * 0.01 , Common.get_mul_mouse_camera_player_reverse_horizontal() * event.relative.x *0.01)
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#move_camera(event.relative.y * 0.01 , - event.relative.x *0.01)
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elif input_view_camera_move_only_mouse:
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# move_camera(event.relative.y * 0.01 , - event.relative.x *0.01)
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Common.msg_debug("Move " + str(Common.get_mul_mouse_camera_only_reverse_vertical()) + " / " + str(Common.get_mul_mouse_camera_only_reverse_horizontal()))
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move_camera( Common.get_mul_mouse_camera_only_reverse_vertical() * event.relative.y * 0.01 , Common.get_mul_mouse_camera_only_reverse_horizontal() * event.relative.x *0.01)
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if input_view_camera_move_player_follow_mouse or input_action_camera_move_player_mouse:
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if input_view_camera_move_player_follow_mouse or input_action_camera_move_player_mouse:
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reconciliate_rotate_camera_player = true
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reconciliate_rotate_camera_player = true
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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@ -14,6 +14,13 @@ func _ready():
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$SelectType.connect("cancel_define_input", show_windows.bind() )
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$SelectType.connect("cancel_define_input", show_windows.bind() )
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$DefineInput.connect("refresh_control_define_input", define_mouse_camera_move.bind() )
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$DefineInput.connect("refresh_control_define_input", define_mouse_camera_move.bind() )
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$DefineInput.connect("cancel_define_input", show_windows.bind())
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$DefineInput.connect("cancel_define_input", show_windows.bind())
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$Window/v/Tab/MOUSE/v/CameraPlayer/h2/ReverseHorizontal.set_pressed(Common.get_mouse_camera_player_reverse_horizontal())
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$Window/v/Tab/MOUSE/v/CameraPlayer/h2/ReverseVertical.set_pressed(Common.get_mouse_camera_player_reverse_vertical())
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$Window/v/Tab/MOUSE/v/CameraOnly/h2/ReverseHorizontal.set_pressed(Common.get_mouse_camera_only_reverse_horizontal())
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$Window/v/Tab/MOUSE/v/CameraOnly/h2/ReverseVertical.set_pressed(Common.get_mouse_camera_only_reverse_vertical())
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$Window/v/Tab/MOUSE/v/CameraPlayerMove/h2/ReverseHorizontal.set_pressed(Common.get_mouse_camera_player_move_reverse_horizontal())
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$Window/v/Tab/MOUSE/v/CameraPlayerMove/h2/ReverseVertical.set_pressed(Common.get_mouse_camera_player_move_reverse_vertical())
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func refresh():
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func refresh():
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configure_control()
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configure_control()
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@ -137,10 +144,10 @@ func load_current_control():
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func update_mouse_button_move_camera():
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func update_mouse_button_move_camera():
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$Window/v/Tab/MOUSE/v/CameraPlayer/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_PLAYER_FOLLOW_MOUSE"))
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$Window/v/Tab/MOUSE/v/CameraPlayer/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_PLAYER_FOLLOW_MOUSE"))
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$Window/v/Tab/MOUSE/v/CameraOnly/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_ONLY_MOUSE"))
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$Window/v/Tab/MOUSE/v/CameraOnly/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_ONLY_MOUSE"))
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$Window/v/Tab/MOUSE/v/CameraPlayerWalk/h1/SelectButton.set_text(Common.get_input_plus("INPUT_ACTION_CAMERA_MOVE_PLAYER_MOUSE"))
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$Window/v/Tab/MOUSE/v/CameraPlayerMove/h1/SelectButton.set_text(Common.get_input_plus("INPUT_ACTION_CAMERA_MOVE_PLAYER_MOUSE"))
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$Window/v/Tab/JOYPAD/v/CameraPlayer/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_PLAYER_FOLLOW_JOYPAD"))
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$Window/v/Tab/JOYPAD/v/CameraPlayer/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_PLAYER_FOLLOW_JOYPAD"))
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$Window/v/Tab/JOYPAD/v/CameraOnly/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_ONLY_JOYPAD"))
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$Window/v/Tab/JOYPAD/v/CameraOnly/h1/SelectButton.set_text(Common.get_input_plus("INPUT_VIEW_CAMERA_MOVE_ONLY_JOYPAD"))
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$Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h1/SelectButton.set_text(Common.get_input_plus("INPUT_ACTION_CAMERA_MOVE_PLAYER_JOYPAD"))
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$Window/v/Tab/JOYPAD/v/CameraPlayerMove/h1/SelectButton.set_text(Common.get_input_plus("INPUT_ACTION_CAMERA_MOVE_PLAYER_JOYPAD"))
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func configure_control():
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func configure_control():
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@ -399,9 +406,9 @@ func _on_select_mouse_button_camera_only_pressed():
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$DefineInput/Window.visible = true
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$DefineInput/Window.visible = true
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func _on_select_mouse_button_camera_player_walk_pressed():
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func _on_select_mouse_button_camera_player_move_pressed():
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$Window.visible = false
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$Window.visible = false
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$DefineInput.set_param(2, "INPUT_VIEW_CAMERA_PLAYER_WALK_MOUSE")
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$DefineInput.set_param(2, "INPUT_ACTION_CAMERA_MOVE_PLAYER_MOUSE")
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$DefineInput/Window.popup_centered()
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$DefineInput/Window.popup_centered()
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$DefineInput/Window.visible = true
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$DefineInput/Window.visible = true
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@ -420,8 +427,32 @@ func _on_select_joypad_button_camera_only_pressed():
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$DefineInput/Window.visible = true
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$DefineInput/Window.visible = true
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func _on_joypad_camera_player_walk_button_pressed():
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func _on_joypad_camera_player_move_button_pressed():
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$Window.visible = false
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$Window.visible = false
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$DefineInput.set_param(4, "INPUT_VIEW_CAMERA_PLAYER_WALK_JOYPAD")
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$DefineInput.set_param(4, "INPUT_ACTION_CAMERA_MOVE_PLAYER_JOYPAD")
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$DefineInput/Window.popup_centered()
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$DefineInput/Window.popup_centered()
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$DefineInput/Window.visible = true
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$DefineInput/Window.visible = true
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func _on_camera_player_reverse_horizontal_toggled(button_pressed):
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Common.set_mouse_camera_player_reverse_horizontal(button_pressed)
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func _on_camera_player_reverse_vertical_toggled(button_pressed):
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Common.set_mouse_camera_player_reverse_vertical(button_pressed)
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func _on_camera_only_reverse_horizontal_toggled(button_pressed):
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Common.set_mouse_camera_only_reverse_horizontal(button_pressed)
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func _on_camera_only_reverse_vertical_toggled(button_pressed):
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Common.set_mouse_camera_only_reverse_vertical(button_pressed)
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func _on_camera_player_move_reverse_horizontal_toggled(button_pressed):
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Common.set_mouse_camera_player_move_reverse_horizontal(button_pressed)
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func _on_camera_player_move_reverse_vertical_toggled(button_pressed):
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Common.set_mouse_camera_player_move_reverse_vertical(button_pressed)
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@ -196,44 +196,44 @@ text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_VERTICAL"
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 4.0
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offset_bottom = 4.0
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[node name="CameraPlayerWalk" type="VBoxContainer" parent="Window/v/Tab/MOUSE/v"]
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[node name="CameraPlayerMove" type="VBoxContainer" parent="Window/v/Tab/MOUSE/v"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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[node name="Label" type="Label" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk"]
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[node name="Label" type="Label" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 23.0
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offset_bottom = 23.0
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text = "INPUT_ACTION_CAMERA_MOVE_PLAYER"
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text = "INPUT_ACTION_CAMERA_MOVE_PLAYER"
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[node name="h1" type="HBoxContainer" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk"]
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[node name="h1" type="HBoxContainer" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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[node name="space" type="Label" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk/h1"]
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[node name="space" type="Label" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove/h1"]
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minimum_size = Vector2(50, 0)
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minimum_size = Vector2(50, 0)
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 23.0
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offset_bottom = 23.0
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[node name="SelectButton" type="Button" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk/h1"]
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[node name="SelectButton" type="Button" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove/h1"]
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offset_right = 8.0
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offset_right = 8.0
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offset_bottom = 31.0
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offset_bottom = 31.0
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text = "SELECT"
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text = "SELECT"
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[node name="h2" type="HBoxContainer" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk"]
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[node name="h2" type="HBoxContainer" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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[node name="space" type="Label" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk/h2"]
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[node name="space" type="Label" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove/h2"]
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minimum_size = Vector2(50, 0)
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minimum_size = Vector2(50, 0)
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 23.0
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offset_bottom = 23.0
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[node name="ReverseHorizontal" type="CheckBox" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk/h2"]
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[node name="ReverseHorizontal" type="CheckBox" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove/h2"]
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offset_right = 24.0
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offset_right = 24.0
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offset_bottom = 31.0
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offset_bottom = 31.0
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text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_HORIZONTAL"
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text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_HORIZONTAL"
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[node name="ReverseVertical" type="CheckBox" parent="Window/v/Tab/MOUSE/v/CameraPlayerWalk/h2"]
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[node name="ReverseVertical" type="CheckBox" parent="Window/v/Tab/MOUSE/v/CameraPlayerMove/h2"]
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offset_right = 24.0
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offset_right = 24.0
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offset_bottom = 31.0
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offset_bottom = 31.0
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text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_VERTICAL"
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text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_VERTICAL"
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@ -341,44 +341,44 @@ text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_VERTICAL"
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 4.0
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offset_bottom = 4.0
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[node name="CameraPlayerWalk" type="VBoxContainer" parent="Window/v/Tab/JOYPAD/v"]
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[node name="CameraPlayerMove" type="VBoxContainer" parent="Window/v/Tab/JOYPAD/v"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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[node name="Label" type="Label" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk"]
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[node name="Label" type="Label" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 23.0
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offset_bottom = 23.0
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text = "INPUT_ACTION_CAMERA_MOVE_PLAYER"
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text = "INPUT_ACTION_CAMERA_MOVE_PLAYER"
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[node name="h1" type="HBoxContainer" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk"]
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[node name="h1" type="HBoxContainer" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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[node name="space" type="Label" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h1"]
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[node name="space" type="Label" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove/h1"]
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minimum_size = Vector2(50, 0)
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minimum_size = Vector2(50, 0)
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 23.0
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offset_bottom = 23.0
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[node name="SelectButton" type="Button" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h1"]
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[node name="SelectButton" type="Button" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove/h1"]
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offset_right = 8.0
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offset_right = 8.0
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offset_bottom = 31.0
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offset_bottom = 31.0
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text = "SELECT"
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text = "SELECT"
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[node name="h2" type="HBoxContainer" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk"]
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[node name="h2" type="HBoxContainer" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove"]
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 40.0
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offset_bottom = 40.0
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[node name="space" type="Label" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h2"]
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[node name="space" type="Label" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove/h2"]
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minimum_size = Vector2(50, 0)
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minimum_size = Vector2(50, 0)
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offset_right = 40.0
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offset_right = 40.0
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offset_bottom = 23.0
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offset_bottom = 23.0
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[node name="ReverseHorizontal" type="CheckBox" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h2"]
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[node name="ReverseHorizontal" type="CheckBox" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove/h2"]
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offset_right = 24.0
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offset_right = 24.0
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offset_bottom = 31.0
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offset_bottom = 31.0
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text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_HORIZONTAL"
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text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_HORIZONTAL"
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[node name="ReverseVertical" type="CheckBox" parent="Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h2"]
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[node name="ReverseVertical" type="CheckBox" parent="Window/v/Tab/JOYPAD/v/CameraPlayerMove/h2"]
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offset_right = 24.0
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offset_right = 24.0
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||||||
offset_bottom = 31.0
|
offset_bottom = 31.0
|
||||||
text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_VERTICAL"
|
text = "EDIT_CONTROL/MOVE_CAMERA_REVERSE_VERTICAL"
|
||||||
|
@ -409,9 +409,15 @@ metadata/_edit_use_custom_anchors = false
|
||||||
[connection signal="pressed" from="Window/v/Tab/CONTROL/Menu/Reload" to="." method="reload_control_system"]
|
[connection signal="pressed" from="Window/v/Tab/CONTROL/Menu/Reload" to="." method="reload_control_system"]
|
||||||
[connection signal="button_pressed" from="Window/v/Tab/CONTROL/Tree" to="." method="_on_tree_button_pressed"]
|
[connection signal="button_pressed" from="Window/v/Tab/CONTROL/Tree" to="." method="_on_tree_button_pressed"]
|
||||||
[connection signal="pressed" from="Window/v/Tab/MOUSE/v/CameraPlayer/h1/SelectButton" to="." method="_on_select_mouse_button_camera_player_pressed"]
|
[connection signal="pressed" from="Window/v/Tab/MOUSE/v/CameraPlayer/h1/SelectButton" to="." method="_on_select_mouse_button_camera_player_pressed"]
|
||||||
|
[connection signal="toggled" from="Window/v/Tab/MOUSE/v/CameraPlayer/h2/ReverseHorizontal" to="." method="_on_camera_player_reverse_horizontal_toggled"]
|
||||||
|
[connection signal="toggled" from="Window/v/Tab/MOUSE/v/CameraPlayer/h2/ReverseVertical" to="." method="_on_camera_player_reverse_vertical_toggled"]
|
||||||
[connection signal="pressed" from="Window/v/Tab/MOUSE/v/CameraOnly/h1/SelectButton" to="." method="_on_select_mouse_button_camera_only_pressed"]
|
[connection signal="pressed" from="Window/v/Tab/MOUSE/v/CameraOnly/h1/SelectButton" to="." method="_on_select_mouse_button_camera_only_pressed"]
|
||||||
[connection signal="pressed" from="Window/v/Tab/MOUSE/v/CameraPlayerWalk/h1/SelectButton" to="." method="_on_select_mouse_button_camera_player_walk_pressed"]
|
[connection signal="toggled" from="Window/v/Tab/MOUSE/v/CameraOnly/h2/ReverseHorizontal" to="." method="_on_camera_only_reverse_horizontal_toggled"]
|
||||||
|
[connection signal="toggled" from="Window/v/Tab/MOUSE/v/CameraOnly/h2/ReverseVertical" to="." method="_on_camera_only_reverse_vertical_toggled"]
|
||||||
|
[connection signal="pressed" from="Window/v/Tab/MOUSE/v/CameraPlayerMove/h1/SelectButton" to="." method="_on_select_mouse_button_camera_player_move_pressed"]
|
||||||
|
[connection signal="toggled" from="Window/v/Tab/MOUSE/v/CameraPlayerMove/h2/ReverseHorizontal" to="." method="_on_camera_player_move_reverse_horizontal_toggled"]
|
||||||
|
[connection signal="toggled" from="Window/v/Tab/MOUSE/v/CameraPlayerMove/h2/ReverseVertical" to="." method="_on_camera_player_move_reverse_vertical_toggled"]
|
||||||
[connection signal="pressed" from="Window/v/Tab/JOYPAD/v/CameraPlayer/h1/SelectButton" to="." method="_on_select_joypad_button_camera_player_pressed"]
|
[connection signal="pressed" from="Window/v/Tab/JOYPAD/v/CameraPlayer/h1/SelectButton" to="." method="_on_select_joypad_button_camera_player_pressed"]
|
||||||
[connection signal="pressed" from="Window/v/Tab/JOYPAD/v/CameraOnly/h1/SelectButton" to="." method="_on_select_joypad_button_camera_only_pressed"]
|
[connection signal="pressed" from="Window/v/Tab/JOYPAD/v/CameraOnly/h1/SelectButton" to="." method="_on_select_joypad_button_camera_only_pressed"]
|
||||||
[connection signal="pressed" from="Window/v/Tab/JOYPAD/v/CameraPlayerWalk/h1/SelectButton" to="." method="_on_joypad_camera_player_walk_button_pressed"]
|
[connection signal="pressed" from="Window/v/Tab/JOYPAD/v/CameraPlayerMove/h1/SelectButton" to="." method="_on_joypad_camera_player_move_button_pressed"]
|
||||||
[connection signal="pressed" from="Window/v/Quit" to="." method="_on_quit_pressed"]
|
[connection signal="pressed" from="Window/v/Quit" to="." method="_on_quit_pressed"]
|
||||||
|
|
|
@ -3,6 +3,13 @@ extends Node
|
||||||
|
|
||||||
var debug:bool = true
|
var debug:bool = true
|
||||||
|
|
||||||
|
var mouse_camera_player_reverse_horizontal:bool = false
|
||||||
|
var mouse_camera_player_reverse_vertical:bool = false
|
||||||
|
var mouse_camera_only_reverse_horizontal:bool = false
|
||||||
|
var mouse_camera_only_reverse_vertical:bool = false
|
||||||
|
var mouse_camera_player_move_reverse_horizontal:bool = false
|
||||||
|
var mouse_camera_player_move_reverse_vertical:bool = false
|
||||||
|
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
randomize()
|
randomize()
|
||||||
|
@ -187,3 +194,93 @@ func set_input(action:String, event, origin, eraselast:bool):
|
||||||
func set_input_plus(action:String, event, eventplus, eraselast:bool):
|
func set_input_plus(action:String, event, eventplus, eraselast:bool):
|
||||||
set_input(action, event, event, eraselast)
|
set_input(action, event, event, eraselast)
|
||||||
set_input(action + "_PLUS", eventplus, event, eraselast)
|
set_input(action + "_PLUS", eventplus, event, eraselast)
|
||||||
|
|
||||||
|
|
||||||
|
func set_mouse_camera_player_reverse_horizontal(value:bool):
|
||||||
|
mouse_camera_player_reverse_horizontal = value
|
||||||
|
|
||||||
|
|
||||||
|
func set_mouse_camera_player_reverse_vertical(value:bool):
|
||||||
|
mouse_camera_player_reverse_vertical = value
|
||||||
|
|
||||||
|
|
||||||
|
func set_mouse_camera_only_reverse_horizontal(value:bool):
|
||||||
|
mouse_camera_only_reverse_horizontal = value
|
||||||
|
|
||||||
|
|
||||||
|
func set_mouse_camera_only_reverse_vertical(value:bool):
|
||||||
|
mouse_camera_only_reverse_vertical = value
|
||||||
|
|
||||||
|
|
||||||
|
func set_mouse_camera_player_move_reverse_horizontal(value:bool):
|
||||||
|
mouse_camera_player_move_reverse_horizontal = value
|
||||||
|
|
||||||
|
|
||||||
|
func set_mouse_camera_player_move_reverse_vertical(value:bool):
|
||||||
|
mouse_camera_player_move_reverse_vertical = value
|
||||||
|
|
||||||
|
|
||||||
|
func get_mouse_camera_player_reverse_horizontal() -> bool:
|
||||||
|
return mouse_camera_player_reverse_horizontal
|
||||||
|
|
||||||
|
|
||||||
|
func get_mouse_camera_player_reverse_vertical() -> bool:
|
||||||
|
return mouse_camera_player_reverse_vertical
|
||||||
|
|
||||||
|
|
||||||
|
func get_mouse_camera_only_reverse_horizontal() -> bool:
|
||||||
|
return mouse_camera_only_reverse_horizontal
|
||||||
|
|
||||||
|
|
||||||
|
func get_mouse_camera_only_reverse_vertical() -> bool:
|
||||||
|
return mouse_camera_only_reverse_vertical
|
||||||
|
|
||||||
|
|
||||||
|
func get_mouse_camera_player_move_reverse_horizontal() -> bool:
|
||||||
|
return mouse_camera_player_move_reverse_horizontal
|
||||||
|
|
||||||
|
|
||||||
|
func get_mouse_camera_player_move_reverse_vertical() -> bool:
|
||||||
|
return mouse_camera_player_move_reverse_vertical
|
||||||
|
|
||||||
|
|
||||||
|
func get_mul_mouse_camera_player_reverse_horizontal() -> float:
|
||||||
|
if mouse_camera_player_reverse_horizontal:
|
||||||
|
return -1.0
|
||||||
|
else:
|
||||||
|
return 1.0
|
||||||
|
|
||||||
|
|
||||||
|
func get_mul_mouse_camera_player_reverse_vertical() -> float:
|
||||||
|
if mouse_camera_player_reverse_vertical:
|
||||||
|
return -1.0
|
||||||
|
else:
|
||||||
|
return 1.0
|
||||||
|
|
||||||
|
|
||||||
|
func get_mul_mouse_camera_only_reverse_horizontal() -> float:
|
||||||
|
if mouse_camera_only_reverse_horizontal:
|
||||||
|
return -1.0
|
||||||
|
else:
|
||||||
|
return 1.0
|
||||||
|
|
||||||
|
|
||||||
|
func get_mul_mouse_camera_only_reverse_vertical() -> float:
|
||||||
|
if mouse_camera_only_reverse_vertical:
|
||||||
|
return -1.0
|
||||||
|
else:
|
||||||
|
return 1.0
|
||||||
|
|
||||||
|
|
||||||
|
func get_mul_mouse_camera_player_move_reverse_horizontal() -> float:
|
||||||
|
if mouse_camera_player_move_reverse_horizontal:
|
||||||
|
return -1.0
|
||||||
|
else:
|
||||||
|
return 1.0
|
||||||
|
|
||||||
|
|
||||||
|
func get_mul_mouse_camera_player_move_reverse_vertical() -> float:
|
||||||
|
if mouse_camera_player_move_reverse_vertical:
|
||||||
|
return -1.0
|
||||||
|
else:
|
||||||
|
return 1.0
|
||||||
|
|
Loading…
Reference in a new issue