update swim and select theme
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parent
2c54b63c0e
commit
472e975138
23 changed files with 345 additions and 197 deletions
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@ -23,15 +23,23 @@ msgstr "Languages"
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msgid "Language"
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msgstr "Language"
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msgid "Select Language"
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msgid "Select language"
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msgstr "Select your language"
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msgid "Quit"
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msgstr "Exit"
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msgid "Edit control"
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msgstr ""
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msgid "Sort by input"
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msgstr "Sort by input"
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msgid "Reload system config"
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msgstr "Reload system config"
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msgid "Select theme"
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msgstr "Select theme"
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msgid "Themes"
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msgstr "Theme"
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@ -29,9 +29,17 @@ msgstr "Sélectionner votre langue"
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msgid "Quit"
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msgstr "Sortir"
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msgid "Edit control"
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msgstr ""
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msgid "Sort by input"
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msgstr "Trié par contrôle"
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msgid "Reload system config"
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msgstr "Recharger la configuration de base"
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msgid "Select theme"
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msgstr "Sélectionner le thème"
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msgid "Themes"
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msgstr "Thème"
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@ -28,3 +28,9 @@ msgstr ""
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msgid "Reload system config"
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msgstr ""
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msgid "Select theme"
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msgstr ""
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msgid "Themes"
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msgstr ""
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@ -85,7 +85,8 @@ var player_automove:bool = false
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var state_player:StatePlayer = StatePlayer.WALK
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var level_water:float
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var heigh_underwater = 1.0
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var heigh_underwater_swim = 0.2
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var heigh_underwater_walk = 1.0
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var stop_move:bool = false
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var max_collided_speed = 0.0
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@onready var camera_fps:Camera3D = $camera_root/Camera3D_FPS_WALK
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@ -356,7 +357,7 @@ func _physics_process_player(delta):
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return
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match state_player:
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StatePlayer.WALK_WATER:
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if get_position().y > level_water - heigh_underwater:
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if get_position().y > level_water - heigh_underwater_walk:
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_physics_process_walk_water(delta)
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else:
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switch_state(StatePlayer.SWIM)
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@ -909,7 +910,7 @@ func _physics_process_swim(delta):
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var tmp = get_position()
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tmp.y = level_water
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set_position(tmp)
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elif col == true and get_position().y >= level_water - heigh_underwater:
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elif col == true and get_position().y >= level_water - heigh_underwater_swim:
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switch_state(StatePlayer.WALK_WATER)
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@ -15,6 +15,10 @@ run/main_scene="res://scenes/main/main.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0", "Vulkan Clustered")
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[autoload]
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Themes="*res://scripts/themes.gd"
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[input]
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ui_left={
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@ -1,6 +1,18 @@
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extends Control
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func _ready():
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# .connect("mute_pressed", self, "_on_signal_mute_pressed")
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$MenuTheme.connect("update_theme", update_theme.bind())
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func update_theme():
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var select_theme = load(Themes.THEMES_CONTROL[Themes.current_theme])
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#$Control.set_theme(Themes.THEMES_CONTROL[Themes.current_theme])
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print($Control)
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self.set_theme(select_theme)
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func _input(_event):
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if Input.is_action_just_pressed("ui_menu"):
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$Menu.visible = ! $Menu.visible
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@ -29,3 +41,8 @@ func _on_keys_pressed():
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#$MenuControl/Window.popup_centered()
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#$MenuControl/Window.visible = true
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pass
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func _on_themes_pressed():
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$MenuTheme/Window.popup_centered()
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$MenuTheme/Window.visible = true
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@ -1,12 +1,15 @@
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[gd_scene load_steps=4 format=3 uid="uid://cdyi1a858p7em"]
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[gd_scene load_steps=6 format=3 uid="uid://cdyi1a858p7em"]
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[ext_resource type="Theme" uid="uid://bi1js53ni6ehd" path="res://UI/themes/khanat/khanat.theme" id="1_iq3fo"]
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[ext_resource type="Script" path="res://scenes/hud/hud.gd" id="1_s6f6d"]
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[ext_resource type="PackedScene" uid="uid://dpvequp5fv27k" path="res://scenes/languages/languages.tscn" id="2_um8fw"]
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[ext_resource type="PackedScene" uid="uid://cl8xk8w3jmta0" path="res://scenes/controls/controls.tscn" id="3_08xl7"]
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[ext_resource type="PackedScene" uid="uid://cb0gfweooxdsl" path="res://scenes/themes/themes.tscn" id="4_1poje"]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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theme = ExtResource( "1_iq3fo" )
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script = ExtResource( "1_s6f6d" )
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__meta__ = {
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"_edit_use_anchors_": false
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@ -22,9 +25,9 @@ __meta__ = {
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}
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[node name="Label" type="Label" parent="Message"]
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offset_left = 917.0
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offset_left = 918.0
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offset_right = 1024.0
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offset_bottom = 26.0
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offset_bottom = 27.0
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size_flags_vertical = 1
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text = "Echap = Menu"
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__meta__ = {
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@ -47,6 +50,11 @@ offset_right = 554.0
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offset_bottom = 40.0
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text = "Keys"
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[node name="Themes" type="Button" parent="Menu"]
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offset_right = 8.0
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offset_bottom = 31.0
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text = "Themes"
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[node name="Languages" type="Button" parent="Menu"]
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offset_left = 492.0
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offset_right = 574.0
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@ -72,7 +80,11 @@ visible = false
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[node name="MenuControl" parent="." instance=ExtResource( "3_08xl7" )]
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[node name="MenuTheme" parent="." instance=ExtResource( "4_1poje" )]
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visible = false
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[connection signal="pressed" from="Menu/Keys" to="." method="_on_keys_pressed"]
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[connection signal="pressed" from="Menu/Themes" to="." method="_on_themes_pressed"]
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[connection signal="pressed" from="Menu/Languages" to="." method="_on_languages_pressed"]
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[connection signal="pressed" from="Menu/Quit" to="." method="_on_quit_pressed"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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49
scenes/themes/themes.gd
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49
scenes/themes/themes.gd
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@ -0,0 +1,49 @@
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extends Control
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signal update_theme
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$Window/VBoxContainer/Select.clear()
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var id = 0
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var selected = -1
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var near_selected = -1
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var current_locale = Themes.current_theme
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var root_language = current_locale.split('_')[0]
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for key in Themes.THEMES_CONTROL:
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if key == current_locale:
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selected = id
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else:
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var tmp = key.split("_")
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# print("tmp:" + tmp[0])
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if tmp[0] == root_language:
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if tmp.size() == 1:
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near_selected = id
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elif near_selected == -1:
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near_selected = id
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$Window/VBoxContainer/Select.add_item( key, id )
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id += 1
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if selected == -1 and near_selected != -1:
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selected = near_selected
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if selected == -1:
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# Your language not exist, create it just for the form
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var key = current_locale
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$Window/VBoxContainer/Select.add_item( key, id)
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selected = id
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$Window/VBoxContainer/Select.select(selected)
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func _on_quit_pressed():
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$Window.visible = false
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func _on_select_item_selected(index):
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var pos = 0
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for key in Themes.THEMES_CONTROL:
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if pos == $Window/VBoxContainer/Select.get_selected():
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Themes.current_theme = key
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emit_signal( "update_theme" )
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return
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pos += 1
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38
scenes/themes/themes.tscn
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38
scenes/themes/themes.tscn
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@ -0,0 +1,38 @@
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[gd_scene load_steps=2 format=3 uid="uid://cb0gfweooxdsl"]
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[ext_resource type="Script" path="res://scenes/themes/themes.gd" id="1_a1yak"]
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[node name="Control" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( "1_a1yak" )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Window" type="Window" parent="."]
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visible = false
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[node name="VBoxContainer" type="VBoxContainer" parent="Window"]
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="Label" type="Label" parent="Window/VBoxContainer"]
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offset_right = 98.0
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offset_bottom = 26.0
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text = "Select theme"
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[node name="Select" type="OptionButton" parent="Window/VBoxContainer"]
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offset_top = 30.0
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offset_right = 98.0
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offset_bottom = 61.0
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[node name="Quit" type="Button" parent="Window/VBoxContainer"]
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offset_top = 65.0
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offset_right = 98.0
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offset_bottom = 96.0
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text = "Quit"
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[connection signal="close_requested" from="Window" to="." method="_on_quit_pressed"]
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[connection signal="item_selected" from="Window/VBoxContainer/Select" to="." method="_on_select_item_selected"]
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[connection signal="pressed" from="Window/VBoxContainer/Quit" to="." method="_on_quit_pressed"]
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8
scripts/themes.gd
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8
scripts/themes.gd
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extends Node
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const THEMES_CONTROL = {
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"khanat": "res://UI/themes/khanat/khanat.theme",
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"zbasu": "res://UI/themes/zbasu/zbasu.theme"
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}
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var current_theme = "khanat"
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