Adding basic sunlight - white balance neutral
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1 changed files with 6 additions and 2 deletions
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@ -3,8 +3,12 @@
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[ext_resource type="PackedScene" uid="uid://dhqay3umgle6c" path="res://basic_setup.tscn" id="1_s50i7"]
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[ext_resource type="PackedScene" uid="uid://dhqay3umgle6c" path="res://basic_setup.tscn" id="1_s50i7"]
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[ext_resource type="PackedScene" uid="uid://cs8rlcwr3gu" path="res://player.tscn" id="2_bge2k"]
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[ext_resource type="PackedScene" uid="uid://cs8rlcwr3gu" path="res://player.tscn" id="2_bge2k"]
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[node name="Node3D" type="Node3D"]
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[node name="main_scene" type="Node3D"]
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[node name="basic_setup" parent="." instance=ExtResource( "1_s50i7" )]
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[node name="sunlight" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.0749787, -0.776052, 0.626195, 2.98023e-08, 0.627963, 0.778243, -0.997185, 0.0583517, -0.0470839, 0, 7.57957, 0)
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shadow_enabled = true
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[node name="player" parent="." instance=ExtResource( "2_bge2k" )]
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[node name="player" parent="." instance=ExtResource( "2_bge2k" )]
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[node name="terrain_basic_setup" parent="." instance=ExtResource( "1_s50i7" )]
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