Adding basic floor without any material
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3 changed files with 17 additions and 0 deletions
9
basic_setup.tscn
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9
basic_setup.tscn
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[gd_scene load_steps=2 format=3 uid="uid://dhqay3umgle6c"]
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[sub_resource type="BoxMesh" id="BoxMesh_k23th"]
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[node name="basic_setup" type="Node3D"]
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[node name="floor" type="MeshInstance3D" parent="."]
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transform = Transform3D(10, 0, 0, 0, 0.1, 0, 0, 0, 10, 0, -0.05, 0)
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mesh = SubResource( "BoxMesh_k23th" )
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7
main.tscn
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7
main.tscn
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[gd_scene load_steps=2 format=3 uid="uid://cem7wppuuoabv"]
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[ext_resource type="PackedScene" uid="uid://dhqay3umgle6c" path="res://basic_setup.tscn" id="1_s50i7"]
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[node name="Node3D" type="Node3D"]
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[node name="basic_setup" parent="." instance=ExtResource( "1_s50i7" )]
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@ -11,5 +11,6 @@ config_version=5
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[application]
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config/name="DevScene"
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run/main_scene="res://main.tscn"
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config/icon="res://icon.png"
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config/features=PackedStringArray("4.0", "Vulkan Clustered")
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