Merge branch 'aleajactaest'
This commit is contained in:
commit
3dc7e8d0ad
28 changed files with 480 additions and 132 deletions
|
@ -1,3 +1,3 @@
|
||||||
source_md5="a803a469ce9c7be31d679021ada8293c"
|
source_md5="7244c31ff5cb81b0ca9868b9ccf30093"
|
||||||
dest_md5="01966585d312a53ec85f54474db04e69"
|
dest_md5="ce725210917720d1a63a315c18a3f92a"
|
||||||
|
|
||||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -5,7 +5,7 @@ func _ready():
|
||||||
pass # Replace with function body.
|
pass # Replace with function body.
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta):
|
func _process(_delta):
|
||||||
$panel2/Node3D/SubViewport/VBoxContainer/Label.text = str(Common.get_time_only_text())
|
$panel2/Node3D/SubViewport/VBoxContainer/Label.text = str(Common.get_time_only_text())
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -2,12 +2,12 @@
|
||||||
|
|
||||||
shader_type spatial;
|
shader_type spatial;
|
||||||
render_mode blend_mix,depth_draw_opaque,cull_disabled,diffuse_burley,specular_schlick_ggx;
|
render_mode blend_mix,depth_draw_opaque,cull_disabled,diffuse_burley,specular_schlick_ggx;
|
||||||
uniform vec4 base_color : hint_color;
|
uniform vec4 base_color : source_color;
|
||||||
uniform vec4 decor_color : hint_color;
|
uniform vec4 decor_color : source_color;
|
||||||
uniform sampler2D texture_albedo : hint_albedo,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_albedo : source_color,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float point_size : hint_range(0,128);
|
uniform float point_size : hint_range(0,128);
|
||||||
uniform float roughness : hint_range(0,1);
|
uniform float roughness : hint_range(0,1);
|
||||||
uniform sampler2D texture_metallic : hint_white,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_metallic : hint_default_white,filter_linear_mipmap,repeat_enable;
|
||||||
uniform vec4 metallic_texture_channel;
|
uniform vec4 metallic_texture_channel;
|
||||||
uniform sampler2D texture_roughness : hint_roughness_r,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_roughness : hint_roughness_r,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float specular;
|
uniform float specular;
|
||||||
|
|
|
@ -2,12 +2,12 @@
|
||||||
|
|
||||||
shader_type spatial;
|
shader_type spatial;
|
||||||
render_mode blend_mix,depth_draw_opaque,cull_disabled,diffuse_burley,specular_schlick_ggx;
|
render_mode blend_mix,depth_draw_opaque,cull_disabled,diffuse_burley,specular_schlick_ggx;
|
||||||
uniform vec4 base_color : hint_color;
|
uniform vec4 base_color : source_color;
|
||||||
uniform vec4 decor_color : hint_color;
|
uniform vec4 decor_color : source_color;
|
||||||
uniform sampler2D texture_albedo : hint_albedo,filter_linear_mipmap,repeat_disable;
|
uniform sampler2D texture_albedo : source_color,filter_linear_mipmap,repeat_disable;
|
||||||
uniform float point_size : hint_range(0,128);
|
uniform float point_size : hint_range(0,128);
|
||||||
uniform float roughness : hint_range(0,1);
|
uniform float roughness : hint_range(0,1);
|
||||||
uniform sampler2D texture_metallic : hint_white,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_metallic : hint_default_white,filter_linear_mipmap,repeat_enable;
|
||||||
uniform vec4 metallic_texture_channel;
|
uniform vec4 metallic_texture_channel;
|
||||||
uniform sampler2D texture_roughness : hint_roughness_r,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_roughness : hint_roughness_r,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float specular;
|
uniform float specular;
|
||||||
|
|
|
@ -2,18 +2,18 @@
|
||||||
|
|
||||||
shader_type spatial;
|
shader_type spatial;
|
||||||
render_mode blend_mix,depth_draw_opaque,cull_back,diffuse_burley,specular_schlick_ggx;
|
render_mode blend_mix,depth_draw_opaque,cull_back,diffuse_burley,specular_schlick_ggx;
|
||||||
uniform vec4 albedo : hint_color;
|
uniform vec4 albedo : source_color;
|
||||||
uniform sampler2D texture_albedo : hint_albedo,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_albedo : source_color,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float point_size : hint_range(0,128);
|
uniform float point_size : hint_range(0,128);
|
||||||
uniform float roughness : hint_range(0,1);
|
uniform float roughness : hint_range(0,1);
|
||||||
uniform sampler2D texture_metallic : hint_white,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_metallic : hint_default_white,filter_linear_mipmap,repeat_enable;
|
||||||
uniform vec4 metallic_texture_channel;
|
uniform vec4 metallic_texture_channel;
|
||||||
uniform sampler2D texture_roughness : hint_roughness_gray,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_roughness : hint_roughness_gray,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float specular;
|
uniform float specular;
|
||||||
uniform float metallic;
|
uniform float metallic;
|
||||||
uniform sampler2D texture_normal : hint_roughness_normal,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_normal : hint_roughness_normal,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float normal_scale : hint_range(-16,16);
|
uniform float normal_scale : hint_range(-16,16);
|
||||||
uniform sampler2D texture_heightmap : hint_black,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_heightmap : hint_default_black,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float heightmap_scale;
|
uniform float heightmap_scale;
|
||||||
uniform int heightmap_min_layers;
|
uniform int heightmap_min_layers;
|
||||||
uniform int heightmap_max_layers;
|
uniform int heightmap_max_layers;
|
||||||
|
|
|
@ -5,28 +5,28 @@
|
||||||
shader_type sky;
|
shader_type sky;
|
||||||
|
|
||||||
uniform float rayleigh : hint_range(0, 64) = 2.0;
|
uniform float rayleigh : hint_range(0, 64) = 2.0;
|
||||||
uniform vec4 rayleigh_color : hint_color = vec4(0.3, 0.405, 0.6, 1.0);
|
uniform vec4 rayleigh_color : source_color = vec4(0.3, 0.405, 0.6, 1.0);
|
||||||
uniform float mie : hint_range(0, 1) = 0.005;
|
uniform float mie : hint_range(0, 1) = 0.005;
|
||||||
uniform float mie_eccentricity : hint_range(-1, 1) = 0.8;
|
uniform float mie_eccentricity : hint_range(-1, 1) = 0.8;
|
||||||
uniform vec4 mie_color : hint_color = vec4(0.69, 0.729, 0.812, 1.0);
|
uniform vec4 mie_color : source_color = vec4(0.69, 0.729, 0.812, 1.0);
|
||||||
|
|
||||||
uniform float turbidity : hint_range(0, 1000) = 10.0;
|
uniform float turbidity : hint_range(0, 1000) = 10.0;
|
||||||
uniform float sun_disk_scale : hint_range(0, 360) = 1.0;
|
uniform float sun_disk_scale : hint_range(0, 360) = 1.0;
|
||||||
uniform vec4 ground_color : hint_color = vec4(0.1, 0.07, 0.034, 1.0);
|
uniform vec4 ground_color : source_color = vec4(0.1, 0.07, 0.034, 1.0);
|
||||||
uniform float exposure : hint_range(0, 128) = 0.1;
|
uniform float exposure : hint_range(0, 128) = 0.1;
|
||||||
uniform float dither_strength : hint_range(0, 10) = 1.0;
|
uniform float dither_strength : hint_range(0, 10) = 1.0;
|
||||||
|
|
||||||
uniform sampler2D night_sky : hint_black_albedo;
|
uniform sampler2D night_sky : source_color;
|
||||||
|
|
||||||
uniform sampler2D samayun : hint_albedo;
|
uniform sampler2D samayun : source_color;
|
||||||
uniform float samayun_arc = 45 ;
|
uniform float samayun_arc = 45 ;
|
||||||
uniform vec3 samayun_position = vec3( 0.0, 0.5, 0.0 );
|
uniform vec3 samayun_position = vec3( 0.0, 0.5, 0.0 );
|
||||||
|
|
||||||
uniform sampler2D zabr : hint_albedo;
|
uniform sampler2D zabr : source_color;
|
||||||
uniform float zabr_arc = 15 ;
|
uniform float zabr_arc = 15 ;
|
||||||
uniform vec3 zabr_position = vec3( 0.0, 0.7, 0.0 );
|
uniform vec3 zabr_position = vec3( 0.0, 0.7, 0.0 );
|
||||||
|
|
||||||
uniform sampler2D stigi : hint_albedo;
|
uniform sampler2D stigi : source_color;
|
||||||
uniform float stigi_arc = 8 ;
|
uniform float stigi_arc = 8 ;
|
||||||
uniform vec3 stigi_position = vec3( 0.0, 0.8, 0.0 );
|
uniform vec3 stigi_position = vec3( 0.0, 0.8, 0.0 );
|
||||||
|
|
||||||
|
|
|
@ -2,11 +2,11 @@
|
||||||
|
|
||||||
shader_type spatial;
|
shader_type spatial;
|
||||||
render_mode blend_mix,depth_draw_opaque,cull_disabled,diffuse_burley,specular_schlick_ggx,depth_prepass_alpha;
|
render_mode blend_mix,depth_draw_opaque,cull_disabled,diffuse_burley,specular_schlick_ggx,depth_prepass_alpha;
|
||||||
uniform vec4 albedo : hint_color;
|
uniform vec4 albedo : source_color;
|
||||||
uniform sampler2D texture_albedo : hint_albedo,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_albedo : source_color,filter_linear_mipmap,repeat_enable;
|
||||||
uniform float point_size : hint_range(0,128);
|
uniform float point_size : hint_range(0,128);
|
||||||
uniform float roughness : hint_range(0,1);
|
uniform float roughness : hint_range(0,1);
|
||||||
uniform sampler2D texture_metallic : hint_white,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_metallic : hint_default_white,filter_linear_mipmap,repeat_enable;
|
||||||
uniform vec4 metallic_texture_channel;
|
uniform vec4 metallic_texture_channel;
|
||||||
uniform sampler2D texture_roughness : hint_roughness_g,filter_linear_mipmap,repeat_enable;
|
uniform sampler2D texture_roughness : hint_roughness_g,filter_linear_mipmap,repeat_enable;
|
||||||
uniform vec4 roughness_texture_channel;
|
uniform vec4 roughness_texture_channel;
|
||||||
|
|
|
@ -40,20 +40,20 @@ uniform float uv_sampler_strength = 0.04; // UV shifting strength
|
||||||
uniform sampler2D normalmap_a_sampler : hint_normal; // Normalmap sampler A
|
uniform sampler2D normalmap_a_sampler : hint_normal; // Normalmap sampler A
|
||||||
uniform sampler2D normalmap_b_sampler : hint_normal; // Normalmap sampler B
|
uniform sampler2D normalmap_b_sampler : hint_normal; // Normalmap sampler B
|
||||||
|
|
||||||
uniform sampler2D foam_sampler : hint_black; // Foam sampler
|
uniform sampler2D foam_sampler : hint_default_black; // Foam sampler
|
||||||
uniform float foam_level = 0.5; // Foam level -> distance from the object (0.0 - 0.5)
|
uniform float foam_level = 0.5; // Foam level -> distance from the object (0.0 - 0.5)
|
||||||
|
|
||||||
// Volume settings:
|
// Volume settings:
|
||||||
uniform float refraction = 0.075; // Refraction of the water
|
uniform float refraction = 0.075; // Refraction of the water
|
||||||
|
|
||||||
uniform vec4 color_deep : hint_color; // Color for deep places in the water, medium to dark blue
|
uniform vec4 color_deep : source_color; // Color for deep places in the water, medium to dark blue
|
||||||
uniform vec4 color_shallow : hint_color; // Color for lower places in the water, bright blue - green
|
uniform vec4 color_shallow : source_color; // Color for lower places in the water, bright blue - green
|
||||||
uniform float beers_law = 2.0; // Beers law value, regulates the blending size to the deep water level
|
uniform float beers_law = 2.0; // Beers law value, regulates the blending size to the deep water level
|
||||||
uniform float depth_offset = -0.75; // Offset for the blending
|
uniform float depth_offset = -0.75; // Offset for the blending
|
||||||
|
|
||||||
// Projector for the water caustics:
|
// Projector for the water caustics:
|
||||||
uniform mat4 projector; // Projector matrix, mostly the matric of the sun / directlight
|
uniform mat4 projector; // Projector matrix, mostly the matric of the sun / directlight
|
||||||
uniform sampler2DArray caustic_sampler : hint_black; // Caustic sampler, (Texture array with 16 Textures for the animation)
|
uniform sampler2DArray caustic_sampler : hint_default_black; // Caustic sampler, (Texture array with 16 Textures for the animation)
|
||||||
|
|
||||||
|
|
||||||
// Vertex -> Fragment:
|
// Vertex -> Fragment:
|
||||||
|
|
|
@ -1,35 +0,0 @@
|
||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://bfjiabhhr0xmc"
|
|
||||||
path.s3tc="res://.godot/imported/microvegetation_ab_basecolor+alpha.png-75260949d8c3129f6ed360e35b71a818.s3tc.ctex"
|
|
||||||
path.etc2="res://.godot/imported/microvegetation_ab_basecolor+alpha.png-75260949d8c3129f6ed360e35b71a818.etc2.ctex"
|
|
||||||
metadata={
|
|
||||||
"imported_formats": ["s3tc", "etc2"],
|
|
||||||
"vram_texture": true
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://maps/textures/microvegetation_ab/microvegetation_ab_basecolor+alpha.png"
|
|
||||||
dest_files=["res://.godot/imported/microvegetation_ab_basecolor+alpha.png-75260949d8c3129f6ed360e35b71a818.s3tc.ctex", "res://.godot/imported/microvegetation_ab_basecolor+alpha.png-75260949d8c3129f6ed360e35b71a818.etc2.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=2
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=true
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=0
|
|
Before Width: | Height: | Size: 510 KiB After Width: | Height: | Size: 510 KiB |
|
@ -12,8 +12,8 @@ config_version=5
|
||||||
|
|
||||||
config/name="Third Person basic scene"
|
config/name="Third Person basic scene"
|
||||||
run/main_scene="res://scenes/main/main.tscn"
|
run/main_scene="res://scenes/main/main.tscn"
|
||||||
config/icon="res://icon.png"
|
|
||||||
config/features=PackedStringArray("4.0", "Vulkan Clustered")
|
config/features=PackedStringArray("4.0", "Vulkan Clustered")
|
||||||
|
config/icon="res://icon.png"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
|
||||||
|
|
|
@ -13,10 +13,10 @@ func set_action( _action ):
|
||||||
action = _action
|
action = _action
|
||||||
|
|
||||||
|
|
||||||
func set_param(_action, _command, position):
|
func set_param(_action, _command, myposition):
|
||||||
set_label(_command)
|
set_label(_command)
|
||||||
set_action(_action)
|
set_action(_action)
|
||||||
if position:
|
if myposition:
|
||||||
$Add_front.visible = true
|
$Add_front.visible = true
|
||||||
$Add.visible = false
|
$Add.visible = false
|
||||||
else:
|
else:
|
||||||
|
|
|
@ -263,7 +263,7 @@ func configure_control_sort_by_input():
|
||||||
for action in InputMap.get_actions():
|
for action in InputMap.get_actions():
|
||||||
for z in InputMap.action_get_events(action):
|
for z in InputMap.action_get_events(action):
|
||||||
var id:String
|
var id:String
|
||||||
var extra = ""
|
#var extra = ""
|
||||||
var eventplus = null
|
var eventplus = null
|
||||||
if String(action).ends_with("_MOUSE"):
|
if String(action).ends_with("_MOUSE"):
|
||||||
eventplus = Common.get_event_plus_ref(action, z)
|
eventplus = Common.get_event_plus_ref(action, z)
|
||||||
|
|
|
@ -30,7 +30,7 @@ func _ready():
|
||||||
func update_theme():
|
func update_theme():
|
||||||
var select_theme = load(Themes.THEMES_CONTROL[Themes.current_theme])
|
var select_theme = load(Themes.THEMES_CONTROL[Themes.current_theme])
|
||||||
#$Control.set_theme(Themes.THEMES_CONTROL[Themes.current_theme])
|
#$Control.set_theme(Themes.THEMES_CONTROL[Themes.current_theme])
|
||||||
print($Control)
|
Common.msg_debug($Control)
|
||||||
self.set_theme(select_theme)
|
self.set_theme(select_theme)
|
||||||
|
|
||||||
|
|
||||||
|
@ -53,8 +53,8 @@ func _on_confirmation_dialog_confirmed():
|
||||||
|
|
||||||
|
|
||||||
func _on_languages_pressed():
|
func _on_languages_pressed():
|
||||||
$MenuLanguage/Window.popup_centered()
|
#$MenuLanguage/Window.popup_centered()
|
||||||
$MenuLanguage/Window.visible = true
|
$MenuLanguage.show_window()
|
||||||
|
|
||||||
|
|
||||||
func _on_keys_pressed():
|
func _on_keys_pressed():
|
||||||
|
|
|
@ -1,9 +1,10 @@
|
||||||
[gd_scene load_steps=7 format=3 uid="uid://cdyi1a858p7em"]
|
[gd_scene load_steps=8 format=3 uid="uid://cdyi1a858p7em"]
|
||||||
|
|
||||||
[ext_resource type="Theme" uid="uid://bi1js53ni6ehd" path="res://UI/themes/zbasu/zbasu.theme" id="1_iq3fo"]
|
[ext_resource type="Theme" uid="uid://bi1js53ni6ehd" path="res://UI/themes/zbasu/zbasu.theme" id="1_iq3fo"]
|
||||||
[ext_resource type="Script" path="res://scenes/hud/hud.gd" id="1_s6f6d"]
|
[ext_resource type="Script" path="res://scenes/hud/hud.gd" id="1_s6f6d"]
|
||||||
[ext_resource type="PackedScene" uid="uid://dpvequp5fv27k" path="res://scenes/languages/languages.tscn" id="2_um8fw"]
|
[ext_resource type="PackedScene" uid="uid://dpvequp5fv27k" path="res://scenes/languages/languages.tscn" id="2_um8fw"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cl8xk8w3jmta0" path="res://scenes/controls/controls.tscn" id="3_08xl7"]
|
[ext_resource type="PackedScene" uid="uid://cl8xk8w3jmta0" path="res://scenes/controls/controls.tscn" id="3_08xl7"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://otvln5ol34bj" path="res://scenes/languages/languages2.tscn" id="3_gyqw8"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cb0gfweooxdsl" path="res://scenes/themes/themes.tscn" id="4_1poje"]
|
[ext_resource type="PackedScene" uid="uid://cb0gfweooxdsl" path="res://scenes/themes/themes.tscn" id="4_1poje"]
|
||||||
[ext_resource type="PackedScene" uid="uid://ebfrhgrluixd" path="res://scenes/music/music_manager.tscn" id="6_0ivsi"]
|
[ext_resource type="PackedScene" uid="uid://ebfrhgrluixd" path="res://scenes/music/music_manager.tscn" id="6_0ivsi"]
|
||||||
|
|
||||||
|
@ -78,7 +79,16 @@ dialog_text = "POPUP_CONFIRM_QUIT/MESSAGE"
|
||||||
[node name="AboutMessage" type="AcceptDialog" parent="."]
|
[node name="AboutMessage" type="AcceptDialog" parent="."]
|
||||||
title = "POPUP_ABOUT_MESSAGE/TITLE"
|
title = "POPUP_ABOUT_MESSAGE/TITLE"
|
||||||
|
|
||||||
[node name="MenuLanguage" parent="." instance=ExtResource( "2_um8fw" )]
|
[node name="MenuLanguage" parent="." instance=ExtResource( "3_gyqw8" )]
|
||||||
|
visible = false
|
||||||
|
anchor_left = 0.096
|
||||||
|
anchor_top = 0.137
|
||||||
|
offset_left = -0.304001
|
||||||
|
offset_right = 0.807983
|
||||||
|
offset_bottom = 3.20001
|
||||||
|
metadata/_edit_layout_mode = 1
|
||||||
|
|
||||||
|
[node name="MenuLanguage2" parent="." instance=ExtResource( "2_um8fw" )]
|
||||||
visible = false
|
visible = false
|
||||||
|
|
||||||
[node name="MenuControl" parent="." instance=ExtResource( "3_08xl7" )]
|
[node name="MenuControl" parent="." instance=ExtResource( "3_08xl7" )]
|
||||||
|
|
|
@ -2,7 +2,7 @@ extends Control
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
$Window/VBoxContainer/Select.clear()
|
$Window/NinePatchRect/V/H2/VBoxContainer/Select.clear()
|
||||||
var id = 0
|
var id = 0
|
||||||
var selected = -1
|
var selected = -1
|
||||||
var near_selected = -1
|
var near_selected = -1
|
||||||
|
@ -19,26 +19,33 @@ func _ready():
|
||||||
near_selected = id
|
near_selected = id
|
||||||
elif near_selected == -1:
|
elif near_selected == -1:
|
||||||
near_selected = id
|
near_selected = id
|
||||||
$Window/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " [" + key + "]", id)
|
$Window/NinePatchRect/V/H2/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " [" + key + "]", id)
|
||||||
id += 1
|
id += 1
|
||||||
if selected == -1 and near_selected != -1:
|
if selected == -1 and near_selected != -1:
|
||||||
selected = near_selected
|
selected = near_selected
|
||||||
if selected == -1:
|
if selected == -1:
|
||||||
# Your language not exist, create it just for the form
|
# Your language not exist, create it just for the form
|
||||||
var key = TranslationServer.get_locale()
|
var key = TranslationServer.get_locale()
|
||||||
$Window/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " (" + key + " !)", id)
|
$Window/NinePatchRect/V/H2/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " (" + key + " !)", id)
|
||||||
selected = id
|
selected = id
|
||||||
$Window/VBoxContainer/Select.select(selected)
|
$Window/NinePatchRect/V/H2/VBoxContainer/Select.select(selected)
|
||||||
|
|
||||||
|
|
||||||
func _on_select_item_selected(_index):
|
func _on_select_item_selected(_index):
|
||||||
var pos = 0
|
var pos = 0
|
||||||
for key in TranslationServer.get_loaded_locales():
|
for key in TranslationServer.get_loaded_locales():
|
||||||
if pos == $Window/VBoxContainer/Select.get_selected():
|
if pos == $Window/NinePatchRect/V/H2/VBoxContainer/Select.get_selected():
|
||||||
TranslationServer.set_locale(key)
|
TranslationServer.set_locale(key)
|
||||||
return
|
return
|
||||||
pos += 1
|
pos += 1
|
||||||
|
|
||||||
|
|
||||||
func _on_quit_pressed():
|
func _on_quit_pressed():
|
||||||
$Window.visible = false
|
$Window.set_visible(false)
|
||||||
|
|
||||||
|
|
||||||
|
func show_window():
|
||||||
|
Common.msg_debug("+ Open windows languages")
|
||||||
|
$Window.show_window()
|
||||||
|
#.visible = true
|
||||||
|
|
||||||
|
|
|
@ -1,15 +1,18 @@
|
||||||
[gd_scene load_steps=2 format=3 uid="uid://dpvequp5fv27k"]
|
[gd_scene load_steps=3 format=3 uid="uid://dpvequp5fv27k"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scenes/languages/languages.gd" id="1_qc7c5"]
|
[ext_resource type="Script" path="res://scenes/languages/languages.gd" id="1_qc7c5"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://otvln5ol34bj" path="res://scenes/languages/languages2.tscn" id="2_plade"]
|
||||||
|
|
||||||
[node name="Control" type="Control"]
|
[node name="Control" type="Control"]
|
||||||
script = ExtResource( "1_qc7c5" )
|
script = ExtResource( "1_qc7c5" )
|
||||||
|
|
||||||
[node name="Window" type="Window" parent="."]
|
[node name="WindowOld" type="Window" parent="."]
|
||||||
title = "Language"
|
title = "Language"
|
||||||
|
position = Vector2i(50, 100)
|
||||||
|
size = Vector2i(300, 150)
|
||||||
visible = false
|
visible = false
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="Window"]
|
[node name="VBoxContainer" type="VBoxContainer" parent="WindowOld"]
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
anchor_bottom = 1.0
|
anchor_bottom = 1.0
|
||||||
grow_horizontal = 2
|
grow_horizontal = 2
|
||||||
|
@ -18,25 +21,29 @@ size_flags_horizontal = 3
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
metadata/_edit_use_custom_anchors = false
|
metadata/_edit_use_custom_anchors = false
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="Window/VBoxContainer"]
|
[node name="Label" type="Label" parent="WindowOld/VBoxContainer"]
|
||||||
offset_right = 40.0
|
offset_right = 1024.0
|
||||||
offset_bottom = 23.0
|
offset_bottom = 26.0
|
||||||
text = "Select language"
|
text = "Select language"
|
||||||
|
|
||||||
[node name="Select" type="OptionButton" parent="Window/VBoxContainer"]
|
[node name="Select" type="OptionButton" parent="WindowOld/VBoxContainer"]
|
||||||
offset_right = 43.0
|
offset_top = 30.0
|
||||||
offset_bottom = 31.0
|
offset_right = 1024.0
|
||||||
|
offset_bottom = 565.0
|
||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
metadata/_edit_use_custom_anchors = false
|
metadata/_edit_use_custom_anchors = false
|
||||||
|
|
||||||
[node name="Quit" type="Button" parent="Window/VBoxContainer"]
|
[node name="Quit" type="Button" parent="WindowOld/VBoxContainer"]
|
||||||
offset_top = 35.0
|
offset_left = 491.0
|
||||||
offset_right = 43.0
|
offset_top = 569.0
|
||||||
offset_bottom = 66.0
|
offset_right = 533.0
|
||||||
|
offset_bottom = 600.0
|
||||||
size_flags_horizontal = 4
|
size_flags_horizontal = 4
|
||||||
size_flags_vertical = 8
|
size_flags_vertical = 8
|
||||||
text = "Quit"
|
text = "Quit"
|
||||||
|
|
||||||
[connection signal="close_requested" from="Window" to="." method="_on_quit_pressed"]
|
[node name="Window" parent="." instance=ExtResource( "2_plade" )]
|
||||||
[connection signal="item_selected" from="Window/VBoxContainer/Select" to="." method="_on_select_item_selected"]
|
|
||||||
[connection signal="pressed" from="Window/VBoxContainer/Quit" to="." method="_on_quit_pressed"]
|
[connection signal="close_requested" from="WindowOld" to="." method="_on_quit_pressed"]
|
||||||
|
[connection signal="item_selected" from="WindowOld/VBoxContainer/Select" to="." method="_on_select_item_selected"]
|
||||||
|
[connection signal="pressed" from="WindowOld/VBoxContainer/Quit" to="." method="_on_quit_pressed"]
|
||||||
|
|
198
scenes/languages/languages2.gd
Normal file
198
scenes/languages/languages2.gd
Normal file
|
@ -0,0 +1,198 @@
|
||||||
|
extends Control
|
||||||
|
|
||||||
|
@onready var mouseFollowerRect2 = $NinePatchRect/Title # node with sword image
|
||||||
|
@onready var mouseFollowerRect = $NinePatchRect # node with sword image
|
||||||
|
|
||||||
|
var moveWindows:bool = false
|
||||||
|
var enterMove:bool = false
|
||||||
|
var enterResizeTopLeft: bool = false
|
||||||
|
var enterResizeTopRight: bool = false
|
||||||
|
var enterResizeLeft: bool = false
|
||||||
|
var enterResizeRight: bool = false
|
||||||
|
var enterResizeBottomLeft: bool = false
|
||||||
|
var enterResizeBottomRight: bool = false
|
||||||
|
var enterResizeBottom: bool = false
|
||||||
|
var lastMousePos:Vector2
|
||||||
|
enum StateAction {None, Move, ResizeTopLeft, ResizeTopRight, ResizeLeft, ResizeRight, ResizeBottomLeft, ResizeBottomRight, ResizeBottom}
|
||||||
|
var action:StateAction = StateAction.None
|
||||||
|
|
||||||
|
|
||||||
|
func resize_windows():
|
||||||
|
pass
|
||||||
|
|
||||||
|
func _process(delta):
|
||||||
|
match action:
|
||||||
|
StateAction.Move:
|
||||||
|
var currentMousePos:Vector2 = get_global_mouse_position()
|
||||||
|
var currentPos:Vector2 = mouseFollowerRect.get_position()
|
||||||
|
var finalTexturePos:Vector2 = currentMousePos - lastMousePos + currentPos
|
||||||
|
mouseFollowerRect.set_position(finalTexturePos)
|
||||||
|
lastMousePos = currentMousePos
|
||||||
|
StateAction.ResizeTopLeft:
|
||||||
|
Common.msg_debug("")
|
||||||
|
StateAction.ResizeTopRight:
|
||||||
|
Common.msg_debug("")
|
||||||
|
StateAction.ResizeLeft:
|
||||||
|
Common.msg_debug("")
|
||||||
|
StateAction.ResizeRight:
|
||||||
|
Common.msg_debug("")
|
||||||
|
StateAction.ResizeBottomLeft:
|
||||||
|
Common.msg_debug("")
|
||||||
|
StateAction.ResizeBottomRight:
|
||||||
|
Common.msg_debug("")
|
||||||
|
StateAction.ResizeBottom:
|
||||||
|
Common.msg_debug("")
|
||||||
|
var currentMousePos:Vector2 = get_global_mouse_position()
|
||||||
|
var currentPos:Vector2 = mouseFollowerRect.get_position()
|
||||||
|
var t:Vector2 = self.get_size()
|
||||||
|
var n:Vector2 = t + currentMousePos - lastMousePos
|
||||||
|
n.x = t.x
|
||||||
|
if n.y < 224.0:
|
||||||
|
n.y = 224.0
|
||||||
|
self._set_size(n)
|
||||||
|
lastMousePos = currentMousePos
|
||||||
|
#self.resize
|
||||||
|
|
||||||
|
|
||||||
|
func _input(event):
|
||||||
|
if event is InputEventMouseButton:
|
||||||
|
if event.get_button_index() == MOUSE_BUTTON_LEFT:
|
||||||
|
if event.is_pressed():
|
||||||
|
if action == StateAction.None:
|
||||||
|
if enterMove:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.Move
|
||||||
|
elif enterResizeTopLeft and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeTopLeft
|
||||||
|
elif enterResizeTopRight and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeTopRight
|
||||||
|
elif enterResizeLeft and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeLeft
|
||||||
|
elif enterResizeRight and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeRight
|
||||||
|
elif enterResizeBottomLeft and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeBottomLeft
|
||||||
|
elif enterResizeBottomRight and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeBottomRight
|
||||||
|
elif enterResizeBottom and not moveWindows:
|
||||||
|
lastMousePos = get_global_mouse_position()
|
||||||
|
action = StateAction.ResizeBottom
|
||||||
|
#SceneTree.set_input_as_handled()
|
||||||
|
else:
|
||||||
|
action = StateAction.None
|
||||||
|
#SceneTree.set_input_as_handled()
|
||||||
|
|
||||||
|
|
||||||
|
func show_window():
|
||||||
|
Common.msg_debug("++ Open windows languages")
|
||||||
|
$NinePatchRect/V/H2/VBoxContainer/Select.clear()
|
||||||
|
var id = 0
|
||||||
|
var selected = -1
|
||||||
|
var near_selected = -1
|
||||||
|
var current_locale = TranslationServer.get_locale()
|
||||||
|
var root_language = current_locale.split('_')[0]
|
||||||
|
for key in TranslationServer.get_loaded_locales():
|
||||||
|
if key == TranslationServer.get_locale():
|
||||||
|
selected = id
|
||||||
|
else:
|
||||||
|
var tmp = key.split("_")
|
||||||
|
# print("tmp:" + tmp[0])
|
||||||
|
if tmp[0] == root_language:
|
||||||
|
if tmp.size() == 1:
|
||||||
|
near_selected = id
|
||||||
|
elif near_selected == -1:
|
||||||
|
near_selected = id
|
||||||
|
$NinePatchRect/V/H2/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " [" + key + "]", id)
|
||||||
|
id += 1
|
||||||
|
if selected == -1 and near_selected != -1:
|
||||||
|
selected = near_selected
|
||||||
|
if selected == -1:
|
||||||
|
# Your language not exist, create it just for the form
|
||||||
|
var key = TranslationServer.get_locale()
|
||||||
|
$NinePatchRect/V/H2/VBoxContainer/Select.add_item(TranslationServer.get_locale_name(key) + " (" + key + " !)", id)
|
||||||
|
selected = id
|
||||||
|
$NinePatchRect/V/H2/VBoxContainer/Select.select(selected)
|
||||||
|
self.set_visible(true)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_select_item_selected(_index):
|
||||||
|
var pos = 0
|
||||||
|
for key in TranslationServer.get_loaded_locales():
|
||||||
|
if pos == $NinePatchRect/V/H2/VBoxContainer/Select.get_selected():
|
||||||
|
TranslationServer.set_locale(key)
|
||||||
|
return
|
||||||
|
pos += 1
|
||||||
|
|
||||||
|
|
||||||
|
func _on_quit_pressed():
|
||||||
|
self.set_visible(false)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_title_mouse_entered():
|
||||||
|
enterMove = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_title_mouse_exited():
|
||||||
|
enterMove = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_top_left_mouse_entered():
|
||||||
|
enterResizeTopLeft = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_top_left_mouse_exited():
|
||||||
|
enterResizeTopLeft = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_bottom_left_mouse_entered():
|
||||||
|
enterResizeBottomLeft = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_bottom_left_mouse_exited():
|
||||||
|
enterResizeBottomLeft = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_bottom_mouse_entered():
|
||||||
|
enterResizeBottom = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_bottom_mouse_exited():
|
||||||
|
enterResizeBottom = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_left_mouse_exited():
|
||||||
|
enterResizeLeft = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_left_mouse_entered():
|
||||||
|
enterResizeLeft = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_top_right_mouse_entered():
|
||||||
|
enterResizeTopRight = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_top_right_mouse_exited():
|
||||||
|
enterResizeTopRight = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_right_mouse_entered():
|
||||||
|
enterResizeRight = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_right_mouse_exited():
|
||||||
|
enterResizeRight = false
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_bottom_right_mouse_entered():
|
||||||
|
enterResizeBottomRight = true
|
||||||
|
|
||||||
|
|
||||||
|
func _on_resize_bottom_right_mouse_exited():
|
||||||
|
enterResizeBottomRight = false
|
170
scenes/languages/languages2.tscn
Normal file
170
scenes/languages/languages2.tscn
Normal file
|
@ -0,0 +1,170 @@
|
||||||
|
[gd_scene load_steps=3 format=3 uid="uid://otvln5ol34bj"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scenes/languages/languages2.gd" id="2_3c17g"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://p5xmkx2aofxx" path="res://scenes/languages/panel2.png" id="2_xmbl2"]
|
||||||
|
|
||||||
|
[node name="Window" type="Control"]
|
||||||
|
anchor_left = 0.095
|
||||||
|
anchor_top = 0.132
|
||||||
|
anchor_right = 0.883
|
||||||
|
anchor_bottom = 0.668
|
||||||
|
offset_left = -0.280006
|
||||||
|
offset_top = -0.199997
|
||||||
|
offset_right = -0.192017
|
||||||
|
offset_bottom = 0.199982
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource( "2_3c17g" )
|
||||||
|
metadata/_edit_use_custom_anchors = true
|
||||||
|
|
||||||
|
[node name="NinePatchRect" type="NinePatchRect" parent="."]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
texture = ExtResource( "2_xmbl2" )
|
||||||
|
patch_margin_left = 22
|
||||||
|
patch_margin_top = 25
|
||||||
|
patch_margin_right = 22
|
||||||
|
patch_margin_bottom = 14
|
||||||
|
axis_stretch_horizontal = 2
|
||||||
|
axis_stretch_vertical = 2
|
||||||
|
metadata/_edit_layout_mode = 1
|
||||||
|
|
||||||
|
[node name="V" type="VBoxContainer" parent="NinePatchRect"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
|
||||||
|
[node name="H1" type="HBoxContainer" parent="NinePatchRect/V"]
|
||||||
|
offset_right = 807.0
|
||||||
|
offset_bottom = 26.0
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 0
|
||||||
|
|
||||||
|
[node name="ResizeTopLeft" type="Control" parent="NinePatchRect/V/H1"]
|
||||||
|
minimum_size = Vector2(14, 14)
|
||||||
|
offset_right = 14.0
|
||||||
|
offset_bottom = 26.0
|
||||||
|
size_flags_horizontal = 0
|
||||||
|
mouse_default_cursor_shape = 12
|
||||||
|
|
||||||
|
[node name="Title" type="Label" parent="NinePatchRect/V/H1"]
|
||||||
|
offset_left = 18.0
|
||||||
|
offset_right = 789.0
|
||||||
|
offset_bottom = 26.0
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
mouse_filter = 1
|
||||||
|
mouse_default_cursor_shape = 13
|
||||||
|
text = "Select language"
|
||||||
|
metadata/_edit_layout_mode = 1
|
||||||
|
metadata/_edit_use_custom_anchors = true
|
||||||
|
|
||||||
|
[node name="ResizeTopRight" type="Control" parent="NinePatchRect/V/H1"]
|
||||||
|
minimum_size = Vector2(14, 14)
|
||||||
|
offset_left = 793.0
|
||||||
|
offset_right = 807.0
|
||||||
|
offset_bottom = 26.0
|
||||||
|
size_flags_horizontal = 8
|
||||||
|
mouse_default_cursor_shape = 11
|
||||||
|
|
||||||
|
[node name="H2" type="HBoxContainer" parent="NinePatchRect/V"]
|
||||||
|
offset_top = 30.0
|
||||||
|
offset_right = 807.0
|
||||||
|
offset_bottom = 303.0
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
|
||||||
|
[node name="ResizeLeft" type="Control" parent="NinePatchRect/V/H2"]
|
||||||
|
minimum_size = Vector2(14, 0)
|
||||||
|
offset_right = 14.0
|
||||||
|
offset_bottom = 273.0
|
||||||
|
size_flags_horizontal = 0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
mouse_default_cursor_shape = 10
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="NinePatchRect/V/H2"]
|
||||||
|
offset_left = 18.0
|
||||||
|
offset_right = 789.0
|
||||||
|
offset_bottom = 273.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
metadata/_edit_layout_mode = 1
|
||||||
|
metadata/_edit_use_custom_anchors = true
|
||||||
|
|
||||||
|
[node name="Select" type="OptionButton" parent="NinePatchRect/V/H2/VBoxContainer"]
|
||||||
|
offset_right = 771.0
|
||||||
|
offset_bottom = 238.0
|
||||||
|
size_flags_vertical = 3
|
||||||
|
metadata/_edit_use_custom_anchors = false
|
||||||
|
|
||||||
|
[node name="Quit" type="Button" parent="NinePatchRect/V/H2/VBoxContainer"]
|
||||||
|
offset_left = 364.0
|
||||||
|
offset_top = 242.0
|
||||||
|
offset_right = 406.0
|
||||||
|
offset_bottom = 273.0
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 8
|
||||||
|
text = "Quit"
|
||||||
|
|
||||||
|
[node name="ResizeRight" type="Control" parent="NinePatchRect/V/H2"]
|
||||||
|
minimum_size = Vector2(14, 0)
|
||||||
|
offset_left = 793.0
|
||||||
|
offset_right = 807.0
|
||||||
|
offset_bottom = 273.0
|
||||||
|
size_flags_horizontal = 8
|
||||||
|
size_flags_vertical = 3
|
||||||
|
mouse_default_cursor_shape = 10
|
||||||
|
|
||||||
|
[node name="H3" type="HBoxContainer" parent="NinePatchRect/V"]
|
||||||
|
offset_top = 307.0
|
||||||
|
offset_right = 807.0
|
||||||
|
offset_bottom = 321.0
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 8
|
||||||
|
|
||||||
|
[node name="ResizeBottomLeft" type="Control" parent="NinePatchRect/V/H3"]
|
||||||
|
minimum_size = Vector2(14, 14)
|
||||||
|
offset_right = 14.0
|
||||||
|
offset_bottom = 14.0
|
||||||
|
mouse_default_cursor_shape = 11
|
||||||
|
|
||||||
|
[node name="ResizeBottom" type="Control" parent="NinePatchRect/V/H3"]
|
||||||
|
minimum_size = Vector2(14, 0)
|
||||||
|
offset_left = 18.0
|
||||||
|
offset_right = 789.0
|
||||||
|
offset_bottom = 14.0
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
mouse_default_cursor_shape = 9
|
||||||
|
|
||||||
|
[node name="ResizeBottomRight" type="Control" parent="NinePatchRect/V/H3"]
|
||||||
|
minimum_size = Vector2(14, 14)
|
||||||
|
offset_left = 793.0
|
||||||
|
offset_right = 807.0
|
||||||
|
offset_bottom = 14.0
|
||||||
|
size_flags_horizontal = 8
|
||||||
|
size_flags_vertical = 8
|
||||||
|
mouse_default_cursor_shape = 12
|
||||||
|
metadata/_edit_layout_mode = 1
|
||||||
|
metadata/_edit_use_custom_anchors = true
|
||||||
|
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H1/ResizeTopLeft" to="." method="_on_resize_top_left_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H1/ResizeTopLeft" to="." method="_on_resize_top_left_mouse_exited"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H1/Title" to="." method="_on_title_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H1/Title" to="." method="_on_title_mouse_exited"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H1/ResizeTopRight" to="." method="_on_resize_top_right_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H1/ResizeTopRight" to="." method="_on_resize_top_right_mouse_exited"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H2/ResizeLeft" to="." method="_on_resize_left_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H2/ResizeLeft" to="." method="_on_resize_left_mouse_exited"]
|
||||||
|
[connection signal="item_selected" from="NinePatchRect/V/H2/VBoxContainer/Select" to="." method="_on_select_item_selected"]
|
||||||
|
[connection signal="pressed" from="NinePatchRect/V/H2/VBoxContainer/Quit" to="." method="_on_quit_pressed"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H2/ResizeRight" to="." method="_on_resize_right_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H2/ResizeRight" to="." method="_on_resize_right_mouse_exited"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H3/ResizeBottomLeft" to="." method="_on_resize_bottom_left_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H3/ResizeBottomLeft" to="." method="_on_resize_bottom_left_mouse_exited"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H3/ResizeBottom" to="." method="_on_resize_bottom_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H3/ResizeBottom" to="." method="_on_resize_bottom_mouse_exited"]
|
||||||
|
[connection signal="mouse_entered" from="NinePatchRect/V/H3/ResizeBottomRight" to="." method="_on_resize_bottom_right_mouse_entered"]
|
||||||
|
[connection signal="mouse_exited" from="NinePatchRect/V/H3/ResizeBottomRight" to="." method="_on_resize_bottom_right_mouse_exited"]
|
BIN
scenes/languages/panel.jpg
Normal file
BIN
scenes/languages/panel.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 218 KiB |
BIN
scenes/languages/panel2.jpg
Normal file
BIN
scenes/languages/panel2.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
BIN
scenes/languages/panel2.png
Normal file
BIN
scenes/languages/panel2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 10 KiB |
|
@ -6,6 +6,7 @@
|
||||||
[ext_resource type="PackedScene" uid="uid://cdyi1a858p7em" path="res://scenes/hud/hud.tscn" id="3_5vcj4"]
|
[ext_resource type="PackedScene" uid="uid://cdyi1a858p7em" path="res://scenes/hud/hud.tscn" id="3_5vcj4"]
|
||||||
|
|
||||||
[node name="main_scene" type="Node3D"]
|
[node name="main_scene" type="Node3D"]
|
||||||
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.7863, -3.32883, 24.6513)
|
||||||
script = ExtResource( "1_ld2xt" )
|
script = ExtResource( "1_ld2xt" )
|
||||||
|
|
||||||
[node name="player" parent="." instance=ExtResource( "1_btdsd" )]
|
[node name="player" parent="." instance=ExtResource( "1_btdsd" )]
|
||||||
|
|
|
@ -7,7 +7,7 @@ declare FORCE=0
|
||||||
declare IMPORT=0
|
declare IMPORT=0
|
||||||
declare ERASEIMPORT=0
|
declare ERASEIMPORT=0
|
||||||
declare WORKDIR="$(dirname $(readlink -f $0))"
|
declare WORKDIR="$(dirname $(readlink -f $0))"
|
||||||
declare GODOT_SRC="https://downloads.tuxfamily.org/godotengine/4.0/alpha8/Godot_v4.0-alpha8_linux.64.zip"
|
declare GODOT_SRC="https://downloads.tuxfamily.org/godotengine/4.0/alpha10/Godot_v4.0-alpha10_linux.64.zip"
|
||||||
declare OUTZIP="$WORKDIR/$(basename $GODOT_SRC)"
|
declare OUTZIP="$WORKDIR/$(basename $GODOT_SRC)"
|
||||||
declare OPTION=""
|
declare OPTION=""
|
||||||
declare NEWPRG=0
|
declare NEWPRG=0
|
||||||
|
|
Loading…
Reference in a new issue