Playing with lighting and environment effects - Adding another light for tests
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d9b2695b1b
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0ea042b328
2 changed files with 45 additions and 29 deletions
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@ -68,6 +68,10 @@ data = PackedVector3Array(-0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_n1e0i")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, -1.36603, 20.049, 5.37917)
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shadow_enabled = true
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[node name="floor" type="MeshInstance3D" parent="."]
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transform = Transform3D(80, 0, 0, 0, 0.1, 0, 0, 0, 80, 0, 0, 0)
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mesh = SubResource("BoxMesh_k23th")
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@ -187,7 +191,3 @@ transform = Transform3D(0.866025, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025, -17.8, 0,
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[node name="ryzom_matis_appartment" parent="." instance=ExtResource("20_66hq8")]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 52, 0, 25)
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.258819, 0.965926, 0, -0.965926, 0.258819, -1.36603, 20.049, 5.37917)
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shadow_enabled = true
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@ -31,79 +31,95 @@ shadow_blur = 3.374
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omni_range = 5.149
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omni_attenuation = 0.287174
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[node name="SpotLight3D" type="SpotLight3D" parent="." index="3"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 7.2776, 9.17543, -5.03814)
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[node name="OmniLight3D2" type="OmniLight3D" parent="." index="3"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.00843, 3.39511, 1.69502)
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light_color = Color(1, 0.917647, 0.560784, 1)
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shadow_enabled = true
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shadow_reverse_cull_face = true
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shadow_blur = 3.374
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omni_range = 10.044
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omni_attenuation = 0.870548
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[node name="SpotLight3D" type="SpotLight3D" parent="." index="4"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 7.2776, 8.82926, -5.03814)
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layers = 1024
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shadow_enabled = true
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shadow_reverse_cull_face = true
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shadow_blur = 2.579
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spot_range = 12.001
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spot_attenuation = 0.203063
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[node name="ma_room" parent="." index="4"]
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[node name="SpotLight3D2" type="SpotLight3D" parent="." index="5"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -5.84914, 4.51373, -2.53231)
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light_energy = 16.0
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shadow_enabled = true
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spot_range = 4.11744
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[node name="ma_room" parent="." index="6"]
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layers = 1024
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[node name="ma_room_lance_" parent="." index="5"]
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[node name="ma_room_lance_" parent="." index="7"]
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layers = 1024
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[node name="ma_room_banniere_03_" parent="." index="6"]
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[node name="ma_room_banniere_03_" parent="." index="8"]
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layers = 1024
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[node name="ma_room_banniere_04_" parent="." index="7"]
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[node name="ma_room_banniere_04_" parent="." index="9"]
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layers = 1024
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[node name="ma_room_plantes_" parent="." index="8"]
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[node name="ma_room_plantes_" parent="." index="10"]
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layers = 1024
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[node name="ma_room_plant_Lass01_" parent="." index="9"]
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[node name="ma_room_plant_Lass01_" parent="." index="11"]
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layers = 1024
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[node name="ma_room_plant_Lass_" parent="." index="10"]
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[node name="ma_room_plant_Lass_" parent="." index="12"]
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layers = 1024
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[node name="ma_room_palm_" parent="." index="11"]
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[node name="ma_room_palm_" parent="." index="13"]
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layers = 1024
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[node name="ma_room_banniere_02_" parent="." index="12"]
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[node name="ma_room_banniere_02_" parent="." index="14"]
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layers = 1024
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[node name="ma_room_chest_" parent="." index="13"]
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[node name="ma_room_chest_" parent="." index="15"]
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layers = 1024
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[node name="ma_room_bed_" parent="." index="14"]
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[node name="ma_room_bed_" parent="." index="16"]
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layers = 1024
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[node name="ma_room_banniere_00_" parent="." index="15"]
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[node name="ma_room_banniere_00_" parent="." index="17"]
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layers = 1024
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[node name="ma_room_banniere_01_" parent="." index="16"]
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[node name="ma_room_banniere_01_" parent="." index="18"]
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layers = 1024
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[node name="ma_room_flower_" parent="." index="17"]
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[node name="ma_room_flower_" parent="." index="19"]
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layers = 1024
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[node name="ma_room_table_00_" parent="." index="18"]
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[node name="ma_room_table_00_" parent="." index="20"]
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layers = 1024
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[node name="ma_room_chair_02_" parent="." index="19"]
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[node name="ma_room_chair_02_" parent="." index="21"]
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layers = 1024
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[node name="ma_room_chair_01_" parent="." index="20"]
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[node name="ma_room_chair_01_" parent="." index="22"]
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layers = 1024
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[node name="ma_room_chair_00_" parent="." index="21"]
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[node name="ma_room_chair_00_" parent="." index="23"]
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layers = 1024
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[node name="ma_room_table_01_" parent="." index="22"]
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[node name="ma_room_table_01_" parent="." index="24"]
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layers = 1024
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[node name="ma_room_armoire_" parent="." index="23"]
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[node name="ma_room_armoire_" parent="." index="25"]
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layers = 1024
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[node name="ma_asc_porte_right_" parent="." index="24"]
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[node name="ma_asc_porte_right_" parent="." index="26"]
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layers = 1025
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[node name="ma_asc_porte_left_" parent="." index="25"]
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[node name="ma_asc_porte_left_" parent="." index="27"]
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layers = 1025
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[node name="ma_asc_porte_bas_" parent="." index="26"]
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[node name="ma_asc_porte_bas_" parent="." index="28"]
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layers = 1025
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