Enabling auto loading of idle anilmation on start

This commit is contained in:
yannk 2022-01-20 18:06:03 +01:00
parent 815ceb6ff0
commit 06abafd0e7
2 changed files with 157 additions and 154 deletions

View file

@ -1,6 +1,6 @@
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@ -1278,156 +1278,159 @@ bind/407/pose = Transform3D(-0.230814, -0.972695, -0.02429, 0.939416, -0.22928,
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[node name="AnimationPlayer" parent="." index="1"]
autoplay = "CHAR_idle"
[node name="basemesh" type="MeshInstance3D" parent="." index="2"]
gi_mode = 1

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=3]
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