godot-third-person-basic-scene/scenes/developper/developper.gd

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# Panel to include all developpment tools for testing / debugging etc.
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extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
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pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
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# Signals calls
# Quit button
func _on_quit_pressed():
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queue_free()