godot-third-person-basic-scene/maps/water-zone.tscn

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[gd_scene load_steps=15 format=3 uid="uid://clmlpy36ghsio"]
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[ext_resource type="Shader" path="res://maps/shaders/water.gdshader" id="1_j5guc"]
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[ext_resource type="Script" path="res://maps/water-zone.gd" id="1_s4mf8"]
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[ext_resource type="PackedScene" uid="uid://duptl2212yaxs" path="res://maps/objects/delta_boat.tscn" id="2_824w2"]
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[ext_resource type="PackedScene" uid="uid://ip4lkyho0gry" path="res://maps/objects/water_space.tscn" id="2_nnfoe"]
[ext_resource type="PackedScene" uid="uid://d1kldif6arq4s" path="res://maps/objects/delta_boat_2.tscn" id="3_mogta"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_08c7l"]
radius = 2.0
[sub_resource type="ShaderMaterial" id="ShaderMaterial_bm6uj"]
render_priority = 0
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shader = ExtResource("1_j5guc")
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shader_parameter/wave_speed = 0.5
shader_parameter/wave_a = Quaternion(1, 1, 0.35, 3)
shader_parameter/wave_b = Quaternion(1, 0.6, 0.3, 1.55)
shader_parameter/wave_c = Quaternion(1, 1.3, 0.25, 0.9)
shader_parameter/sampler_scale = Vector2(0.25, 0.25)
shader_parameter/sampler_direction = Vector2(0.05, 0.04)
shader_parameter/uv_sampler_scale = Vector2(0.25, 0.25)
shader_parameter/uv_sampler_strength = 0.04
shader_parameter/foam_level = 0.5
shader_parameter/refraction = 0.075
shader_parameter/color_deep = Color(0, 0.396078, 0.627451, 0.615686)
shader_parameter/color_shallow = Color(0.513726, 1, 0.894118, 0.596078)
shader_parameter/beers_law = 2.0
shader_parameter/depth_offset = -0.75
shader_parameter/projector = null
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[sub_resource type="PlaneMesh" id="PlaneMesh_uh76x"]
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material = SubResource("ShaderMaterial_bm6uj")
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_7h41h"]
points = PackedVector3Array(1, 1, 1, 1, 1, -1, -1, 1, 1, 1, -1, 1, 1, -1, -1, -1, 1, -1, -1, -1, 1, -1, -1, -1)
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[sub_resource type="BoxMesh" id="BoxMesh_wdr26"]
[sub_resource type="ORMMaterial3D" id="ORMMaterial3D_o3dm5"]
cull_mode = 1
no_depth_test = true
albedo_color = Color(0.14902, 0.372549, 1, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_gp2c0"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bmkr3"]
render_priority = 0
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shader = ExtResource("1_j5guc")
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shader_parameter/wave_speed = 0.5
shader_parameter/wave_a = Quaternion(1, 1, 0.35, 3)
shader_parameter/wave_b = Quaternion(1, 0.6, 0.3, 1.55)
shader_parameter/wave_c = Quaternion(1, 1.3, 0.25, 0.9)
shader_parameter/sampler_scale = Vector2(0.25, 0.25)
shader_parameter/sampler_direction = Vector2(0.05, 0.04)
shader_parameter/uv_sampler_scale = Vector2(0.25, 0.25)
shader_parameter/uv_sampler_strength = 0.04
shader_parameter/foam_level = 0.5
shader_parameter/refraction = 0.075
shader_parameter/color_deep = null
shader_parameter/color_shallow = null
shader_parameter/beers_law = 2.0
shader_parameter/depth_offset = -0.75
shader_parameter/projector = null
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[sub_resource type="BoxMesh" id="BoxMesh_1ovik"]
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material = SubResource("ShaderMaterial_bmkr3")
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subdivide_width = 128
subdivide_height = 128
subdivide_depth = 2
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[node name="water-zone" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.964225, 0)
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script = ExtResource("1_s4mf8")
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[node name="delta_boat" parent="." instance=ExtResource("2_824w2")]
transform = Transform3D(-0.870957, 0, -0.49136, 0, 1, 0, 0.49136, 0, -0.870957, 7.46743, -1.07318, 12.6543)
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[node name="Area3D" type="Area3D" parent="delta_boat"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="delta_boat/Area3D"]
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shape = SubResource("SphereShape3D_08c7l")
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[node name="delta_boat_2" parent="." instance=ExtResource("3_mogta")]
transform = Transform3D(0.870742, 0, 0.49174, 0, 1, 0, -0.49174, 0, 0.870742, 9.57602, -1.04386, 11.739)
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[node name="water-level" type="MeshInstance3D" parent="."]
transform = Transform3D(20, 0, 0, 0, 1, 0, 0, 0, 20, -0.242517, -1.07318, 0.480083)
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mesh = SubResource("PlaneMesh_uh76x")
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[node name="underwater" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.49012e-08, -5.96046e-08, 2.98023e-08)
[node name="CollisionShape3D" type="CollisionShape3D" parent="underwater"]
transform = Transform3D(20, 0, 0, 0, 3, 0, 0, 0, 20, 0, -4.10377, 0)
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shape = SubResource("ConvexPolygonShape3D_7h41h")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="underwater"]
transform = Transform3D(40, 0, 0, 0, 6, 0, 0, 0, 40, 0, -4.3, 0)
visible = false
transparency = 0.58
cast_shadow = 2
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mesh = SubResource("BoxMesh_wdr26")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="underwater"]
transform = Transform3D(20, 0, 0, 0, 1, 0, 0, 0, 20, 0, -1.11376, 0)
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material_override = SubResource("ORMMaterial3D_o3dm5")
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transparency = 0.59
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mesh = SubResource("PlaneMesh_gp2c0")
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[node name="water-space" parent="." instance=ExtResource("2_nnfoe")]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(20, 0, 0, 0, 3, 0, 0, 0, 20, 0, -3.96834, 0)
visible = false
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mesh = SubResource("BoxMesh_1ovik")
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[connection signal="body_entered" from="delta_boat/Area3D" to="." method="_on_area_3d_body_entered"]
[connection signal="body_exited" from="delta_boat/Area3D" to="." method="_on_area_3d_body_exited"]
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[connection signal="body_entered" from="underwater" to="." method="_on_underwater_body_entered"]
[connection signal="body_exited" from="underwater" to="." method="_on_underwater_body_exited"]