2022-01-20 13:59:59 +00:00
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extends Node3D
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2022-02-02 23:01:07 +00:00
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#var starting_point = Vector2(DisplayServer.window_get_size().x / 2, DisplayServer.window_get_size().y / 2)
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#
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#func _ready():
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## Place the mouse at the center of the screen
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# get_viewport().warp_mouse(starting_point)
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#
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#
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#func _input(event):
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# # If right mouse button is pressed and mouse moves, pan horizontally camera
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# # and rotate vertically
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# if Input.is_mouse_button_pressed( 2 ):
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# if event is InputEventMouseMotion:
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# $horizontal_root.rotate_y( event.relative.x *0.01 )
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# $horizontal_root/vertical_root.rotate_x( event.relative.y * 0.01 )
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