Project to have a basic third person scene for Godot 4 where to move a character on a simple plane. Aim to be used as a test scene to add 3D content. If added in a project, it should be able to be launched without any dependencies with F6
The simple grid used is based on 50x50cm squares to give an idea of the scale and define texel density for objects. It is the `simple_grid.material` in `/maps` folder and is world triplanar to be used on any shape to check its scale.