490 lines
22 KiB
Text
490 lines
22 KiB
Text
|
[gd_scene load_steps=68 format=3 uid="uid://dc6663xbsik21"]
|
||
|
|
||
|
[ext_resource type="PackedScene" path="res://PlayerB/Character/mixamo_character.tscn" id="1_ihvpu"]
|
||
|
[ext_resource type="PackedScene" uid="uid://bfkejs88xm680" path="res://addons/PoseWarping/MotionWarping.tscn" id="2_0jifq"]
|
||
|
[ext_resource type="Script" path="res://addons/AMSG/Components/PlayerGameplayComponent.gd" id="3_jj2if"]
|
||
|
[ext_resource type="PackedScene" uid="uid://cegbfvlakd2rw" path="res://addons/AMSG/Components/Networking.tscn" id="4_8jv5v"]
|
||
|
[ext_resource type="PackedScene" path="res://PlayerB/Player/flashlight/Flashlight.tscn" id="5_euvsl"]
|
||
|
[ext_resource type="Script" path="res://PlayerB/Player/Status.gd" id="6_8h4hk"]
|
||
|
[ext_resource type="Texture2D" uid="uid://dpkisrpco54qj" path="res://PlayerB/Player/UI/Debug/circle.png" id="7_n2d8i"]
|
||
|
[ext_resource type="Texture2D" uid="uid://ijv6wr22hov8" path="res://PlayerB/Player/UI/Debug/direction.png" id="8_t071y"]
|
||
|
[ext_resource type="Texture2D" uid="uid://ck5riwbh478s4" path="res://PlayerB/Player/UI/Debug/velocity.png" id="9_464xm"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_twcy5"]
|
||
|
animation = &"TurnLeft"
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_a2hmg"]
|
||
|
animation = &"TurnRight"
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_1l4w4"]
|
||
|
sync = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vp77s"]
|
||
|
animation = &"Falling"
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_r0ju1"]
|
||
|
animation = &"FallingStart"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ideig"]
|
||
|
switch_mode = 1
|
||
|
auto_advance = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_iqu7g"]
|
||
|
auto_advance = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_gg4yn"]
|
||
|
states/Falling/node = SubResource("AnimationNodeAnimation_vp77s")
|
||
|
states/Falling/position = Vector2(864, 268)
|
||
|
states/FallingStart/node = SubResource("AnimationNodeAnimation_r0ju1")
|
||
|
states/FallingStart/position = Vector2(600, 268)
|
||
|
states/Start/position = Vector2(404, 268)
|
||
|
transitions = ["FallingStart", "Falling", SubResource("AnimationNodeStateMachineTransition_ideig"), "Start", "FallingStart", SubResource("AnimationNodeStateMachineTransition_iqu7g")]
|
||
|
graph_offset = Vector2(116, 80)
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_rgrah"]
|
||
|
sync = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlend2" id="AnimationNodeBlend2_nh7d2"]
|
||
|
filter_enabled = true
|
||
|
filters = ["Armature/Skeleton3D:Hips", "Armature/Skeleton3D:LeftFoot", "Armature/Skeleton3D:LeftLeg", "Armature/Skeleton3D:LeftToeBase", "Armature/Skeleton3D:LeftUpLeg", "Armature/Skeleton3D:RightFoot", "Armature/Skeleton3D:RightLeg", "Armature/Skeleton3D:RightToeBase", "Armature/Skeleton3D:RightUpLeg"]
|
||
|
sync = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_ap4r3"]
|
||
|
sync = true
|
||
|
enabled_inputs = 2
|
||
|
xfade_time = 0.3
|
||
|
input_0/name = "stand"
|
||
|
input_0/auto_advance = false
|
||
|
input_1/name = "crouch"
|
||
|
input_1/auto_advance = false
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_154hg"]
|
||
|
animation = &"CrouchIdle"
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0bv1y"]
|
||
|
animation = &"CrouchWalkingForward"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_urt4k"]
|
||
|
auto_advance = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_6juuf"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"walking"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_611fp"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"idle"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_w0g24"]
|
||
|
states/CrouchIdle/node = SubResource("AnimationNodeAnimation_154hg")
|
||
|
states/CrouchIdle/position = Vector2(321, 100)
|
||
|
states/CrouchWalkingForward/node = SubResource("AnimationNodeAnimation_0bv1y")
|
||
|
states/CrouchWalkingForward/position = Vector2(560, 100)
|
||
|
states/Start/position = Vector2(157, 100)
|
||
|
transitions = ["Start", "CrouchIdle", SubResource("AnimationNodeStateMachineTransition_urt4k"), "CrouchIdle", "CrouchWalkingForward", SubResource("AnimationNodeStateMachineTransition_6juuf"), "CrouchWalkingForward", "CrouchIdle", SubResource("AnimationNodeStateMachineTransition_611fp")]
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5ouea"]
|
||
|
animation = &"Idle"
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_q0w1d"]
|
||
|
animation = &"Jogbackward"
|
||
|
|
||
|
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_5puiv"]
|
||
|
enabled_inputs = 2
|
||
|
input_0/name = "Forward"
|
||
|
input_0/auto_advance = false
|
||
|
input_1/name = "Backward"
|
||
|
input_1/auto_advance = false
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_2fd4a"]
|
||
|
animation = &"JogForward"
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_fipxh"]
|
||
|
graph_offset = Vector2(-467, 62.6111)
|
||
|
nodes/Backward/node = SubResource("AnimationNodeAnimation_q0w1d")
|
||
|
nodes/Backward/position = Vector2(-100, 220)
|
||
|
nodes/FB/node = SubResource("AnimationNodeTransition_5puiv")
|
||
|
nodes/FB/position = Vector2(140, 140)
|
||
|
nodes/Forward/node = SubResource("AnimationNodeAnimation_2fd4a")
|
||
|
nodes/Forward/position = Vector2(-100, 100)
|
||
|
node_connections = [&"output", 0, &"FB", &"FB", 0, &"Forward", &"FB", 1, &"Backward"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j4dou"]
|
||
|
animation = &"Run"
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_o6ga8"]
|
||
|
animation = &"RunToStop"
|
||
|
|
||
|
[sub_resource type="AnimationNodeTimeSeek" id="AnimationNodeTimeSeek_mnurx"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_rd7gb"]
|
||
|
graph_offset = Vector2(-348.252, 95.8945)
|
||
|
nodes/StopAnim/node = SubResource("AnimationNodeAnimation_o6ga8")
|
||
|
nodes/StopAnim/position = Vector2(-260, 180)
|
||
|
nodes/StopSeek/node = SubResource("AnimationNodeTimeSeek_mnurx")
|
||
|
nodes/StopSeek/position = Vector2(-60, 160)
|
||
|
node_connections = [&"output", 0, &"StopSeek", &"StopSeek", 0, &"StopAnim"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fgiyf"]
|
||
|
animation = &"WalkingBackward"
|
||
|
|
||
|
[sub_resource type="AnimationNodeTransition" id="AnimationNodeTransition_s7sc4"]
|
||
|
enabled_inputs = 2
|
||
|
input_0/name = "Forward"
|
||
|
input_0/auto_advance = false
|
||
|
input_1/name = "Backward"
|
||
|
input_1/auto_advance = false
|
||
|
|
||
|
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_msank"]
|
||
|
animation = &"Walk"
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_8bvke"]
|
||
|
graph_offset = Vector2(-440, 10)
|
||
|
nodes/Backward/node = SubResource("AnimationNodeAnimation_fgiyf")
|
||
|
nodes/Backward/position = Vector2(-100, 180)
|
||
|
nodes/FB/node = SubResource("AnimationNodeTransition_s7sc4")
|
||
|
nodes/FB/position = Vector2(140, 100)
|
||
|
nodes/Forward/node = SubResource("AnimationNodeAnimation_msank")
|
||
|
nodes/Forward/position = Vector2(-60, 60)
|
||
|
node_connections = [&"output", 0, &"FB", &"FB", 0, &"Forward", &"FB", 1, &"Backward"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_wnbtw"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 2
|
||
|
advance_condition = &"idle"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_rvsaa"]
|
||
|
advance_condition = &"stop"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_s0egl"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"sprinting"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_xf5i1"]
|
||
|
auto_advance = true
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_nbs2g"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"walking"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_rs3n0"]
|
||
|
advance_condition = &"stop"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_6gab4"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"running"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_6m5a2"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"walking"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_hy2h2"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"running"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_2tyel"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"sprinting"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7h1qf"]
|
||
|
advance_condition = &"stop"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_4twgu"]
|
||
|
xfade_time = 0.2
|
||
|
switch_mode = 1
|
||
|
advance_condition = &"running"
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_5xtv7"]
|
||
|
states/Idle/node = SubResource("AnimationNodeAnimation_5ouea")
|
||
|
states/Idle/position = Vector2(137, 278)
|
||
|
states/Jog/node = SubResource("AnimationNodeBlendTree_fipxh")
|
||
|
states/Jog/position = Vector2(687.227, 134)
|
||
|
states/Run/node = SubResource("AnimationNodeAnimation_j4dou")
|
||
|
states/Run/position = Vector2(881, 296)
|
||
|
states/Start/position = Vector2(22, 278)
|
||
|
states/Stopping/node = SubResource("AnimationNodeBlendTree_rd7gb")
|
||
|
states/Stopping/position = Vector2(505, 327)
|
||
|
states/Walk/node = SubResource("AnimationNodeBlendTree_8bvke")
|
||
|
states/Walk/position = Vector2(216.227, 134)
|
||
|
transitions = ["Stopping", "Idle", SubResource("AnimationNodeStateMachineTransition_wnbtw"), "Run", "Stopping", SubResource("AnimationNodeStateMachineTransition_rvsaa"), "Idle", "Run", SubResource("AnimationNodeStateMachineTransition_s0egl"), "Start", "Idle", SubResource("AnimationNodeStateMachineTransition_xf5i1"), "Idle", "Walk", SubResource("AnimationNodeStateMachineTransition_nbs2g"), "Walk", "Stopping", SubResource("AnimationNodeStateMachineTransition_rs3n0"), "Walk", "Jog", SubResource("AnimationNodeStateMachineTransition_6gab4"), "Jog", "Walk", SubResource("AnimationNodeStateMachineTransition_6m5a2"), "Run", "Jog", SubResource("AnimationNodeStateMachineTransition_hy2h2"), "Jog", "Run", SubResource("AnimationNodeStateMachineTransition_2tyel"), "Jog", "Stopping", SubResource("AnimationNodeStateMachineTransition_7h1qf"), "Idle", "Jog", SubResource("AnimationNodeStateMachineTransition_4twgu")]
|
||
|
graph_offset = Vector2(-13.773, 102)
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_512i8"]
|
||
|
graph_offset = Vector2(-482.415, 81.5292)
|
||
|
nodes/crouch/node = SubResource("AnimationNodeTransition_ap4r3")
|
||
|
nodes/crouch/position = Vector2(100, 180)
|
||
|
nodes/crouching/node = SubResource("AnimationNodeStateMachine_w0g24")
|
||
|
nodes/crouching/position = Vector2(-120, 300)
|
||
|
nodes/standing/node = SubResource("AnimationNodeStateMachine_5xtv7")
|
||
|
nodes/standing/position = Vector2(-120, 40)
|
||
|
node_connections = [&"output", 0, &"crouch", &"crouch", 0, &"standing", &"crouch", 1, &"crouching"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_j336j"]
|
||
|
resource_local_to_scene = true
|
||
|
graph_offset = Vector2(341, 1376)
|
||
|
nodes/AnimTurnLeft/node = SubResource("AnimationNodeAnimation_twcy5")
|
||
|
nodes/AnimTurnLeft/position = Vector2(500, 1540)
|
||
|
nodes/AnimTurnRight/node = SubResource("AnimationNodeAnimation_a2hmg")
|
||
|
nodes/AnimTurnRight/position = Vector2(500, 1660)
|
||
|
nodes/InAir/node = SubResource("AnimationNodeBlend2_1l4w4")
|
||
|
nodes/InAir/position = Vector2(1280, 1380)
|
||
|
nodes/InAirState/node = SubResource("AnimationNodeStateMachine_gg4yn")
|
||
|
nodes/InAirState/position = Vector2(1020, 1680)
|
||
|
nodes/RightOrLeft/node = SubResource("AnimationNodeBlend2_rgrah")
|
||
|
nodes/RightOrLeft/position = Vector2(720, 1560)
|
||
|
nodes/Turn/node = SubResource("AnimationNodeBlend2_nh7d2")
|
||
|
nodes/Turn/position = Vector2(980, 1400)
|
||
|
nodes/VelocityDirection/node = SubResource("AnimationNodeBlendTree_512i8")
|
||
|
nodes/VelocityDirection/position = Vector2(680, 1400)
|
||
|
nodes/output/position = Vector2(1540, 1400)
|
||
|
node_connections = [&"output", 0, &"InAir", &"InAir", 0, &"Turn", &"InAir", 1, &"InAirState", &"RightOrLeft", 0, &"AnimTurnLeft", &"RightOrLeft", 1, &"AnimTurnRight", &"Turn", 0, &"VelocityDirection", &"Turn", 1, &"RightOrLeft"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_nfm7u"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_tgni3"]
|
||
|
|
||
|
[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_44upy"]
|
||
|
|
||
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ied37"]
|
||
|
resource_local_to_scene = true
|
||
|
radius = 0.375
|
||
|
height = 1.0
|
||
|
|
||
|
[sub_resource type="SkeletonModification3DLookAt" id="SkeletonModification3DLookAt_a3lcm"]
|
||
|
bone_name = "Spine2"
|
||
|
bone_index = 3
|
||
|
target_nodepath = NodePath("../../LookAtObject")
|
||
|
additional_rotation = Vector3(90, 180, 0)
|
||
|
|
||
|
[sub_resource type="SkeletonModificationStack3D" id="SkeletonModificationStack3D_5lshw"]
|
||
|
enabled = true
|
||
|
modification_count = 1
|
||
|
modifications/0 = SubResource("SkeletonModification3DLookAt_a3lcm")
|
||
|
|
||
|
[sub_resource type="SkeletonModification3DStackHolder" id="SkeletonModification3DStackHolder_gp1fd"]
|
||
|
held_modification_stack = SubResource("SkeletonModificationStack3D_5lshw")
|
||
|
|
||
|
[sub_resource type="SkeletonModification3DLookAt" id="SkeletonModification3DLookAt_vsnnr"]
|
||
|
bone_name = "Head"
|
||
|
bone_index = 5
|
||
|
target_nodepath = NodePath("../../LookAtObject")
|
||
|
additional_rotation = Vector3(90, 180, 0)
|
||
|
|
||
|
[sub_resource type="SkeletonModificationStack3D" id="SkeletonModificationStack3D_ckejl"]
|
||
|
enabled = true
|
||
|
modification_count = 1
|
||
|
modifications/0 = SubResource("SkeletonModification3DLookAt_vsnnr")
|
||
|
|
||
|
[sub_resource type="SkeletonModification3DStackHolder" id="SkeletonModification3DStackHolder_3kai3"]
|
||
|
held_modification_stack = SubResource("SkeletonModificationStack3D_ckejl")
|
||
|
|
||
|
[sub_resource type="SkeletonModificationStack3D" id="SkeletonModificationStack3D_nbt4i"]
|
||
|
enabled = true
|
||
|
modification_count = 2
|
||
|
modifications/0 = SubResource("SkeletonModification3DStackHolder_gp1fd")
|
||
|
modifications/1 = SubResource("SkeletonModification3DStackHolder_3kai3")
|
||
|
|
||
|
[sub_resource type="SkeletonModification3DStackHolder" id="SkeletonModification3DStackHolder_c7scx"]
|
||
|
held_modification_stack = SubResource("SkeletonModificationStack3D_nbt4i")
|
||
|
|
||
|
[sub_resource type="SkeletonModificationStack3D" id="SkeletonModificationStack3D_gatbk"]
|
||
|
resource_local_to_scene = true
|
||
|
modification_count = 1
|
||
|
modifications/0 = SubResource("SkeletonModification3DStackHolder_c7scx")
|
||
|
|
||
|
[node name="Character" instance=ExtResource("1_ihvpu")]
|
||
|
|
||
|
[node name="MotionWarping" parent="." index="0" instance=ExtResource("2_0jifq")]
|
||
|
|
||
|
[node name="CharacterMovementComponent" parent="." index="1"]
|
||
|
script = ExtResource("3_jj2if")
|
||
|
networking_path = NodePath("../Networking")
|
||
|
OnePressJump = true
|
||
|
UsingSprintToggle = false
|
||
|
UsingCrouchToggle = true
|
||
|
|
||
|
[node name="CameraComponent" parent="." index="2"]
|
||
|
networking_path = NodePath("../Networking")
|
||
|
|
||
|
[node name="Networking" parent="." index="3" instance=ExtResource("4_8jv5v")]
|
||
|
character_movement_component = NodePath("../CharacterMovementComponent")
|
||
|
|
||
|
[node name="AnimationTree" parent="." index="4"]
|
||
|
tree_root = SubResource("AnimationNodeBlendTree_j336j")
|
||
|
parameters/InAirState/playback = SubResource("AnimationNodeStateMachinePlayback_nfm7u")
|
||
|
parameters/VelocityDirection/crouching/playback = SubResource("AnimationNodeStateMachinePlayback_tgni3")
|
||
|
parameters/VelocityDirection/standing/playback = SubResource("AnimationNodeStateMachinePlayback_44upy")
|
||
|
|
||
|
[node name="CollisionShape3D" parent="." index="5"]
|
||
|
shape = SubResource("CapsuleShape3D_ied37")
|
||
|
|
||
|
[node name="Skeleton3D" parent="Armature" index="0"]
|
||
|
bones/0/position = Vector3(0.0038598, 0.929093, -0.00259958)
|
||
|
bones/0/rotation = Quaternion(-0.0406943, -0.369463, -0.0158722, 0.928219)
|
||
|
bones/1/rotation = Quaternion(-0.0117565, 0.040528, -0.00576336, 0.999093)
|
||
|
bones/2/rotation = Quaternion(0.097935, 0.0823717, -0.00797611, 0.991746)
|
||
|
bones/3/rotation = Quaternion(0.157589, 0.0817538, -0.0129492, 0.98403)
|
||
|
bones/4/rotation = Quaternion(0.120002, -0.00998888, 0.00477149, 0.992712)
|
||
|
bones/5/rotation = Quaternion(-0.0412958, 0.168286, -0.0627462, 0.982872)
|
||
|
bones/9/rotation = Quaternion(-0.485001, -0.525074, 0.572014, -0.402333)
|
||
|
bones/10/rotation = Quaternion(0.526264, -0.0801061, 0.14617, 0.833825)
|
||
|
bones/11/rotation = Quaternion(-0.0106293, 0.095177, 0.445357, 0.890217)
|
||
|
bones/12/rotation = Quaternion(-0.156941, 0.124202, -0.00605504, 0.979748)
|
||
|
bones/13/rotation = Quaternion(0.130908, 0.00446447, -0.0774478, 0.988355)
|
||
|
bones/14/rotation = Quaternion(0.196481, -0.00135914, 0.0150852, 0.980391)
|
||
|
bones/15/rotation = Quaternion(5.537e-09, -1.56462e-07, 7.97777e-06, 1)
|
||
|
bones/17/rotation = Quaternion(0.284786, 0.1138, 0.186841, 0.933294)
|
||
|
bones/18/rotation = Quaternion(-0.00754157, 0.000748705, -0.000678603, 0.999971)
|
||
|
bones/19/rotation = Quaternion(-6.10948e-07, -5.22193e-06, -9.81533e-06, 1)
|
||
|
bones/21/rotation = Quaternion(0.0369005, -0.00557745, 0.0617714, 0.997392)
|
||
|
bones/22/rotation = Quaternion(0.147487, -0.000835881, -0.00629187, 0.989044)
|
||
|
bones/23/rotation = Quaternion(1.95422e-06, -1.9595e-06, -1.66125e-07, 1)
|
||
|
bones/25/rotation = Quaternion(0.271087, -0.0164011, -0.122549, 0.954581)
|
||
|
bones/26/rotation = Quaternion(0.282116, 0.00173259, 0.0247648, 0.959059)
|
||
|
bones/27/rotation = Quaternion(1.28457e-08, -1.11759e-07, 3.06248e-06, 1)
|
||
|
bones/29/rotation = Quaternion(0.297158, -0.0175622, -0.155999, 0.941835)
|
||
|
bones/30/rotation = Quaternion(0.342705, 0.0115073, 0.0499665, 0.938043)
|
||
|
bones/31/rotation = Quaternion(2.01584e-06, -2.01911e-06, 9.92743e-06, 1)
|
||
|
bones/33/rotation = Quaternion(0.539708, -0.482651, 0.54025, 0.428828)
|
||
|
bones/34/rotation = Quaternion(0.510216, 0.088921, 0.0786442, 0.851814)
|
||
|
bones/35/rotation = Quaternion(0.05519, -0.0521666, -0.429558, 0.899841)
|
||
|
bones/36/rotation = Quaternion(0.109864, -0.0160576, -0.0629027, 0.991824)
|
||
|
bones/37/rotation = Quaternion(0.111079, 0.00854033, 0.0245669, 0.993471)
|
||
|
bones/38/rotation = Quaternion(0.289374, 0.00155879, -0.0194257, 0.957018)
|
||
|
bones/39/rotation = Quaternion(1.6691e-08, 3.72529e-08, -7.53335e-06, 1)
|
||
|
bones/41/rotation = Quaternion(0.202562, 0.0248875, -0.228056, 0.952019)
|
||
|
bones/42/rotation = Quaternion(0.00486392, 0.0016431, 0.181315, 0.983412)
|
||
|
bones/43/rotation = Quaternion(1.69501e-06, 4.45172e-06, 1.02064e-05, 1)
|
||
|
bones/45/rotation = Quaternion(0.039051, 0.00981938, 0.0103365, 0.999136)
|
||
|
bones/46/rotation = Quaternion(0.147237, 0.000200287, 0.00967344, 0.989054)
|
||
|
bones/47/rotation = Quaternion(-2.49988e-07, -1.93715e-07, 2.5981e-07, 1)
|
||
|
bones/49/rotation = Quaternion(0.200349, -0.00738569, 0.0658368, 0.977482)
|
||
|
bones/50/rotation = Quaternion(0.333167, -0.00244052, -0.0352797, 0.942204)
|
||
|
bones/51/rotation = Quaternion(-3.47811e-06, -3.27826e-06, -3.25148e-06, 1)
|
||
|
bones/53/rotation = Quaternion(0.207046, -0.0111292, 0.0918823, 0.973943)
|
||
|
bones/54/rotation = Quaternion(0.361855, -0.0127658, -0.0698832, 0.929524)
|
||
|
bones/55/rotation = Quaternion(2.05328e-08, 0, -1.09167e-05, 1)
|
||
|
bones/57/rotation = Quaternion(-0.124954, 0.0145409, 0.983445, 0.130425)
|
||
|
bones/58/rotation = Quaternion(-0.297803, 0.0705927, -0.0190339, 0.951823)
|
||
|
bones/59/rotation = Quaternion(0.595542, 0.0617392, 0.114074, 0.792783)
|
||
|
bones/60/rotation = Quaternion(0.353789, 0.0204575, 0.00399042, 0.935093)
|
||
|
bones/62/rotation = Quaternion(0.0783266, 0.211744, 0.968515, -0.104921)
|
||
|
bones/63/rotation = Quaternion(-0.314069, 0.119462, -0.0379855, 0.941088)
|
||
|
bones/64/rotation = Quaternion(0.490283, -0.0214487, -0.0387526, 0.870437)
|
||
|
bones/65/rotation = Quaternion(0.358932, 0.000747801, -0.0291213, 0.932909)
|
||
|
modification_stack = SubResource("SkeletonModificationStack3D_gatbk")
|
||
|
|
||
|
[node name="flashlight" parent="Armature" index="1" instance=ExtResource("5_euvsl")]
|
||
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.12407, 0.156779)
|
||
|
light_energy = 10.0
|
||
|
|
||
|
[node name="Status" type="Control" parent="." index="11"]
|
||
|
layout_mode = 3
|
||
|
anchors_preset = 15
|
||
|
anchor_right = 1.0
|
||
|
anchor_bottom = 1.0
|
||
|
grow_horizontal = 2
|
||
|
grow_vertical = 2
|
||
|
script = ExtResource("6_8h4hk")
|
||
|
|
||
|
[node name="Control" type="Control" parent="Status" index="0"]
|
||
|
layout_mode = 3
|
||
|
anchors_preset = 0
|
||
|
offset_left = 192.847
|
||
|
offset_top = 162.692
|
||
|
offset_right = 232.847
|
||
|
offset_bottom = 202.692
|
||
|
|
||
|
[node name="Circle" type="Sprite2D" parent="Status/Control" index="0"]
|
||
|
scale = Vector2(0.287, 0.287)
|
||
|
texture = ExtResource("7_n2d8i")
|
||
|
|
||
|
[node name="mesh" type="Sprite2D" parent="Status/Control" index="1"]
|
||
|
modulate = Color(1, 0.345098, 0.345098, 1)
|
||
|
scale = Vector2(0.287, 0.287)
|
||
|
texture = ExtResource("8_t071y")
|
||
|
offset = Vector2(112, 0)
|
||
|
|
||
|
[node name="Velocity" type="Sprite2D" parent="Status/Control" index="2"]
|
||
|
scale = Vector2(0.287, 0.287)
|
||
|
texture = ExtResource("9_464xm")
|
||
|
|
||
|
[node name="Direction" type="Sprite2D" parent="Status/Control" index="3"]
|
||
|
scale = Vector2(0.287, 0.287)
|
||
|
texture = ExtResource("8_t071y")
|
||
|
offset = Vector2(112, 0)
|
||
|
|
||
|
[node name="Label" type="Label" parent="Status" index="1"]
|
||
|
offset_left = 500.618
|
||
|
offset_top = 234.989
|
||
|
offset_right = 540.618
|
||
|
offset_bottom = 248.989
|
||
|
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||
|
|
||
|
[node name="Label2" type="Label" parent="Status" index="2"]
|
||
|
offset_left = 500.618
|
||
|
offset_top = 263.497
|
||
|
offset_right = 540.618
|
||
|
offset_bottom = 277.497
|
||
|
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||
|
|
||
|
[node name="Label3" type="Label" parent="Status" index="3"]
|
||
|
offset_left = 500.618
|
||
|
offset_top = 291.052
|
||
|
offset_right = 540.618
|
||
|
offset_bottom = 305.052
|
||
|
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||
|
|
||
|
[node name="Label4" type="Label" parent="Status" index="4"]
|
||
|
offset_left = 500.618
|
||
|
offset_top = 319.561
|
||
|
offset_right = 540.618
|
||
|
offset_bottom = 333.561
|
||
|
theme_override_colors/font_color = Color(0, 0, 0, 1)
|
||
|
|
||
|
[node name="InteractionLabel" type="Label" parent="Status" index="5"]
|
||
|
anchors_preset = 12
|
||
|
anchor_top = 1.0
|
||
|
anchor_right = 1.0
|
||
|
anchor_bottom = 1.0
|
||
|
offset_top = -55.0
|
||
|
grow_horizontal = 2
|
||
|
grow_vertical = 0
|
||
|
theme_override_font_sizes/font_size = 16
|
||
|
text = "Press E to interact"
|
||
|
horizontal_alignment = 1
|
||
|
vertical_alignment = 1
|
||
|
|
||
|
[node name="RichTextLabel" type="RichTextLabel" parent="Status" index="6"]
|
||
|
visible = false
|
||
|
offset_left = 29.0
|
||
|
offset_top = 354.0
|
||
|
offset_right = 400.0
|
||
|
offset_bottom = 803.0
|
||
|
text = " Controls
|
||
|
(W,A,S,D) Move In The Four Directions
|
||
|
|
||
|
(Shift) Sprint
|
||
|
|
||
|
(C) Long Press : Switch First/Third Person View
|
||
|
|
||
|
(C) One Press : Switch Camera Angle (Right Shoulder,Left Shoulder,Head(Center) )
|
||
|
|
||
|
(Space) Jump
|
||
|
|
||
|
(CTRL) Crouch/UnCrouch
|
||
|
|
||
|
(Q) Run (Temporarily)
|
||
|
|
||
|
(F) Interaction
|
||
|
|
||
|
(L) Flashlight"
|