godot-third-person-basic-scene/scripts/screenshot.gd

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GDScript3
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extends Node
# Ref : https://github.com/Maujoe/godot-simlpe-screenshot-script/blob/master/scripts/screenshot.gd
var file_prefix = "khanat"
var output_path:String = "user://screenshot"
var index = 0
func _ready():
check_path(output_path)
if not output_path[-1] == "/":
output_path += "/"
set_process_input(true)
func _input(event):
if event.is_action_pressed("INPUT_VIEW_SCREENSHOT", true):
make_screenshot()
func make_screenshot():
var filename: String
var img = get_viewport().get_texture().get_image()
var time = Time.get_datetime_dict_from_system()
filename = "%s%s_%s_%02d_%02d_%02d_%02d_%02d_%s_%s.png" % [
output_path, file_prefix, time['year'], time['month'], time['day'],
time['hour'], time['minute'], time['second'],
str(OS.get_process_id()), str(index)]
Common.msg_debug("Create screenshot: " + filename)
index += 1
img.save_png(filename)
func check_path(path):
var dir = Directory.new()
dir.open(path)
if not dir.dir_exists(path):
Common.msg_info("Create direcotory %s" % path)
dir.make_dir(path)