33 lines
1.2 KiB
Makefile
33 lines
1.2 KiB
Makefile
# sbsar files generation part
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export SBS_DIR=example/sbs
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export SBSAR_DIR=build/sbsar
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# executables used
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# TODO:was used to add --includes "~/.local/share/Steam/steamapps/common/Substance 3D Designer 2023/resources/packages/" --includes "$(SBS_DIR)/utilities/"
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# but it seems obsolete, check how to add other dependencies integrated if needed
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export MAKESBSAR=~/.local/share/Steam/steamapps/common/Substance\ 3D\ Designer\ 2023/sbscooker --quiet --output-name {inputName}
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export SBSRENDER=~/.local/share/Steam/steamapps/common/Substance\ 3D\ Designer\ 2023/sbsrender
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# texturesets files
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export TEXTURESET_FOLDER := build/texturesets
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# texture names possible
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export TEXTURES_NAMES := basecolor|normal|metallic|roughness|opacity|height
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# png files folders
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export PNG1024_DIR := build/png_1024
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export PNG512_DIR := build/png_512
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export PNG256_DIR := build/png_256
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# Blender related
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export BLENDFILES_FOLDER := example/blenderfiles
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export BLENDEREXEC := ~/Documents/3D/blender_builds/current_stable/blender
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# Logo file
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export LOGO := example/logo/yk.png
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# Destination preview folder
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export PREVIEW_FOLDER := build/previews
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# Material list
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export MATERIALLIST := example/material_list.json
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