Adding basic informations needed : paths to executables and sources, to build destinations

This commit is contained in:
yannk 2021-12-17 22:42:24 +01:00
parent 156037b2b7
commit ba18a2c09d

33
global-config.mk Normal file
View file

@ -0,0 +1,33 @@
# executables used
export MAKESBSAR=sbscooker --quiet --output-name {inputName} --includes "/opt/Allegorithmic/Substance_Automation_Toolkit/resources/packages/" --includes "sbs/utilities/"
export GETPRESET=sbsmutator info --print-presets
export GETOUTPUT=sbsmutator info --print-outputs
export SBSRENDER=sbsrender
# sbsar files generation part
export SBS_DIR=sbs
export SBSAR_DIR=build/sbsar
# texturesets files
export TEXTURESET_FOLDER := build/texturesets
# texture names possible
export TEXTURES_NAMES := basecolor|normal|metallic|roughness|opacity|height
# png files folders
export PNG1024_DIR := build/png_1024
export PNG512_DIR := build/png_512
export PNG256_DIR := build/png_256
# Blender related
export BLENDFILES_FOLDER := blenderfiles/master
export BLENDEREXEC := /home/yann/Documents/3D/blender_builds/daily/blender-3.1.0-alpha+daily.644eb68524b9/blender
# Logo file
export LOGO := logo/YKtextures.png
# Destination preview folder
export PREVIEW_FOLDER := build
# Material list
export MATERIALLIST := material_list.json