Adding basic informations needed : paths to executables and sources, to build destinations
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global-config.mk
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33
global-config.mk
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# executables used
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export MAKESBSAR=sbscooker --quiet --output-name {inputName} --includes "/opt/Allegorithmic/Substance_Automation_Toolkit/resources/packages/" --includes "sbs/utilities/"
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export GETPRESET=sbsmutator info --print-presets
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export GETOUTPUT=sbsmutator info --print-outputs
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export SBSRENDER=sbsrender
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# sbsar files generation part
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export SBS_DIR=sbs
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export SBSAR_DIR=build/sbsar
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# texturesets files
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export TEXTURESET_FOLDER := build/texturesets
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# texture names possible
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export TEXTURES_NAMES := basecolor|normal|metallic|roughness|opacity|height
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# png files folders
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export PNG1024_DIR := build/png_1024
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export PNG512_DIR := build/png_512
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export PNG256_DIR := build/png_256
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# Blender related
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export BLENDFILES_FOLDER := blenderfiles/master
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export BLENDEREXEC := /home/yann/Documents/3D/blender_builds/daily/blender-3.1.0-alpha+daily.644eb68524b9/blender
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# Logo file
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export LOGO := logo/YKtextures.png
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# Destination preview folder
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export PREVIEW_FOLDER := build
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# Material list
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export MATERIALLIST := material_list.json
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