Adding recipe variable construction for preview building - Now the previews are made according to the content of the folder named in the json file for each texture set - No more need of master blender file
This commit is contained in:
parent
9d6cd597c6
commit
6ebc0d5fd0
1 changed files with 13 additions and 15 deletions
|
@ -1,32 +1,30 @@
|
||||||
TEXTURESETS := $(foreach file, $(TEXTURESET_FOLDER), $(basename $(notdir $(wildcard $(TEXTURESET_FOLDER)/*))))
|
TEXTURESETS := $(foreach file, $(TEXTURESET_FOLDER), $(basename $(notdir $(wildcard $(TEXTURESET_FOLDER)/*))))
|
||||||
|
|
||||||
|
# Build list of destination filenames of previews
|
||||||
RENDER_FOLDER = $(shell cat $(MATERIALLIST) | jq -r --arg folder "$(SET)" '.[] | select(.name==$$folder) | .type')
|
|
||||||
|
|
||||||
RENDER_FILES = $(foreach RENDER, $(basename $(notdir $(wildcard $(BLENDFILES_FOLDER)/$(shell cat $(MATERIALLIST) | jq -r --arg folder "$(SET)" '.[] | select(.name==$$folder) | .type')/*.blend))), $(SET)_$(RENDER))
|
RENDER_FILES = $(foreach RENDER, $(basename $(notdir $(wildcard $(BLENDFILES_FOLDER)/$(shell cat $(MATERIALLIST) | jq -r --arg folder "$(SET)" '.[] | select(.name==$$folder) | .type')/*.blend))), $(SET)_$(RENDER))
|
||||||
RENDER_LIST := $(foreach SET, $(TEXTURESETS), $(RENDER_FILES))
|
RENDER_LIST := $(foreach SET, $(TEXTURESETS), $(RENDER_FILES))
|
||||||
|
# Add them png suffix and destination path
|
||||||
|
TARGET := $(foreach file, $(RENDER_LIST), $(addsuffix .png, $(file)))
|
||||||
BLENDFILES := $(foreach file, $(BLENDFILES_FOLDER)/master, $(basename $(notdir $(wildcard $(BLENDFILES_FOLDER)/master/*.blend))))
|
|
||||||
BLENDFILES_SUFFIX := $(foreach file, $(BLENDFILES), $(addsuffix $(file), _))
|
|
||||||
TARGET := $(foreach file, $(TEXTURESETS), $(addprefix $(file), $(BLENDFILES_SUFFIX)))
|
|
||||||
TARGET := $(foreach file, $(TARGET), $(addsuffix .png, $(file)))
|
|
||||||
TARGET := $(foreach file, $(TARGET), $(addprefix $(PREVIEW_FOLDER)/, $(file)))
|
TARGET := $(foreach file, $(TARGET), $(addprefix $(PREVIEW_FOLDER)/, $(file)))
|
||||||
|
|
||||||
RENDERS := $(foreach file, $(BLENDFILES_SUFFIX), $(addprefix %, $(file)))
|
# Build list of corresponding recipe filenames
|
||||||
RENDERS := $(foreach file, $(RENDERS), $(addsuffix .png, $(file)))
|
RECIPE_RENDERS = $(foreach RECIPE_RENDER, $(basename $(notdir $(wildcard $(BLENDFILES_FOLDER)/$(shell cat $(MATERIALLIST) | jq -r --arg folder "$(TEX_SET)" '.[] | select(.name==$$folder) | .type')/*.blend))), %_$(RECIPE_RENDER))
|
||||||
|
RECIPE_RENDERS_LIST := $(foreach TEX_SET, $(TEXTURESETS), $(RECIPE_RENDERS))
|
||||||
|
# Add them png suffix and destination path
|
||||||
|
RENDERS := $(foreach file, $(RECIPE_RENDERS_LIST), $(addsuffix .png, $(file)))
|
||||||
RENDERS := $(foreach file, $(RENDERS), $(addprefix $(PREVIEW_FOLDER)/, $(file)))
|
RENDERS := $(foreach file, $(RENDERS), $(addprefix $(PREVIEW_FOLDER)/, $(file)))
|
||||||
|
|
||||||
all: $(TARGET)
|
|
||||||
|
|
||||||
$(RENDERS): $(TEXTURESET_FOLDER)/%
|
all: $(TARGET)
|
||||||
@ echo "RENDER_LIST : $(RENDER_LIST)"
|
@ echo "RENDER_LIST : $(RENDER_LIST)"
|
||||||
@ echo "RENDER_FILES : $(RENDER_FILES)"
|
@ echo "RENDER_FILES : $(RENDER_FILES)"
|
||||||
@ echo "RENDERS :" $(RENDERS)
|
@ echo "RENDERS :" $(RENDERS)
|
||||||
@ echo "BLENDFILES :" $(BLENDFILES)
|
@ echo "RECIPE_RENDERS :" $(RECIPE_RENDERS)
|
||||||
@ echo "BLENDFILES_SUFFIX :" $(BLENDFILES_SUFFIX)
|
@ echo "RECIPE_RENDERS_LIST :" $(RECIPE_RENDERS_LIST)
|
||||||
@ echo "TARGET : $(TARGET)"
|
@ echo "TARGET : $(TARGET)"
|
||||||
@ echo "TEXTURESETS : $(TEXTURESETS)"
|
@ echo "TEXTURESETS : $(TEXTURESETS)"
|
||||||
|
|
||||||
|
$(RENDERS): $(TEXTURESET_FOLDER)/%
|
||||||
@ echo "Prerequisite :" $<
|
@ echo "Prerequisite :" $<
|
||||||
@ pngset=`cat $<`;\
|
@ pngset=`cat $<`;\
|
||||||
echo "pngset :" $$pngset ;\
|
echo "pngset :" $$pngset ;\
|
||||||
|
|
Loading…
Reference in a new issue