Textures_factory/global-config.mk

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# sbsar files generation part
export SBS_DIR=example/sbs
export SBSAR_DIR=build/sbsar
# executables used
export MAKESBSAR=sbscooker --quiet --output-name {inputName} --includes "/opt/Allegorithmic/Substance_Automation_Toolkit/resources/packages/" --includes "$(SBS_DIR)/utilities/"
export GETPRESET=sbsmutator info --print-presets
export GETOUTPUT=sbsmutator info --print-outputs
export SBSRENDER=sbsrender
# texturesets files
export TEXTURESET_FOLDER := build/texturesets
# texture names possible
export TEXTURES_NAMES := basecolor|normal|metallic|roughness|opacity|height
# png files folders
export PNG1024_DIR := build/png_1024
export PNG512_DIR := build/png_512
export PNG256_DIR := build/png_256
# Blender related
export BLENDFILES_FOLDER := example/blenderfiles
export BLENDEREXEC := /opt/blender/blender
# Logo file
export LOGO := example/logo/YKtextures.png
# Destination preview folder
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export PREVIEW_FOLDER := build/previews
# Material list
export MATERIALLIST := example/material_list.json