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3td_Cave_Drip_01.ogg
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Adding more public domain sound
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2016-02-12 08:52:32 +01:00 |
3TD_Cave_Waterfall.ogg
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2016-02-12 08:52:32 +01:00 |
door_steam.wav
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door_steam_close.wav
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2016-02-12 08:52:32 +01:00 |
enem_crooked_att1.wav
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enem_crooked_att2.wav
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enem_crooked_dead1.wav
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enem_crooked_dead2.wav
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enem_crooked_hit1.wav
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enem_crooked_hit2.wav
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2016-02-12 08:52:32 +01:00 |
foot_steps_att_1.wav
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2016-02-12 08:52:32 +01:00 |
forest_amb.ogg
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2016-02-12 08:52:32 +01:00 |
sfx_chainsaw_active_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_chainsaw_active_2.wav
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sfx_chainsaw_end.wav
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2016-02-12 08:52:32 +01:00 |
sfx_chainsaw_idle_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_chainsaw_idle_2.wav
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2016-02-12 08:52:32 +01:00 |
sfx_chainsaw_idle_3.wav
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2016-02-12 08:52:32 +01:00 |
sfx_computer_bleep_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_explosion_1_temporary.wav
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2016-02-12 08:52:32 +01:00 |
sfx_fire_burning.wav
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2016-02-12 08:52:32 +01:00 |
sfx_freeze_gun_WIP.wav
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2016-02-12 08:52:32 +01:00 |
sfx_freezegun_fire_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_gunshot5.wav
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sfx_gunshot6.wav
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2016-02-12 08:52:32 +01:00 |
sfx_large_cell_blown.wav
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2016-02-12 08:52:32 +01:00 |
sfx_ricochet1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_ricochet2.wav
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2016-02-12 08:52:32 +01:00 |
sfx_ricochet3.wav
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2016-02-12 08:52:32 +01:00 |
sfx_ricochet4.wav
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2016-02-12 08:52:32 +01:00 |
sfx_rocket_launch_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_rocket_launch_2.wav
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2016-02-12 08:52:32 +01:00 |
sfx_shotgun_fire_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_shotgun_fire_2.wav
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2016-02-12 08:52:32 +01:00 |
sfx_shotgun_reload_2.wav
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2016-02-12 08:52:32 +01:00 |
sfx_tcell_blown.wav
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2016-02-12 08:52:32 +01:00 |
sfx_window_break_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_window_break_big_1.wav
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2016-02-12 08:52:32 +01:00 |
sfx_window_break_big_2.wav
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2016-02-12 08:52:32 +01:00 |
sfx_window_break_big_3.wav
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2016-02-12 08:52:32 +01:00 |
StreamLoop.ogg
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2016-02-12 08:52:32 +01:00 |
turbine01.wav
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2016-02-12 08:52:32 +01:00 |
turbine01_loop.wav
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2016-02-12 08:52:32 +01:00 |
waterfall1.ogg
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2016-02-12 08:52:32 +01:00 |