28 lines
568 B
GDScript
28 lines
568 B
GDScript
class_name CreatureOld
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# Main creature class
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#05. signals
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#06. enums
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#07. constants
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#08. exported variables
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#09. public variables
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#10. private variables
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var type: String
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var pseudonym: String
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var inventory = null
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#11. onready variables
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#12. optional built-in virtual _init method
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#13. built-in virtual _ready method
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#14. remaining built-in virtual methods
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#15. public methods
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func _init( p_pseudonym = "Creature", p_type = "creature" ):
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self.type = p_type
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self.pseudonym = p_pseudonym
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self.inventory = null
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func from_dict( _datas ):
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pass
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#16. private methods
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