10 lines
275 B
GDScript
10 lines
275 B
GDScript
extends Spatial
|
|
|
|
|
|
|
|
#func _ready():
|
|
#
|
|
# for child in self.get_children():
|
|
# if child is MeshInstance and not child.name == "water":
|
|
# child.get_surface_material(0).set_shader_param( "texture_albedo_noise/seed", child.translation.x+child.translation.y )
|
|
#
|