khanat-client/ressources/scripts/json_beautifier/json_beautifier.gd

129 lines
3.7 KiB
GDScript

###############################################################################
# JSON Beautifier #
# Copyright (C) 2018-2020 Michael Alexsander #
#-----------------------------------------------------------------------------#
# This Source Code Form is subject to the terms of the Mozilla Public #
# License, v. 2.0. If a copy of the MPL was not distributed with this #
# file, You can obtain one at http://mozilla.org/MPL/2.0/. #
###############################################################################
class_name JSONBeautifier
# Takes valid JSON (if invalid, it will return a error according with Godot's
# 'validade_json()' method) and a number of spaces for indentation (default is
# '0', in which it will use tabs instead), returning properly formatted JSON.
static func beautify_json(json: String, spaces := 0) -> String:
var error_message: String = validate_json(json)
if not error_message.empty():
return error_message
var indentation := ""
if spaces > 0:
for i in spaces:
indentation += " "
else:
indentation = "\t"
var quotation_start := -1
var char_position := 0
for i in json:
# Avoid formating inside strings.
if i == "\"":
if quotation_start == -1:
quotation_start = char_position
elif json[char_position - 1] != "\\":
quotation_start = -1
char_position += 1
continue
elif quotation_start != -1:
char_position += 1
continue
match i:
# Remove pre-existing formatting.
" ", "\n", "\t":
json[char_position] = ""
char_position -= 1
"{", "[", ",":
if json[char_position + 1] != "}" and\
json[char_position + 1] != "]":
json = json.insert(char_position + 1, "\n")
char_position += 1
"}", "]":
if json[char_position - 1] != "{" and\
json[char_position - 1] != "[":
json = json.insert(char_position, "\n")
char_position += 1
":":
json = json.insert(char_position + 1, " ")
char_position += 1
char_position += 1
for i in [["{", "}"], ["[", "]"]]:
var bracket_start: int = json.find(i[0])
while bracket_start != -1:
var bracket_end: int = json.find("\n", bracket_start)
var bracket_count := 0
while bracket_end != - 1:
if json[bracket_end - 1] == i[0]:
bracket_count += 1
elif json[bracket_end + 1] == i[1]:
bracket_count -= 1
# Move through the indentation to see if there is a match.
while json[bracket_end + 1] == indentation:
bracket_end += 1
if json[bracket_end + 1] == i[1]:
bracket_count -= 1
if bracket_count <= 0:
break
bracket_end = json.find("\n", bracket_end + 1)
# Skip one newline so the end bracket doesn't get indented.
bracket_end = json.rfind("\n", json.rfind("\n", bracket_end) - 1)
while bracket_end > bracket_start:
json = json.insert(bracket_end + 1, indentation)
bracket_end = json.rfind("\n", bracket_end - 1)
bracket_start = json.find(i[0], bracket_start + 1)
return json
# Takes valid JSON (if invalid, it will return a error according with Godot's
# 'validade_json()' method), returning JSON in a single line.
static func uglify_json(json: String) -> String:
var quotation_start := -1
var char_position := 0
for i in json:
# Avoid formating inside strings.
if i == "\"":
if quotation_start == -1:
quotation_start = char_position
elif json[char_position - 1] != "\\":
quotation_start = -1
char_position += 1
continue
elif quotation_start != -1:
char_position += 1
continue
if i == " " or i == "\n" or i == "\t":
json[char_position] = ""
char_position -= 1
char_position += 1
return json