[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/creatures/ra/basemesh_humanoid_animated.glb" type="PackedScene" id=1] [ext_resource path="res://assets/creatures/ra/basemesh_humanoid.material" type="Material" id=2] [node name="basemesh_humanoid_animated" instance=ExtResource( 1 )] [node name="body" parent="metarig/Skeleton" index="0"] material/0 = ExtResource( 2 ) [node name="AnimationPlayer" parent="." index="1"] autoplay = "idle"