[gd_scene load_steps=7 format=2] [ext_resource path="res://scenes/characters/character.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/creatures/creature_creation_menu.tscn" type="PackedScene" id=2] [ext_resource path="res://scenes/creatures/creatures_creation.gd" type="Script" id=3] [ext_resource path="res://assets/interfaces/creatures_creation/Material.material" type="Material" id=4] [sub_resource type="ArrayMesh" id=1] resource_name = "Cube" surfaces/0 = { "aabb": AABB( -4, -1, -4, 8.00001, 1.00001, 8 ), "array_data": PoolByteArray( 0, 0, 128, 64, 0, 0, 0, 0, 0, 0, 128, 192, 0, 0, 129, 0, 0, 127, 0, 127, 0, 57, 0, 56, 0, 0, 128, 64, 0, 0, 0, 0, 0, 0, 128, 192, 0, 127, 0, 0, 129, 0, 0, 127, 0, 57, 0, 56, 0, 0, 128, 64, 0, 0, 0, 0, 0, 0, 128, 192, 127, 0, 0, 0, 0, 127, 0, 127, 0, 57, 0, 56, 0, 0, 128, 64, 0, 0, 128, 191, 0, 0, 128, 192, 0, 129, 0, 0, 127, 0, 0, 127, 0, 54, 0, 56, 0, 0, 128, 64, 0, 0, 128, 191, 0, 0, 128, 192, 0, 0, 129, 0, 0, 127, 0, 127, 0, 54, 0, 56, 0, 0, 128, 64, 0, 0, 128, 191, 0, 0, 128, 192, 127, 0, 0, 0, 0, 127, 0, 127, 0, 54, 0, 56, 0, 0, 128, 64, 0, 0, 0, 0, 0, 0, 128, 64, 0, 0, 127, 0, 0, 127, 0, 127, 0, 57, 0, 52, 0, 0, 128, 64, 0, 0, 0, 0, 0, 0, 128, 64, 0, 127, 0, 0, 129, 0, 0, 127, 0, 57, 0, 52, 0, 0, 128, 64, 0, 0, 0, 0, 0, 0, 128, 64, 127, 0, 0, 0, 0, 127, 0, 127, 0, 57, 0, 52, 0, 0, 128, 64, 0, 0, 128, 191, 0, 0, 128, 64, 0, 129, 0, 0, 127, 0, 0, 127, 0, 54, 0, 52, 0, 0, 128, 64, 0, 0, 128, 191, 0, 0, 128, 64, 0, 0, 127, 0, 0, 127, 0, 127, 0, 54, 0, 52, 0, 0, 128, 64, 0, 0, 128, 191, 0, 0, 128, 64, 127, 0, 0, 0, 0, 127, 0, 127, 0, 54, 0, 52, 0, 0, 128, 192, 0, 0, 0, 0, 0, 0, 128, 192, 129, 0, 0, 0, 0, 127, 0, 127, 0, 57, 0, 58, 0, 0, 128, 192, 0, 0, 0, 0, 0, 0, 128, 192, 0, 0, 129, 0, 0, 127, 0, 127, 0, 57, 0, 58, 0, 0, 128, 192, 0, 0, 0, 0, 0, 0, 128, 192, 0, 127, 0, 0, 129, 0, 0, 127, 0, 59, 0, 56, 0, 0, 128, 192, 0, 0, 128, 191, 0, 0, 128, 192, 129, 0, 0, 0, 0, 127, 0, 127, 0, 54, 0, 58, 0, 0, 128, 192, 0, 0, 128, 191, 0, 0, 128, 192, 0, 129, 0, 0, 127, 0, 0, 127, 0, 48, 0, 56, 0, 0, 128, 192, 0, 0, 128, 191, 0, 0, 128, 192, 0, 0, 129, 0, 0, 127, 0, 127, 0, 54, 0, 58, 0, 0, 128, 192, 0, 0, 0, 0, 0, 0, 128, 64, 129, 0, 0, 0, 0, 127, 0, 127, 0, 57, 0, 60, 0, 0, 128, 192, 0, 0, 0, 0, 0, 0, 128, 64, 0, 0, 127, 0, 0, 127, 0, 127, 0, 57, 0, 0, 0, 0, 128, 192, 0, 0, 0, 0, 0, 0, 128, 64, 0, 127, 0, 0, 129, 0, 0, 127, 0, 59, 0, 52, 0, 0, 128, 192, 0, 0, 128, 191, 0, 0, 128, 64, 129, 0, 0, 0, 0, 127, 0, 127, 0, 54, 0, 60, 0, 0, 128, 192, 0, 0, 128, 191, 0, 0, 128, 64, 0, 129, 0, 0, 127, 0, 0, 127, 0, 48, 0, 52, 0, 0, 128, 192, 0, 0, 128, 191, 0, 0, 128, 64, 0, 0, 127, 0, 0, 127, 0, 127, 0, 54, 0, 0 ), "array_index_data": PoolByteArray( 1, 0, 20, 0, 14, 0, 1, 0, 7, 0, 20, 0, 10, 0, 19, 0, 6, 0, 10, 0, 23, 0, 19, 0, 21, 0, 12, 0, 18, 0, 21, 0, 15, 0, 12, 0, 16, 0, 9, 0, 3, 0, 16, 0, 22, 0, 9, 0, 5, 0, 8, 0, 2, 0, 5, 0, 11, 0, 8, 0, 17, 0, 0, 0, 13, 0, 17, 0, 4, 0, 0, 0 ), "blend_shape_data": [ ], "format": 97559, "index_count": 36, "material": ExtResource( 4 ), "primitive": 4, "skeleton_aabb": [ ], "vertex_count": 24 } [sub_resource type="ConcavePolygonShape" id=2] data = PoolVector3Array( 4, 0, -4, -4, 0, 4, -4, 0, -4, 4, 0, -4, 4, 0, 4, -4, 0, 4, 4, -1, 4, -4, 0, 4, 4, 0, 4, 4, -1, 4, -4, -1, 4, -4, 0, 4, -4, -1, 4, -4, 0, -4, -4, 0, 4, -4, -1, 4, -4, -1, -4, -4, 0, -4, -4, -1, -4, 4, -1, 4, 4, -1, -4, -4, -1, -4, -4, -1, 4, 4, -1, 4, 4, -1, -4, 4, 0, 4, 4, 0, -4, 4, -1, -4, 4, -1, 4, 4, 0, 4, -4, -1, -4, 4, 0, -4, -4, 0, -4, -4, -1, -4, 4, -1, -4, 4, 0, -4 ) [node name="creatures_creation" type="Spatial"] script = ExtResource( 3 ) [node name="creature_creation_menu" parent="." instance=ExtResource( 2 )] [node name="camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.732276, 0.862381, 2.81972 ) projection = 1 current = true size = 2.0 [node name="camera_head" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.2, 1.482, 2.82 ) projection = 1 size = 0.5 [node name="character" parent="." instance=ExtResource( 1 )] gravity = 0.0 [node name="directional_light" type="DirectionalLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.98872, 2.59328 ) light_specular = 0.1 [node name="root" type="Spatial" parent="."] visible = false [node name="Cube" type="MeshInstance" parent="root"] mesh = SubResource( 1 ) material/0 = null [node name="static_body" type="StaticBody" parent="root/Cube"] [node name="collision_shape" type="CollisionShape" parent="root/Cube/static_body"] shape = SubResource( 2 ) [node name="Light" type="Spatial" parent="root"] transform = Transform( -0.290865, 0.566393, 0.771101, -0.0551891, 0.794672, -0.604525, -0.955171, -0.218391, -0.199883, 4.07625, 5.90386, -1.00545 ) [node name="Camera" type="Spatial" parent="root"] transform = Transform( 0.685921, 0.651558, 0.324014, 0, 0.445271, -0.895396, -0.727676, 0.61417, 0.305421, 7.35889, 4.95831, 6.92579 ) [connection signal="choose_pressed" from="creature_creation_menu" to="." method="_on_creature_creation_menu_choose_pressed"] [connection signal="cloths_button_toggled" from="creature_creation_menu" to="." method="_on_creature_creation_menu_cloths_button_toggled"] [connection signal="load_pressed" from="creature_creation_menu" to="." method="_on_creature_creation_menu_load_pressed"] [connection signal="mouse_entered_ui" from="creature_creation_menu" to="." method="_on_creature_creation_menu_mouse_entered_ui"] [connection signal="mouse_exited_ui" from="creature_creation_menu" to="." method="_on_creature_creation_menu_mouse_exited_ui"] [connection signal="quit_pressed" from="creature_creation_menu" to="." method="_on_creature_creation_menu_quit_pressed"] [connection signal="save_pressed" from="creature_creation_menu" to="." method="_on_creature_creation_menu_save_pressed"] [connection signal="underwear_button_toggled" from="creature_creation_menu" to="." method="_on_creature_creation_menu_underwear_button_toggled"] [connection signal="updated" from="creature_creation_menu" to="." method="_on_creature_creation_menu_updated"] [connection signal="zoom_head_button_toggled" from="creature_creation_menu" to="." method="_on_creature_creation_menu_zoom_head_button_toggled"]