extends CreatureRoot #extends KinematicBody func _ready(): animation_walk = "_bip01_ca_female_march" animation_run = "_bip01_ca_female_run" animation_scan_loop = "_bip01_ca_female_scanne_loop" animation_teleport_loop = "_bip01_ca_female_teleporte_loop" func get_animation_idle(): return "_bip01_ca_female_idle"