# Khanat ## Launch Game ### Download Version Godot We use version GODOT : 3.3.3 wget https://downloads.tuxfamily.org/godotengine/3.3.3/Godot_v3.3.3-stable_x11.64.zip unzip Godot_v3.3.3-stable_x11.64.zip ### Clone our project Notice we use [git submodules](https://git-scm.com/book/en/v2/Git-Tools-Submodules) for this main repository, s you have to get them also. git clone --recurse-submodules https://git.khaganat.net/khaganat/mmorpg_khanat/khanat-client.git (cd khanat-client;git checkout develop) ### Launch Godot ./Godot_v3.3.3-stable_x11.64 khanat-client/project.godot ## Add/update your language Welcome to help us to improve our translation. We need clone our project. ### Create a new language * On Linux : Edit file : khanat-client/locale/locale.sh (You need add in section [# LIST LANGUAGE] your locale) After launch this script : bash khanat-client/locale/locale.sh ### Edit your local khanat-client/locale/.po" ) ### Push your update To send your update, could you please create a branch and send us this branch? ### Git sub modules This repository uses [submodule to git](https://git-scm.com/book/fr/v2/Utilitaires-Git-Sous-modules) : - when updating the repository after merging, you will have to pass these commands to be sure you will get the submodules downloaded and updated. From your repository folder and in a branch where the submodules are being used, pass : - `git submodule init` - `git submodule update` - you can pass the two in one : `git submodule update --init`