EDIT suppression de fichier oublié d'un ancien test.
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1 changed files with 0 additions and 44 deletions
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://ressources/scripts/player/camera/aim_target.gd" type="Script" id=1]
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[ext_resource path="res://ressources/scripts/player/camera/spring_arm.gd" type="Script" id=2]
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[ext_resource path="res://ressources/scripts/player/camera/camera_rig.gd" type="Script" id=3]
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[ext_resource path="res://ressources/scripts/state_machine/state_machine.gd" type="Script" id=4]
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[ext_resource path="res://ressources/scripts/player/camera/states/camera.gd" type="Script" id=5]
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[ext_resource path="res://ressources/scripts/player/camera/states/default.gd" type="Script" id=6]
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[ext_resource path="res://ressources/scripts/player/camera/states/aim.gd" type="Script" id=7]
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[ext_resource path="res://assets/interfaces/reticle.png" type="Texture" id=8]
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[node name="camera_rig" type="Spatial"]
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script = ExtResource( 3 )
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[node name="interpolated_camera" type="InterpolatedCamera" parent="."]
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target = NodePath("../../spring_arm/camera_target")
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speed = 7.0
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[node name="aim_ray" type="RayCast" parent="interpolated_camera"]
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[node name="spring_arm" type="SpringArm" parent="."]
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spring_length = 4.5
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script = ExtResource( 2 )
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[node name="camera_target" type="Position3D" parent="spring_arm"]
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[node name="aim_target" type="Sprite3D" parent="."]
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texture = ExtResource( 8 )
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script = ExtResource( 1 )
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[node name="state_machine" type="Node" parent="."]
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script = ExtResource( 4 )
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initial_state = NodePath("camera/default")
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[node name="camera" type="Node" parent="state_machine"]
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script = ExtResource( 5 )
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[node name="default" type="Node" parent="state_machine/camera"]
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script = ExtResource( 6 )
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[node name="aim" type="Node" parent="state_machine/camera"]
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script = ExtResource( 7 )
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[node name="tween" type="Tween" parent="state_machine/camera/aim"]
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