119 lines
2 KiB
Bash
119 lines
2 KiB
Bash
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#!/bin/bash
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declare DEBUG=0
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declare HELP=0
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declare EDITOR=0
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declare WORKDIR="$(dirname $(readlink -f $0))"
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declare GODOT_SRC="https://downloads.tuxfamily.org/godotengine/3.4.2/Godot_v3.4.2-stable_x11.64.zip"
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declare OUTZIP="$WORKDIR/Godot.zip"
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declare OPTION=""
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function msg_debug()
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{
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if [ $DEBUG -ne 0 ]
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then
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echo "### DEBUG : $*" >&2
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fi
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}
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function msg_info()
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{
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echo "--- INFO : $*" >&2
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}
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function msg_error()
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{
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echo "*** ERROR : $*" >&2
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}
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function download()
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{
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local package="$1"
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local out="$2"
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if [ -f $2 ]
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then
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return 0
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fi
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which curl 1>/dev/null 2>/dev/null
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if [ $? -eq 0 ]
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then
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curl -o $out $package
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if [ $? -eq 0 ]
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then
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msg_info "Package GODOT downloaded"
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return 0
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fi
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fi
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which wget 1>/dev/null 2>/dev/null
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if [ $? -eq 0 ]
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then
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wget https://downloads.tuxfamily.org/godotengine/3.4.2/Godot_v3.4.2-stable_x11.64.zip -O $out
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if [ $? -eq 0 ]
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then
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msg_info "Package GODOT downloaded"
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return 0
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fi
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fi
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msg_error "Impossible to download"
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exit 2
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}
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function extract()
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{
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local compressed_file="$1"
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which unzip 1>/dev/null 2>/dev/null
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if [ $? -eq 0 ]
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then
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unzip -u $compressed_file -d $WORKDIR 1>&2
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if [ $? -eq 0 ]
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then
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msg_info "Uncompressed GODOT"
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unzip -Z1 $compressed_file
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return 0
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fi
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fi
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msg_error "Impossible to extract"
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exit 2
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}
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while getopts hdeo:s: flag
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do
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case "${flag}" in
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h) HELP=1;;
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d) DEBUG=1;;
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e) EDITOR=1;;
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o) OUTZIP=${OPTARG};;
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s) GODOT_SRC=${OPTARG};;
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*) HELP=1;;
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esac
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done
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if [[ $HELP -ne 0 ]]
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then
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cat << EOF
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$(basename $0) [Option] : Donwload Launch Godot
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Option:
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-h : Show help
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-d : Show debug message
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-e : Start Godot in editor mode
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EOF
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exit 1
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fi
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msg_info "Start"
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msg_debug "WORKDIR:$WORKDIR OUTZIP:$OUTZIP GODOT_SRC:$GODOT_SRC"
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download "$GODOT_SRC" "$OUTZIP"
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EXE=$(extract "$OUTZIP")
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msg_info "Prg:$EXE"
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if [ $EDITOR -ne 0 ]
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then
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OPTION="$OPTION -e"
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fi
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$WORKDIR/$EXE $OPTION
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msg_info "End"
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