78 lines
2.5 KiB
Python
78 lines
2.5 KiB
Python
#!/usr/bin/python
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#
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# \file directories.py
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# \brief Directories configuration
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# \date 2010-08-27 17:13GMT
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# \author Jan Boon (Kaetemi)
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# \date 2001-2005
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# \author Nevrax
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# Python port of game data build pipeline.
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# Directories configuration.
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#
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# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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# Copyright (C) 2010 Winch Gate Property Limited
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# *** COMMON NAMES AND PATHS ***
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CommonName = "leveldesign"
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CommonPath = "common/" + CommonName
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# *** DIRECT SOURCE DIRECTORIES ***
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# Copy dir directories
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CopyDirectSourceDirectories = [ ]
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CopyDirectSourceFiles = [ ]
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# *** SOURCE DIRECTORIES IN LEVELDESIGN ***
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CopyLeveldesignSourceDirectories = [ ]
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CopyLeveldesignSourceFiles = [ ]
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CopyLeveldesignSourceFiles += [ "game_element/anim/mode2animset.string_array" ]
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CopyLeveldesignSourceFiles += [ "game_elem/sheet_id.bin" ]
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CopyLeveldesignWorldSourceDirectories = [ ]
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CopyLeveldesignWorldSourceFiles = [ ]
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CopyLeveldesignWorldSourceFiles += [ "static_fame.txt" ]
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CopyLeveldesignDfnSourceDirectories = [ ]
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CopyLeveldesignDfnSourceFiles = [ ]
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CopyLeveldesignDfnSourceFiles += [ "game_elem/_creature/_creature_3d_eyes_color.typ" ]
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CopyLeveldesignDfnSourceFiles += [ "game_elem/_creature/_creature_3d_hair_color.typ" ]
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CopyLeveldesignDfnSourceFiles += [ "basics/string.typ" ]
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CopyLeveldesignDfnSourceFiles += [ "game_elem/_anim/string_array.dfn" ]
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# *** SOURCE DIRECTORIES IN THE DATABASE ***
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# Copy dir directories
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CopyDatabaseSourceDirectories = [ ]
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CopyDatabaseSourceFiles = [ ]
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# *** BUILD DIRECTORIES ***
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# Sheets
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SheetsBuildDirectory = CommonPath + "/sheets"
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VisualSlotTabBuildDirectory = CommonPath + "/visual_slot_tab"
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# *** INSTALL DIRECTORIES IN THE CLIENT DATA ***
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# Stuff
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CopyInstallDirectory = CommonName
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# Sheets
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SheetsInstallDirectory = "packedsheets"
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