khanat-ressources-NeL/leveldesign/DFN/game_elem/_anim/automaton_other_states.dfn
2013-07-24 21:45:31 +02:00

32 lines
1.9 KiB
XML

<?xml version="1.0"?>
<DFN Revision="$Revision: 1.3 $" State="modified">
<!-- Use -->
<ELEMENT Name="use_init" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="use_begin" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="use_loop" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="use_end" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="use_post_end" Type="Dfn" Filename="automaton_state.dfn"/>
<!-- Loot -->
<ELEMENT Name="loot_init" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="loot_begin" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="loot_loop" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="loot_end" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="loot_post_end" Type="Dfn" Filename="automaton_state.dfn"/>
<!-- Prospect -->
<ELEMENT Name="prospecting_init" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="prospecting_begin" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="prospecting_loop" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="prospecting_end" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="prospecting_post_end" Type="Dfn" Filename="automaton_state.dfn"/>
<!-- Care -->
<ELEMENT Name="care_init" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="care_begin" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="care_loop" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="care_end" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="care_post_end" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="sit_end" Type="Dfn" Filename="automaton_state.dfn"/>
<ELEMENT Name="emote" Type="Dfn" Filename="automaton_state.dfn"/>
<LOG>Fri May 30 16:30:00 2003 (puzin)</LOG>
</DFN>