khanat-ressources-NeL/leveldesign/game_element/sitem/handled_item/bib_broom.sitem
2016-01-30 15:58:12 +01:00

37 lines
1.1 KiB
XML

<?xml version="1.0"?>
<FORM Revision="$Revision: 1.0 $" State="modified">
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="bib_broom"/>
<ATOM Name="origin" Value="fyros"/>
<ATOM Name="family" Value="handled item"/>
<STRUCT Name="EquipmentInfo">
<ARRAY Name="EquipmentSlots">
<ATOM Name="two_hands" Value="Two Hands"/>
</ARRAY>
</STRUCT>
<ATOM Name="Bulk" Value="10"/>
<ATOM Name="Saleable" Value="false"/>
<ATOM Name="Time to Equip In Ticks" Value="1"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="broom.shape"/>
<ATOM Name="icon" Value="MW_staff.tga"/>
<ATOM Name="icon background" Value="BK_fyros.tga"/>
<ATOM Name="anim_set" Value="2HLance"/>
<STRUCT Name="fx">
<ARRAY Name="StaticFXs">
<STRUCT>
<ATOM Name="Name" Value="bib_broom.ps"/>
<ATOM Name="Bone" Value="box_arme"/>
</STRUCT>
</ARRAY>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>