khanat-ressources-NeL/translation/history/wk_diff_5814AE2C.uxt

937 lines
36 KiB
Text

// DIFF CHANGED 197
// Player stats
/* OLD VALUE : [Hit Points] */
// HASH_VALUE AE47EC76ED76A88F
// INDEX 0
scoreHitPoints [Trauma]
// DIFF CHANGED 198
/* OLD VALUE : [Sap] */
// HASH_VALUE 6818243C6CD894D8
// INDEX 1
scoreSap [Oblivion]
// DIFF CHANGED 199
/* OLD VALUE : [Stamina] */
// HASH_VALUE 6C5814406C581440
// INDEX 2
scoreStamina [Pain]
// DIFF CHANGED 657
/* OLD VALUE : [Stamina Cost:] */
// HASH_VALUE 5DD847539F93334D
// INDEX 3
uiComStaminaCost [Pain Cost:]
// DIFF CHANGED 690
/* OLD VALUE : [STAMINA COST] */
// HASH_VALUE 49F2E4467F0EEBF8
// INDEX 4
uiStaminaCost [PAIN COST]
// DIFF CHANGED 1308
// Stats
/* OLD VALUE : [Life] */
// HASH_VALUE AE47EC76ED76A88F
// INDEX 5
uiLife [Trauma]
// DIFF CHANGED 1309
/* OLD VALUE : [Sap] */
// HASH_VALUE 6818243C6CD894D8
// INDEX 6
uiSap [Oblivion]
// DIFF CHANGED 1310
/* OLD VALUE : [Stamina] */
// HASH_VALUE 6C5814406C581440
// INDEX 7
uiStamina [Pain]
// DIFF CHANGED 1316
/* OLD VALUE : [SAP DISPLAY] */
// HASH_VALUE 5CB434DEE214AC8C
// INDEX 8
uiSapBarDisplay [Oblivion DISPLAY]
// DIFF CHANGED 1317
/* OLD VALUE : [STAMINA DISPLAY] */
// HASH_VALUE 60D44C1099D2D8E0
// INDEX 9
uiStaBarDisplay [Pain DISPLAY]
// DIFF CHANGED 1322
/* OLD VALUE : [Hit Points Max] */
// HASH_VALUE 6A736442A4330483
// INDEX 10
uiHpMax [Trauma Max]
// DIFF CHANGED 1323
/* OLD VALUE : [Hit Points Reg] */
// HASH_VALUE 66B33446E533C087
// INDEX 11
uiHpReg [Trauma Reg]
// DIFF CHANGED 1324
/* OLD VALUE : [Stamina Max] */
// HASH_VALUE 6C5814407858D480
// INDEX 12
uiStaMax [Pain Max]
// DIFF CHANGED 1325
/* OLD VALUE : [Stamina Reg] */
// HASH_VALUE 6C58144064582480
// INDEX 13
uiStaReg [Pain Reg]
// DIFF CHANGED 1326
/* OLD VALUE : [Sap Max] */
// HASH_VALUE 6D98EC34AEC8085B
// INDEX 14
uiSapMax [Oblivion Max]
// DIFF CHANGED 1327
/* OLD VALUE : [Sap Reg] */
// HASH_VALUE 28D8003469081C5B
// INDEX 15
uiSapReg [Oblivion Reg]
// DIFF CHANGED 1334
/* OLD VALUE : [Kami] */
// HASH_VALUE 6C5884AC6C5884AC
// INDEX 16
uiFameKami [khan]
// DIFF CHANGED 1335
/* OLD VALUE : [Karavan] */
// HASH_VALUE 6C58842C6C58842C
// INDEX 17
uiFameKaravan [Khan]
// DIFF CHANGED 1336
/* OLD VALUE : [Tryton] */
// HASH_VALUE 6C5884AC6C5884AC
// INDEX 18
uiFameTryton [khan]
// DIFF CHANGED 1339
/* OLD VALUE : [Tryker] */
// HASH_VALUE A816E47B5F96F07C
// INDEX 19
uiFameTryker [Child]
// DIFF CHANGED 1342
/* OLD VALUE : [Marauder] */
// HASH_VALUE D976346662769C8C
// INDEX 20
uiFameMarauders [PvP]
// DIFF CHANGED 1349
/* OLD VALUE : [Kami] */
// HASH_VALUE 6C58842C6C58842C
// INDEX 21
uiFameAllegiance2 [Khan]
// DIFF CHANGED 1350
/* OLD VALUE : [Karavan] */
// HASH_VALUE 6C58842C6C58842C
// INDEX 22
uiFameAllegiance3 [Khan]
// DIFF CHANGED 1353
/* OLD VALUE : [Tryker] */
// HASH_VALUE A816E47B5F96F07C
// INDEX 23
uiFameAllegiance6 [Child]
// DIFF CHANGED 1528
// Stats
/* OLD VALUE : [@{6F6F}HP@{FFFF},
hit points measure the amount of damage a character can take before going into a coma.] */
// HASH_VALUE F3E4A7F829A3EE37
// INDEX 24
uiHPDesc [@{6F6F}Trauma@{FFFF}, \n
Trauma measure the amount of damage a character can take before going into a coma.]
// DIFF CHANGED 1529
/* OLD VALUE : [@{6F6F}Stamina@{FFFF},
used by physical combat actions, stamina measures a character's current state of fatigue.] */
// HASH_VALUE A603379B68415201
// INDEX 25
uiStaDesc [@{6F6F}Pain@{FFFF}, \n
used by physical combat actions, pain measures a character's current state of fatigue.]
// DIFF CHANGED 1530
/* OLD VALUE : [@{6F6F}Sap@{FFFF},
the energy that allows a character to channel magical power.] */
// HASH_VALUE 6C6FBEC690CEC6B1
// INDEX 26
uiSapDesc [@{6F6F}Oblivion@{FFFF}, \n
the energy that allows a character to channel magical power.]
// DIFF CHANGED 1532
/* OLD VALUE : [@{6F6F}Constitution@{FFFF},
measure the character's ability to engage in long-term periods of strenuous physical activity.] */
// HASH_VALUE EC517A269E89D347
// INDEX 27
uiConsDesc [@{6F6F}Trauma@{FFFF}, \n
measure the character's ability to engage in long-term periods of strenuous physical activity.]
// DIFF CHANGED 1533
/* OLD VALUE : [@{6F6F}Intelligence@{FFFF},
a measure of how well a character can focus their mental abilities.] */
// HASH_VALUE D8061242FFD9FADD
// INDEX 28
uiIntDesc [@{6F6F}Oblivion@{FFFF}, \n
a measure of how well a character can focus their mental abilities.]
// DIFF CHANGED 1534
/* OLD VALUE : [@{6F6F}Strength@{FFFF},
statistic measures the physical strength a character possess.] */
// HASH_VALUE DA78714A154C6962
// INDEX 29
uiStrDesc [@{6F6F}Pain@{FFFF}, \n
statistic measures the physical strength a character possess.]
// DIFF CHANGED 1542
/* OLD VALUE : [Constitution] */
// HASH_VALUE AE47EC76ED76A88F
// INDEX 30
uiCarac_HpMax [Trauma]
// DIFF CHANGED 1544
/* OLD VALUE : [Strength] */
// HASH_VALUE 6C5814406C581440
// INDEX 31
uiCarac_StaMax [Pain]
// DIFF CHANGED 1546
/* OLD VALUE : [Intelligence] */
// HASH_VALUE 6818243C6CD894D8
// INDEX 32
uiCarac_SapMax [Oblivion]
// DIFF CHANGED 1550
/* OLD VALUE : [Constitution] */
// HASH_VALUE AE47EC76ED76A88F
// INDEX 33
uiCaracId0 [Trauma]
// DIFF CHANGED 1552
/* OLD VALUE : [Intelligence] */
// HASH_VALUE 6818243C6CD894D8
// INDEX 34
uiCaracId2 [Oblivion]
// DIFF CHANGED 1554
/* OLD VALUE : [Strength] */
// HASH_VALUE 6C5814406C581440
// INDEX 35
uiCaracId4 [Pain]
// DIFF CHANGED 1988
/* OLD VALUE : [SAP COST] */
// HASH_VALUE 8940C00BCBB10744
// INDEX 36
uiMagicEditSapCost [OBLIVION COST]
// DIFF CHANGED 1990
/* OLD VALUE : [Warning! Not Enough Sap!] */
// HASH_VALUE 5B9900621938B4F9
// INDEX 37
uiMagicEditNotEnoughSap [Warning! Not Enough Oblivion!]
// DIFF CHANGED 1994
/* OLD VALUE : [Sap Cost: ] */
// HASH_VALUE F08904140ED2CA8D
// INDEX 38
uiSpellSelectSapCost [Oblivion Cost: ]
// DIFF CHANGED 2363
/* OLD VALUE : [@{FFF9}HP Bonus:@{T16}@{2F2F}%val
] */
// HASH_VALUE B05DD0D3CD639285
// INDEX 39
uihelpItemHpBonus [@{FFF9}Trauma Bonus:@{T16}@{2F2F}%val\n
]
// DIFF CHANGED 2364
/* OLD VALUE : [@{FFF9}HP Penalty:@{T16}@{F44F}%val
] */
// HASH_VALUE B1BBD4A8DB0ABED6
// INDEX 40
uihelpItemHpMalus [@{FFF9}Trauma Penalty:@{T16}@{F44F}%val\n
]
// DIFF CHANGED 2365
/* OLD VALUE : [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val
] */
// HASH_VALUE 331A386ACCAAFBD8
// INDEX 41
uihelpItemSapBonus [@{FFF9}Oblivion Bonus:@{T16}@{2F2F}%val\n
]
// DIFF CHANGED 2366
/* OLD VALUE : [@{FFF9}Sap Penalty:@{T16}@{F44F}%val
] */
// HASH_VALUE 636818E49FBFFBCE
// INDEX 42
uihelpItemSapMalus [@{FFF9}Oblivion Penalty:@{T16}@{F44F}%val\n
]
// DIFF CHANGED 2367
/* OLD VALUE : [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val
] */
// HASH_VALUE 8A37ECCA19F77E0E
// INDEX 43
uihelpItemStaBonus [@{FFF9}Pain Bonus:@{T16}@{2F2F}%val\n
]
// DIFF CHANGED 2368
/* OLD VALUE : [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val
] */
// HASH_VALUE 5D4CECC049455E88
// INDEX 44
uihelpItemStaMalus [@{FFF9}Pain Penalty:@{T16}@{F44F}%val\n
]
// DIFF CHANGED 2384
/* OLD VALUE : [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] */
// HASH_VALUE C97275A8D9318CD6
// INDEX 45
uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own Trauma).]
// DIFF CHANGED 2406
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
@{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus
@{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%
@{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash
@{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt
@{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce
%buffs%special_effects%desc%custom_text] */
// HASH_VALUE DD3DFB625C708C8A
// INDEX 46
uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
\n
@{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n
@{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n
@{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n
@{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n
@{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n
%buffs%special_effects%desc%custom_text]
// DIFF CHANGED 2407
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
@{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
@{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype
@{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)
@{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed
@{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry
@{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge
@{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus
%magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] */
// HASH_VALUE 6BDBBED72697C632
// INDEX 47
uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
@{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
\n
@{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n
@{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n
@{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n
@{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n
@{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n
@{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n
%magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment]
// DIFF CHANGED 2408
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
@{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
@{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)
@{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed
@{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry
@{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge
@{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus
%magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] */
// HASH_VALUE 0E4EDA3D9B4ABE91
// INDEX 48
uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
@{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
\n
@{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n
@{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n
@{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n
@{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n
@{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n
%magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment]
// DIFF CHANGED 2409
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill
%cansell
@{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine
@{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype
@{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)
@{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed
@{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range
@{FFFF}%desc] */
// HASH_VALUE 7F06E63F5E7F2630
// INDEX 49
uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n
%cansell\n
\n
@{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n
@{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n
@{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n
@{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n
@{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n
\n
@{FFFF}%desc]
// DIFF CHANGED 2426
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
@{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus
@{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%
@{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash
@{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt
@{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce
%buffs%special_effects%desc%custom_text] */
// HASH_VALUE 602842751E4E8E29
// INDEX 50
uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
\n
@{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n
@{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n
@{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n
@{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n
@{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n
@{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n
@{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n
@{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n
%buffs%special_effects%desc%custom_text]
// DIFF CHANGED 2427
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
@{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
%buffs
%special_effects
@{FFFF}%desc%custom_text] */
// HASH_VALUE 706D8AAA133F396F
// INDEX 51
uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
@{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
%buffs\n
%special_effects\n
\n
@{FFFF}%desc%custom_text]
// DIFF CHANGED 2428
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
%buffs
%special_effects
@{FFFF}%desc%custom_text] */
// HASH_VALUE 7118B7469ADC653B
// INDEX 52
uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
%buffs\n
%special_effects\n
\n
@{FFFF}%desc%custom_text]
// DIFF CHANGED 2429
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill
%cansell
@{FFF9}Command Range:@{T12}@{FFFF}%cmdrange
@{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker
@{FFFF}%desc%custom_text] */
// HASH_VALUE E8E9373DF6D2BC9E
// INDEX 53
uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
@{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n
%cansell\n
@{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n
@{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n
\n
@{FFFF}%desc%custom_text]
// DIFF CHANGED 2430
/* OLD VALUE : [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin
@{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk
@{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax
%cansell
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2
%magic_protection%magic_resistance%buffs%desc%custom_text] */
// HASH_VALUE AAC78B2A191C80C5
// INDEX 54
uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n
@{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n
@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n
@{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n
@{FFF9}@{HuittInfoHP}Trauma:@{H}@{T10}@{FFFF}%hp/%hpmax\n
%cansell\n
@{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n
\n
%magic_protection%magic_resistance%buffs%desc%custom_text]
// DIFF CHANGED 2445
/* OLD VALUE : [@{FFF9}Action Name:@{T14}@{FFFF}%name
@{FFF9}Action Cost:@{T14}@{FFFF}%cost
@{FFF9}Action Credit:@{T14}@{FFFF}%credit
@{FFF9}Usable With:@{T14}@{FFFF}%wcomp
%compostartThese stats depend on your equipped weapon.
@{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%
@{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost
@{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost
@{FFFF}%desc%req] */
// HASH_VALUE F0C6A9FFE1E259FD
// INDEX 55
uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n
@{FFF9}Action Cost:@{T14}@{FFFF}%cost\n
@{FFF9}Action Credit:@{T14}@{FFFF}%credit\n
@{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n
\n
%compostartThese stats depend on your equipped weapon.\n
@{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n
@{FFF9}pain Cost:@{T20}@{FFFF}%energy_cost\n
@{FFF9}Trauma Cost:@{T20}@{FFFF}%hp_cost\n
@{FFFF}%desc%req]
// DIFF CHANGED 2446
/* OLD VALUE : [@{FFF9}Action Name:@{T14}@{FFFF}%name
@{FFF9}Action Cost:@{T14}@{FFFF}%cost
@{FFF9}Action Credit:@{T14}@{FFFF}%credit
@{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl
%magicresist
%compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%
@{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.
@{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost
@{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost
@{FFF9}Range:@{T16}@{FFFF}%range
@{FFFF}%desc%req] */
// HASH_VALUE 4422DD827366E89F
// INDEX 56
uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n
@{FFF9}Action Cost:@{T14}@{FFFF}%cost\n
@{FFF9}Action Credit:@{T14}@{FFFF}%credit\n
@{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n
%magicresist\n
%compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n
@{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n
@{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n
@{FFF9}Trauma Cost:@{T16}@{FFFF}%hp_cost\n
@{FFF9}Range:@{T16}@{FFFF}%range\n
@{FFFF}%desc%req]
// DIFF CHANGED 2470
/* OLD VALUE : [@{FFF9}Level:@{T14}@{FFFF}%lvl
@{FFF9}Lost hit points:@{T14}@{FFFF}%hp
@{FFF9}Lost stamina:@{T14}@{FFFF}%sta
@{FFF9}Lost sap:@{T14}@{FFFF}%sap
@{FFF9}Lost skills:@{T14}@{FFFF}%skill
] */
// HASH_VALUE 23B6EB7EA50E56A8
// INDEX 57
uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n
@{FFF9}Lost trauma:@{T14}@{FFFF}%hp\n
@{FFF9}Lost pain:@{T14}@{FFFF}%sta\n
@{FFF9}Lost Oblivion:@{T14}@{FFFF}%sap\n
@{FFF9}Lost skills:@{T14}@{FFFF}%skill\n
]
// DIFF CHANGED 2890
/* OLD VALUE : [Hit Points] */
// HASH_VALUE AE47EC76ED76A88F
// INDEX 58
uiSumHp [Trauma]
// DIFF CHANGED 2891
/* OLD VALUE : [Stamina] */
// HASH_VALUE 6C5814406C581440
// INDEX 59
uiSumSta [Pain]
// DIFF CHANGED 2892
/* OLD VALUE : [Sap] */
// HASH_VALUE 6818243C6CD894D8
// INDEX 60
uiSumSap [Oblivion]
// DIFF CHANGED 3102
/* OLD VALUE : [HP] */
// HASH_VALUE AE47EC76ED76A88F
// INDEX 61
uiHP [Trauma]
// DIFF CHANGED 3133
/* OLD VALUE : [Stamina] */
// HASH_VALUE 6C5814406C581440
// INDEX 62
uiSTA [Pain]
// DIFF CHANGED 3134
/* OLD VALUE : [Show the character stamina bar above the character] */
// HASH_VALUE 4B02C50035F5992D
// INDEX 63
uittSTA [Show the character pain bar above the character]
// DIFF CHANGED 3135
/* OLD VALUE : [Sap] */
// HASH_VALUE 6818243C6CD894D8
// INDEX 64
uiSAP [Oblivion]
// DIFF CHANGED 3136
/* OLD VALUE : [Show the character sap bar above the character] */
// HASH_VALUE CFB7527B0DD6D51C
// INDEX 65
uittSAP [Show the character oblivion bar above the character]
// DIFF CHANGED 3286
/* OLD VALUE : [Life: %v/%m] */
// HASH_VALUE D0630C1383073F5B
// INDEX 66
uittPlayerLifeFormat [Trauma: %v/%m]
// DIFF CHANGED 3287
/* OLD VALUE : [Stamina: %v/%m] */
// HASH_VALUE 82766608CC2FB3E5
// INDEX 67
uittPlayerStaminaFormat [Pain: %v/%m]
// DIFF CHANGED 3288
/* OLD VALUE : [Sap: %v/%m] */
// HASH_VALUE 5F154E0B94A6AB33
// INDEX 68
uittPlayerSapFormat [Oblivion: %v/%m]
// DIFF CHANGED 3306
/* OLD VALUE : [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] */
// HASH_VALUE 5B09288E0AC40520
// INDEX 69
uittSatiety [Red: Trauma; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.]
// DIFF CHANGED 4008
/* OLD VALUE : [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.
Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] */
// HASH_VALUE 4D45CB7CE3470B29
// INDEX 70
uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Oblivion@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n
Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.]
// DIFF CHANGED 4009
/* OLD VALUE : [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.
Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] */
// HASH_VALUE C6002790F7B093C1
// INDEX 71
uiItemConsumableEffectSapAura [An @{2F2F}Aura of Oblivion@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n
Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.]
// DIFF CHANGED 4010
/* OLD VALUE : [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.
Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] */
// HASH_VALUE E958DCB59AF51AD6
// INDEX 72
uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Trauma@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n
Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.]
// DIFF CHANGED 4063
/* OLD VALUE : [You are @{6F6F}Sitting@{FFFF}.
While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.
Click to stand up.] */
// HASH_VALUE 09FEBA4E87D93FCE
// INDEX 73
uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n
While you are sitting down, your trauma, pain, oblivion and focus regenerate twice as fast.\n
Click to stand up.]
// DIFF CHANGED 4065
/* OLD VALUE : [You are @{6F6F}Standing@{FFFF}.
Sitting regenerates your hit points, stamina, sap and focus twice as fast.
Click to sit down.] */
// HASH_VALUE 4239A688409201E9
// INDEX 74
uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n
Sitting regenerates your trauma, pain, oblivion and focus twice as fast.\n
Click to sit down.]
// DIFF CHANGED 4113
/* OLD VALUE : [@{6F6F}Hit Points@{FFFF} %n
When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] */
// HASH_VALUE 181687445C7E8698
// INDEX 75
uittIdentityHP [@{6F6F}Trauma@{FFFF} %n\n
When your Trauma reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.]
// DIFF CHANGED 4114
/* OLD VALUE : [@{6F6F}Sap@{FFFF} %n
When your level of sap is too low, you cannot cast spells.] */
// HASH_VALUE 443F972BC7ECC55E
// INDEX 76
uittIdentitySap [@{6F6F}Oblivion@{FFFF} %n\n
When your level of oblivion is too low, you cannot cast spells.]
// DIFF CHANGED 4115
/* OLD VALUE : [@{6F6F}Stamina@{FFFF} %n
When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] */
// HASH_VALUE 4634C83F348BAF85
// INDEX 77
uittIdentitySta [@{6F6F}Pain@{FFFF} %n\n
When your level of pain is too low, you cannot carry out special attacks any longer and must make do with the default attack until your pain is regenerated.]
// DIFF CHANGED 4117
/* OLD VALUE : [@{6F6F}HP Regeneration@{FFFF}: %n
Hit Points regenerated every 10 seconds.] */
// HASH_VALUE 1270038E4C809B13
// INDEX 78
uittIdentityHPReg [@{6F6F}Trauma Regeneration@{FFFF}: %n\n
Trauma regenerated every 10 seconds.]
// DIFF CHANGED 4118
/* OLD VALUE : [@{6F6F}Sap Regeneration@{FFFF}: %n
Sap regenerated every 10 seconds.] */
// HASH_VALUE 6196B6532F18170B
// INDEX 79
uittIdentitySapReg [@{6F6F}Oblivion Regeneration@{FFFF}: %n\n
Oblivion regenerated every 10 seconds.]
// DIFF CHANGED 4119
/* OLD VALUE : [@{6F6F}Stamina Regeneration@{FFFF}: %n
Stamina regenerated every 10 seconds.] */
// HASH_VALUE 5B4EE4C57FA477BA
// INDEX 80
uittIdentityStaReg [@{6F6F}Pain Regeneration@{FFFF}: %n\n
Pain regenerated every 10 seconds.]
// DIFF CHANGED 4121
/* OLD VALUE : [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] */
// HASH_VALUE 03F50E1416319F29
// INDEX 81
uittIdentityCons [Determines the maximum value of your @{6F6F}Trauma@{FFFF}]
// DIFF CHANGED 4122
/* OLD VALUE : [Determines the maximum value of your @{6F6F}Sap@{FFFF}] */
// HASH_VALUE C0BE47E613E1331E
// INDEX 82
uittIdentityInt [Determines the maximum value of your @{6F6F}Oblivion@{FFFF}]
// DIFF CHANGED 4123
/* OLD VALUE : [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] */
// HASH_VALUE B655766AC3245B25
// INDEX 83
uittIdentityStr [Determines the maximum value of your @{6F6F}Pain@{FFFF}]
// DIFF CHANGED 4125
/* OLD VALUE : [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] */
// HASH_VALUE 8464C3C807171D7C
// INDEX 84
uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Trauma@{FFFF}]
// DIFF CHANGED 4126
/* OLD VALUE : [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] */
// HASH_VALUE 178293D35066E928
// INDEX 85
uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Oblivion@{FFFF}]
// DIFF CHANGED 4127
/* OLD VALUE : [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] */
// HASH_VALUE 0ABB8E07C3D74982
// INDEX 86
uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Pain@{FFFF}]
// DIFF CHANGED 4141
/* OLD VALUE : [@{6F6F}Hit Points@{FFFF}:
When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] */
// HASH_VALUE 5577AFB4F49CBDCE
// INDEX 87
uittGaugesHP [@{6F6F}Trauma@{FFFF}:\n
When your Trauma reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.]
// DIFF CHANGED 4142
/* OLD VALUE : [@{6F6F}Sap@{FFFF}:
When your level of sap is too low, you cannot cast spells.] */
// HASH_VALUE AC123A882F85BFE5
// INDEX 88
uittGaugesSap [@{6F6F}Oblivion@{FFFF}:\n
When your level of oblivion is too low, you cannot cast spells.]
// DIFF CHANGED 4143
/* OLD VALUE : [@{6F6F}Stamina@{FFFF}:
When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] */
// HASH_VALUE 34BBC0D0932A8F1F
// INDEX 89
uittGaugesSta [@{6F6F}Pain@{FFFF}:\n
When your level of pain is too low, you cannot carry out special attacks any longer and must make do with the default attack until your pain is regenerated.]
// DIFF CHANGED 4171
/* OLD VALUE : [@{6F6F}Hit Points @{FFFF}of the target.
The target dies when its @{6F6F}hit points @{FFFF}reach 0.] */
// HASH_VALUE 8C88C6F713CD5E08
// INDEX 90
uittTargetHp [@{6F6F}Trauma @{FFFF}of the target.\n
The target dies when its @{6F6F}Trauma @{FFFF}reach 0.]
// DIFF CHANGED 4178
/* OLD VALUE : [@{6F6F}Hit points@{FFFF}:
This value will decrease when using the item. When it reaches 0, the item is destroyed.] */
// HASH_VALUE 21F349E03B299DEB
// INDEX 91
uittInfoHP [@{6F6F}Trauma@{FFFF}:\n
This value will decrease when using the item. When it reaches 0, the item is destroyed.]
// DIFF CHANGED 4190
/* OLD VALUE : [@{6F6F}Max. vs Slashing blow@{FFFF}:
Maximum hit points absorbed for a "slashing" hit.] */
// HASH_VALUE FBF4F201E3B96595
// INDEX 92
uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n
Maximum Trauma absorbed for a "slashing" hit.]
// DIFF CHANGED 4191
/* OLD VALUE : [@{6F6F}Max. vs Piercing blow@{FFFF}:
Maximum hit points absorbed for a "piercing" hit.] */
// HASH_VALUE B9E402F9E3F95992
// INDEX 93
uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n
Maximum Trauma absorbed for a "piercing" hit.]
// DIFF CHANGED 4192
/* OLD VALUE : [@{6F6F}Max. vs Smashing blow@{FFFF}:
Maximum hit points absorbed for a "smashing" hit.] */
// HASH_VALUE FBF4F202E3B96995
// INDEX 94
uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n
Maximum Trauma absorbed for a "smashing" hit.]
// DIFF CHANGED 4193
/* OLD VALUE : [@{6F6F}Armor Type@{FFFF}:
The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] */
// HASH_VALUE DB7B9B58E9FEFEA7
// INDEX 95
uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n
The armor type usually affects the action malus. Medium and heavy armor give additional Trauma bonuses.]
// DIFF CHANGED 4701
/* OLD VALUE : [http://forums.Khanat.com/forum/showthread.php?t=29129] */
// HASH_VALUE DB2B90AA4C62C3B2
// INDEX 96
uiBGD_ErrorSupportUrl [https://lirria.khaganat.net/]
// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE