132 lines
3.7 KiB
Python
132 lines
3.7 KiB
Python
#!/usr/bin/python
|
|
#
|
|
# #################################################################
|
|
# ## WARNING : this is a generated file, don't change it !
|
|
# #################################################################
|
|
#
|
|
# \file config.py
|
|
# \brief Process configuration
|
|
# \date 2014-02-06-23-18-GMT
|
|
# \author Jan Boon (Kaetemi)
|
|
# Python port of game data build pipeline.
|
|
# Process configuration for 'lacustre' ecosystem.
|
|
#
|
|
# NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
# Copyright (C) 2010 Winch Gate Property Limited
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU Affero General Public License as
|
|
# published by the Free Software Foundation, either version 3 of the
|
|
# License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU Affero General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU Affero General Public License
|
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
#
|
|
|
|
# *** PROCESS CONFIGURATION ***
|
|
|
|
# *** PROCESS CONFIG ***
|
|
ProcessToComplete = [ ]
|
|
ProcessToComplete += [ "shape" ]
|
|
ProcessToComplete += [ "map" ]
|
|
ProcessToComplete += [ "smallbank" ]
|
|
ProcessToComplete += [ "farbank" ]
|
|
ProcessToComplete += [ "tiles" ]
|
|
ProcessToComplete += [ "displace" ]
|
|
ProcessToComplete += [ "veget" ]
|
|
ProcessToComplete += [ "vegetset" ]
|
|
ProcessToComplete += [ "ligo" ]
|
|
ProcessToComplete += [ "pacs_prim" ]
|
|
|
|
|
|
# *** ECOSYSTEM AND CONTINENT NAMES ***
|
|
|
|
EcosystemName = "lacustre"
|
|
EcosystemPath = "ecosystems/" + EcosystemName
|
|
CommonName = EcosystemName
|
|
CommonPath = EcosystemPath
|
|
|
|
|
|
# *** MAP EXPORT OPTIONS ***
|
|
PanoplyFileList = [ ]
|
|
HlsBankFileName = ""
|
|
|
|
# *** SHAPE EXPORT OPTIONS ***
|
|
|
|
# Compute lightmaps ?
|
|
ShapeExportOptExportLighting = "true"
|
|
|
|
# Cast shadow in lightmap ?
|
|
ShapeExportOptShadow = "true"
|
|
|
|
# Lighting limits. 0 : normal, 1 : soft shadows
|
|
ShapeExportOptLightingLimit = 0
|
|
|
|
# Lightmap lumel size
|
|
ShapeExportOptLumelSize = "0.25"
|
|
|
|
# Oversampling value. Can be 1, 2, 4 or 8
|
|
ShapeExportOptOversampling = 8
|
|
|
|
# Does the lightmap must be generated in 8 bits format ?
|
|
ShapeExportOpt8BitsLightmap = "false"
|
|
|
|
# Does the lightmaps export must generate logs ?
|
|
ShapeExportOptLightmapLog = "true"
|
|
|
|
# Coarse mesh texture mul size
|
|
TextureMulSizeValue = "1.5"
|
|
|
|
DoBuildShadowSkin = 0
|
|
|
|
ClodConfigFile = ""
|
|
|
|
# *** COARSE MESH TEXTURE NAME ***
|
|
CoarseMeshTextureNames = [ ]
|
|
CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_sp" ]
|
|
CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_su" ]
|
|
CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_au" ]
|
|
CoarseMeshTextureNames += [ "nel_coarse_mesh_" + EcosystemName + "_wi" ]
|
|
|
|
# *** POSTFIX USED BY THE MULTIPLE TILES SYSTEM ***
|
|
MultipleTilesPostfix = [ ]
|
|
MultipleTilesPostfix += [ "_sp" ]
|
|
MultipleTilesPostfix += [ "_su" ]
|
|
MultipleTilesPostfix += [ "_au" ]
|
|
MultipleTilesPostfix += [ "_wi" ]
|
|
|
|
# *** BANK EXPORT OPTIONS ***
|
|
|
|
# Name of the tilebank to use
|
|
BankTileBankName = EcosystemName
|
|
|
|
# *** RBANK EXPORT OPTIONS ***
|
|
|
|
# Output names
|
|
RbankRbankName = "_invalid"
|
|
|
|
# *** LIGO OPTIONS ***
|
|
|
|
LigoExportLand = ""
|
|
LigoExportOnePass = 0
|
|
|
|
# *** MAPS OPTIONS ***
|
|
|
|
ReduceBitmapFactor = 0
|
|
# list all panoply files
|
|
MapPanoplyFileList = None
|
|
# name of the .hlsbank to build.
|
|
MapHlsBankFileName = None
|
|
|
|
# *** SHAPE BUILD OPTIONS *
|
|
|
|
DoBuildShadowSkin = False
|
|
ClodConfigFile = ""
|
|
|
|
# *** PACS_PRIM OPTIONS ***
|
|
WantLandscapeColPrimPacsList = True
|