khanat-ressources-NeL/primitives/newbieland/village1_lirria.primitive

1611 lines
54 KiB
XML

<?xml version="1.0"?>
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<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>ponant_firepit_on</STRING>
</PROPERTY>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>village1_objet4c</STRING>
</PROPERTY>
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<NAME>sheet_client</NAME>
<STRING>ponant_firepit_on</STRING>
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<STRING>village1_objet4d</STRING>
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<NAME>sheet_client</NAME>
<STRING>ponant_firepit_on</STRING>
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<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>tente_givre</STRING>
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<NAME>vertical_pos</NAME>
<STRING>auto</STRING>
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</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>tente_givre</STRING>
</PROPERTY>
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<NAME>vertical_pos</NAME>
<STRING>auto</STRING>
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<NAME>name</NAME>
<STRING>village1_npc</STRING>
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</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>VPA:601C12000000D21B</STRING>
<STRING>VPB:C0BC090000</STRING>
<STRING>VPC:395540A3C258D2</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>village1_npc_chef</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>welcome_ra</STRING>
</PROPERTY>
<CHILD TYPE="CPrimAlias">
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
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<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
<STRING>mission</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>mission_chef1</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>script</NAME>
<STRING># script generated from 'mission_village1_lirria.primitive'</STRING>
<STRING></STRING>
<STRING>#mission tags and pre-requisites</STRING>
<STRING>replayable</STRING>
<STRING>solo</STRING>
<STRING>mission_icon : ICO_Task_Generic</STRING>
<STRING></STRING>
<STRING>#Variables declaration</STRING>
<STRING>decl : bot : giver</STRING>
<STRING>decl : bot : player</STRING>
<STRING>decl : bot : village1_npc_chef</STRING>
<STRING></STRING>
<STRING>#pre-requisites</STRING>
<STRING></STRING>
<STRING>#script</STRING>
<STRING>mission_title : MISSION_CHEF1_VILLAGE1_MISSION_CHEF_TITLE1</STRING>
<STRING>mission_desc : VILLAGE1_MISSION_CHEF_DESC1</STRING>
<STRING># step_4</STRING>
<STRING>kill_fauna : pendo2 1</STRING>
<STRING>recv_money : 100</STRING>
<STRING></STRING>
</PROPERTY>
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<NAME>class</NAME>
<STRING>alias</STRING>
</PROPERTY>
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<NAME>name</NAME>
<STRING>alias</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group_event_handler</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>event</NAME>
<STRING>start_of_state</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_village_chef</STRING>
</PROPERTY>
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<STRING>alias</STRING>
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<STRING>alias</STRING>
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<NAME>action</NAME>
<STRING>code</STRING>
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<NAME>class</NAME>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_village_fille_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>()rename("Yannkin$#(Chef)");</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>delta_tente1</STRING>
</PROPERTY>
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<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
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<NAME>class</NAME>
<STRING>alias</STRING>
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<STRING>alias</STRING>
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<STRING>npc_bot</STRING>
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<NAME>equipment</NAME>
<STRING>VPA:601000600000D21B</STRING>
<STRING>VPB:C0BC090000</STRING>
<STRING>VPC:3A6638A3C246DA</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>village1_npc_fille</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>welcome_ra_f</STRING>
</PROPERTY>
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<NAME>class</NAME>
<STRING>alias</STRING>
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<STRING>alias</STRING>
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<NAME>class</NAME>
<STRING>npc_group_event_handler</STRING>
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<PROPERTY TYPE="string">
<NAME>event</NAME>
<STRING>start_of_state</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_village_fille</STRING>
</PROPERTY>
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<NAME>class</NAME>
<STRING>alias</STRING>
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<STRING>alias</STRING>
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<NAME>action</NAME>
<STRING>code</STRING>
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<NAME>class</NAME>
<STRING>npc_event_handler_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_village_fille_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>()rename("Linette$#(Fille)");</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
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<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_group</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>delta-tente2</STRING>
</PROPERTY>
<CHILD TYPE="CPrimNode">
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<NAME>class</NAME>
<STRING>npc_group_parameters</STRING>
</PROPERTY>
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</PROPERTY>
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<NAME>class</NAME>
<STRING>npc_bot</STRING>
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<PROPERTY TYPE="string_array">
<NAME>equipment</NAME>
<STRING>VPA:404C120C0000D21B</STRING>
<STRING>VPB:C0BC090000</STRING>
<STRING>VPC:3A6638A3C246DA</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>village1_npc_mere</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>welcome_ra_f</STRING>
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<NAME>event</NAME>
<STRING>start_of_state</STRING>
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<NAME>name</NAME>
<STRING>disp_village_mere_handler</STRING>
</PROPERTY>
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<STRING>alias</STRING>
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<NAME>action</NAME>
<STRING>code</STRING>
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<NAME>class</NAME>
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<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>disp_village_mere_action</STRING>
</PROPERTY>
<PROPERTY TYPE="string_array">
<NAME>parameters</NAME>
<STRING>()rename("Zatounette$#(Mere)");</STRING>
</PROPERTY>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
</CHILD>
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<NAME>name</NAME>
<STRING>disp_village_mill</STRING>
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<NAME>class</NAME>
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<STRING>alias</STRING>
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<NAME>ai_activity</NAME>
<STRING>no_change</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>class</NAME>
<STRING>npc_zone</STRING>
</PROPERTY>
<PROPERTY TYPE="string">
<NAME>name</NAME>
<STRING>mill</STRING>
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<PROPERTY TYPE="string">
<NAME>sheet_client</NAME>
<STRING>object_mill</STRING>
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<STRING>object_mill</STRING>
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<PROPERTY TYPE="string">
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</PRIMITIVES>