khanat-ressources-NeL/leveldesign/DFN/game_elem/_brick/functionalities/_modifier.dfn
2013-07-24 21:45:31 +02:00

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<?xml version="1.0"?>
<DFN Revision="$Revision: 1.3 $" State="modified">
<ELEMENT Name="AffectedValue" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Modifier" Type="Type" Filename="formulae.typ" Default="0"/>
<ELEMENT Name="ModifierOnFailure" Type="Type" Filename="formulae.typ" Default="0"/>
<ELEMENT Name="SecondaryModifier" Type="Type" Filename="formulae.typ" Default="0"/>
<ELEMENT Name="DynamicModifier" Type="Type" Filename="string.typ"/>
<ELEMENT Name="DynamicModifierOnResist" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Mode" Type="Type" Filename="_modifier_mode.typ"/>
<ELEMENT Name="IdleModifierFactor" Type="Type" Filename="float.typ" Default="1.0"/>
<ELEMENT Name="NotIdleModifierFactor" Type="Type" Filename="float.typ" Default="1.0"/>
<LOG>Wed Jan 15 13:56:59 2003 (fleury) Dfn Structure =
Wed Jan 15 14:00:58 2003 (fleury) Dfn Structure =
Thu Jan 16 14:48:28 2003 (fleury) Dfn Structure =
Thu Jan 16 14:48:39 2003 (fleury) Dfn Structure = </LOG>
</DFN>