khanat-ressources-NeL/leveldesign/game_elem/creature/lirria/minaret.creature

36 lines
962 B
XML

<?xml version="1.0"?>
<FORM Revision="$Revision: 1.9 $" State="modified">
<PARENT Filename="_parent_botobject.creature"/>
<STRUCT>
<STRUCT Name="Basics">
<STRUCT Name="Equipment">
<STRUCT Name="Body">
<ATOM Name="Item" Value="minaret.shape"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT Name="3d data">
<ARRAY Name="ProjectileCastRay">
<STRUCT>
<STRUCT Name="Origin">
<ATOM Name="Z" Value="8.5"/>
</STRUCT>
<STRUCT Name="Pos">
<ATOM Name="Z" Value="8.5"/>
</STRUCT>
</STRUCT>
</ARRAY>
</STRUCT>
<STRUCT Name="Collision">
<ATOM Name="CollisionRadius" Value="3"/>
<ATOM Name="Length" Value="0"/>
<ATOM Name="Width" Value="0"/>
<ATOM Name="Height" Value="15"/>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG></LOG>
</FORM>