1211 lines
67 KiB
XML
1211 lines
67 KiB
XML
<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.4 $" State="modified">
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<STRUCT>
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<STRUCT Name="basics">
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<ATOM Name="family" Value="raw material (mp)"/>
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<ATOM Name="stackable" Value="100"/>
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<ATOM Name="Drop or Sell" Value="false"/>
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</STRUCT>
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<STRUCT Name="mp">
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<ATOM Name="Family" Value="System"/>
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<ATOM Name="Ecosystem" Value="Common"/>
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<ATOM Name="MpColor" Value="Beige"/>
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<ATOM Name="Rarity" Value="1"/>
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<STRUCT Name="MpParam">
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<STRUCT Name="A MpL (Blade)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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<ATOM Name="AdversaryParryModifier" Value="50"/>
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<ATOM Name="ProtectionFactor" Value="50"/>
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<ATOM Name="MaxSlashingProtection" Value="50"/>
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<ATOM Name="MaxBluntProtection" Value="50"/>
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<ATOM Name="MaxPiercingProtection" Value="50"/>
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<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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<ATOM Name="PoisonProtection" Value="50"/>
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<ATOM Name="ElectricityProtection" Value="50"/>
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<ATOM Name="DesertResistance" Value="50"/>
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<ATOM Name="ForestResistance" Value="50"/>
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<ATOM Name="LacustreResistance" Value="50"/>
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<ATOM Name="JungleResistance" Value="50"/>
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<ATOM Name="PrimaryRootResistance" Value="50"/>
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<ATOM Name="ChaScore1Buff" Value="0"/>
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<ATOM Name="ChaScore3Buff" Value="0"/>
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<ATOM Name="ChaScore2Buff" Value="0"/>
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<ATOM Name="ChaScore4Buff" Value="0"/>
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<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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<ATOM Name="ElementalPowerFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="HealCastingTimeFactor" Value="50"/>
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<ATOM Name="HealPowerFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="B MpH (Hammer)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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<ATOM Name="AdversaryParryModifier" Value="50"/>
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<ATOM Name="ProtectionFactor" Value="50"/>
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<ATOM Name="MaxSlashingProtection" Value="50"/>
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<ATOM Name="MaxBluntProtection" Value="50"/>
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<ATOM Name="MaxPiercingProtection" Value="50"/>
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<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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<ATOM Name="PoisonProtection" Value="50"/>
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<ATOM Name="ElectricityProtection" Value="50"/>
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<ATOM Name="DesertResistance" Value="50"/>
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<ATOM Name="ForestResistance" Value="50"/>
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<ATOM Name="LacustreResistance" Value="50"/>
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<ATOM Name="JungleResistance" Value="50"/>
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<ATOM Name="PrimaryRootResistance" Value="50"/>
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<ATOM Name="ChaScore1Buff" Value="0"/>
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<ATOM Name="ChaScore3Buff" Value="0"/>
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<ATOM Name="ChaScore2Buff" Value="0"/>
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<ATOM Name="ChaScore4Buff" Value="0"/>
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<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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<ATOM Name="ElementalPowerFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="HealCastingTimeFactor" Value="50"/>
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<ATOM Name="HealPowerFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="C MpP (Point)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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<ATOM Name="AdversaryParryModifier" Value="50"/>
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<ATOM Name="ProtectionFactor" Value="50"/>
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<ATOM Name="MaxSlashingProtection" Value="50"/>
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<ATOM Name="MaxBluntProtection" Value="50"/>
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<ATOM Name="MaxPiercingProtection" Value="50"/>
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<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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<ATOM Name="PoisonProtection" Value="50"/>
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<ATOM Name="ElectricityProtection" Value="50"/>
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<ATOM Name="DesertResistance" Value="50"/>
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<ATOM Name="ForestResistance" Value="50"/>
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<ATOM Name="LacustreResistance" Value="50"/>
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<ATOM Name="JungleResistance" Value="50"/>
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<ATOM Name="PrimaryRootResistance" Value="50"/>
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<ATOM Name="ChaScore1Buff" Value="0"/>
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<ATOM Name="ChaScore3Buff" Value="0"/>
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<ATOM Name="ChaScore2Buff" Value="0"/>
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<ATOM Name="ChaScore4Buff" Value="0"/>
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<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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<ATOM Name="ElementalPowerFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="HealCastingTimeFactor" Value="50"/>
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<ATOM Name="HealPowerFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="D MpM (Shaft)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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<ATOM Name="AdversaryParryModifier" Value="50"/>
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<ATOM Name="ProtectionFactor" Value="50"/>
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<ATOM Name="MaxSlashingProtection" Value="50"/>
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<ATOM Name="MaxBluntProtection" Value="50"/>
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<ATOM Name="MaxPiercingProtection" Value="50"/>
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<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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<ATOM Name="PoisonProtection" Value="50"/>
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<ATOM Name="ElectricityProtection" Value="50"/>
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<ATOM Name="DesertResistance" Value="50"/>
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<ATOM Name="ForestResistance" Value="50"/>
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<ATOM Name="LacustreResistance" Value="50"/>
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<ATOM Name="JungleResistance" Value="50"/>
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<ATOM Name="PrimaryRootResistance" Value="50"/>
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<ATOM Name="ChaScore1Buff" Value="0"/>
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<ATOM Name="ChaScore3Buff" Value="0"/>
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<ATOM Name="ChaScore2Buff" Value="0"/>
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<ATOM Name="ChaScore4Buff" Value="0"/>
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<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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<ATOM Name="ElementalPowerFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="HealCastingTimeFactor" Value="50"/>
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<ATOM Name="HealPowerFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="E MpG (Grip)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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<ATOM Name="AdversaryParryModifier" Value="50"/>
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<ATOM Name="ProtectionFactor" Value="50"/>
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<ATOM Name="MaxSlashingProtection" Value="50"/>
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<ATOM Name="MaxBluntProtection" Value="50"/>
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<ATOM Name="MaxPiercingProtection" Value="50"/>
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<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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<ATOM Name="PoisonProtection" Value="50"/>
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<ATOM Name="ElectricityProtection" Value="50"/>
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<ATOM Name="DesertResistance" Value="50"/>
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<ATOM Name="ForestResistance" Value="50"/>
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<ATOM Name="LacustreResistance" Value="50"/>
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<ATOM Name="JungleResistance" Value="50"/>
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<ATOM Name="PrimaryRootResistance" Value="50"/>
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<ATOM Name="ChaScore1Buff" Value="0"/>
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<ATOM Name="ChaScore3Buff" Value="0"/>
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<ATOM Name="ChaScore2Buff" Value="0"/>
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<ATOM Name="ChaScore4Buff" Value="0"/>
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<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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<ATOM Name="ElementalPowerFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="HealCastingTimeFactor" Value="50"/>
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<ATOM Name="HealPowerFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="F MpC (Counterweight)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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<ATOM Name="AdversaryParryModifier" Value="50"/>
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<ATOM Name="ProtectionFactor" Value="50"/>
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<ATOM Name="MaxSlashingProtection" Value="50"/>
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|
<ATOM Name="MaxBluntProtection" Value="50"/>
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<ATOM Name="MaxPiercingProtection" Value="50"/>
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|
<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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<ATOM Name="PoisonProtection" Value="50"/>
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<ATOM Name="ElectricityProtection" Value="50"/>
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<ATOM Name="DesertResistance" Value="50"/>
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<ATOM Name="ForestResistance" Value="50"/>
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<ATOM Name="LacustreResistance" Value="50"/>
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<ATOM Name="JungleResistance" Value="50"/>
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<ATOM Name="PrimaryRootResistance" Value="50"/>
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<ATOM Name="ChaScore1Buff" Value="0"/>
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<ATOM Name="ChaScore3Buff" Value="0"/>
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<ATOM Name="ChaScore2Buff" Value="0"/>
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<ATOM Name="ChaScore4Buff" Value="0"/>
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<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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<ATOM Name="ElementalPowerFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="HealCastingTimeFactor" Value="50"/>
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|
<ATOM Name="HealPowerFactor" Value="50"/>
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|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="G MpGA (Trigger)">
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<ATOM Name="Durability" Value="50"/>
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<ATOM Name="Weight" Value="50"/>
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<ATOM Name="SapLoad" Value="50"/>
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<ATOM Name="DMG" Value="50"/>
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<ATOM Name="Speed" Value="50"/>
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<ATOM Name="Range" Value="50"/>
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|
<ATOM Name="DodgeModifier" Value="50"/>
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<ATOM Name="ParryModifier" Value="50"/>
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<ATOM Name="AdversaryDodgeModifier" Value="50"/>
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|
<ATOM Name="AdversaryParryModifier" Value="50"/>
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|
<ATOM Name="ProtectionFactor" Value="50"/>
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|
<ATOM Name="MaxSlashingProtection" Value="50"/>
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|
<ATOM Name="MaxBluntProtection" Value="50"/>
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|
<ATOM Name="MaxPiercingProtection" Value="50"/>
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|
<ATOM Name="AcidProtection" Value="50"/>
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<ATOM Name="ColdProtection" Value="50"/>
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|
<ATOM Name="FireProtection" Value="50"/>
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<ATOM Name="RotProtection" Value="50"/>
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<ATOM Name="ShockWaveProtection" Value="50"/>
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|
<ATOM Name="PoisonProtection" Value="50"/>
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|
<ATOM Name="ElectricityProtection" Value="50"/>
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|
<ATOM Name="DesertResistance" Value="50"/>
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|
<ATOM Name="ForestResistance" Value="50"/>
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|
<ATOM Name="LacustreResistance" Value="50"/>
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|
<ATOM Name="JungleResistance" Value="50"/>
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|
<ATOM Name="PrimaryRootResistance" Value="50"/>
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|
<ATOM Name="ChaScore1Buff" Value="0"/>
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|
<ATOM Name="ChaScore3Buff" Value="0"/>
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|
<ATOM Name="ChaScore2Buff" Value="0"/>
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|
<ATOM Name="ChaScore4Buff" Value="0"/>
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|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
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|
<ATOM Name="ElementalPowerFactor" Value="50"/>
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|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
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|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
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|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
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|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
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|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
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|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
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</STRUCT>
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<STRUCT Name="H MpPE (Firing pin)">
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|
<ATOM Name="Durability" Value="50"/>
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|
<ATOM Name="Weight" Value="50"/>
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|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
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|
<STRUCT Name="I MpCA (Barrel)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
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|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="J MpE (Explosive)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="K MpEN (Ammo jacket)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="L MpPR (Ammo bullet)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="M MpCR (Armor shell)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="N MpRI (Armor interior coating)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="O MpRE (Armor interieur stuffing)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="P MpAT (Armor clip)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="Q MpSU (Jewel stone support)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="R MpED (Jewel stone)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="S MpBT (Blacksmith tool)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="T MpPES (Pestle tool)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="U MpSH (Sharpener tool)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="V MpTK (Tunneling Knife)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="W MpJH (Jewelry hammer)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="X MpCF (Campfire)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="Y MpVE (Clothes)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
<STRUCT Name="Z MpMF (Magic Focus)">
|
|
<ATOM Name="Durability" Value="50"/>
|
|
<ATOM Name="Weight" Value="50"/>
|
|
<ATOM Name="SapLoad" Value="50"/>
|
|
<ATOM Name="DMG" Value="50"/>
|
|
<ATOM Name="Speed" Value="50"/>
|
|
<ATOM Name="Range" Value="50"/>
|
|
<ATOM Name="DodgeModifier" Value="50"/>
|
|
<ATOM Name="ParryModifier" Value="50"/>
|
|
<ATOM Name="AdversaryDodgeModifier" Value="50"/>
|
|
<ATOM Name="AdversaryParryModifier" Value="50"/>
|
|
<ATOM Name="ProtectionFactor" Value="50"/>
|
|
<ATOM Name="MaxSlashingProtection" Value="50"/>
|
|
<ATOM Name="MaxBluntProtection" Value="50"/>
|
|
<ATOM Name="MaxPiercingProtection" Value="50"/>
|
|
<ATOM Name="AcidProtection" Value="50"/>
|
|
<ATOM Name="ColdProtection" Value="50"/>
|
|
<ATOM Name="FireProtection" Value="50"/>
|
|
<ATOM Name="RotProtection" Value="50"/>
|
|
<ATOM Name="ShockWaveProtection" Value="50"/>
|
|
<ATOM Name="PoisonProtection" Value="50"/>
|
|
<ATOM Name="ElectricityProtection" Value="50"/>
|
|
<ATOM Name="DesertResistance" Value="50"/>
|
|
<ATOM Name="ForestResistance" Value="50"/>
|
|
<ATOM Name="LacustreResistance" Value="50"/>
|
|
<ATOM Name="JungleResistance" Value="50"/>
|
|
<ATOM Name="PrimaryRootResistance" Value="50"/>
|
|
<ATOM Name="ChaScore1Buff" Value="0"/>
|
|
<ATOM Name="ChaScore3Buff" Value="0"/>
|
|
<ATOM Name="ChaScore2Buff" Value="0"/>
|
|
<ATOM Name="ChaScore4Buff" Value="0"/>
|
|
<ATOM Name="ElementalCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="ElementalPowerFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="OffensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="HealCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="HealPowerFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionCastingTimeFactor" Value="50"/>
|
|
<ATOM Name="DefensiveAfflictionPowerFactor" Value="50"/>
|
|
<ATOM Name="CraftEstimatedQuality" Value="Slightly"/>
|
|
</STRUCT>
|
|
</STRUCT>
|
|
</STRUCT>
|
|
<STRUCT Name="3d">
|
|
<ATOM Name="icon" Value="MP_generic.tga"/>
|
|
</STRUCT>
|
|
</STRUCT>
|
|
<STRUCT/>
|
|
<STRUCT/>
|
|
<STRUCT/>
|
|
<STRUCT/>
|
|
<LOG>Fri Jun 18 15:00:49 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Durability = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DMG = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxBluntProtection = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxPiercingProtection = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).MaxSlashingProtection = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ProtectionFactor = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Range = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Speed = 50
|
|
Fri Jun 18 15:08:56 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50.0
|
|
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionCastingTimeFactor = 50
|
|
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).DefensiveAfflictionPowerFactor = 50
|
|
Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalCastingTimeFactor = 50
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Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).ElementalPowerFactor = 50
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Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealCastingTimeFactor = 50
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Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).HealPowerFactor = 50
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Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionCastingTimeFactor = 50
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Fri Jun 18 15:09:50 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).OffensiveAfflictionPowerFactor = 50
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Fri Jun 18 15:10:06 2004 (coutelas) .mp.MpParam.Z MpMF (Magic Focus).Weight = 50
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).CraftEstimatedQuality = Slightly
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DMG = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).DodgeModifier = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Durability = 1
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0
|
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ParryModifier = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Range = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0
|
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).SapLoad = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Speed = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0
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Fri Aug 13 17:32:18 2004 (puzin) .mp.MpParam.A MpL (Blade).Weight = 0
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Fri Aug 13 17:33:26 2004 (puzin) formName Pasted =
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Mon Aug 30 16:21:08 2004 (puzin) .basics.Drop or Sell = false
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryDodgeModifier = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).AdversaryParryModifier = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DMG = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).DodgeModifier = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Durability = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ParryModifier = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Range = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).SapLoad = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Speed = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) .mp.MpParam.A MpL (Blade).Weight = 50
|
|
Wed Nov 17 17:24:57 2004 (peloille) formName Pasted =
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore4Buff = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore1Buff = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore3Buff = 0
|
|
Thu Nov 18 11:04:07 2004 (peloille) .mp.MpParam.A MpL (Blade).ChaScore2Buff = 0
|
|
Thu Nov 18 11:04:28 2004 (peloille) formName Pasted =
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionCastingTimeFactor = 50
|
|
|
|
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).DefensiveAfflictionPowerFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalCastingTimeFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ElementalPowerFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).HealCastingTimeFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).HealPowerFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxBluntProtection = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxPiercingProtection = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).MaxSlashingProtection = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionCastingTimeFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).OffensiveAfflictionPowerFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) .mp.MpParam.A MpL (Blade).ProtectionFactor = 50
|
|
Thu Nov 18 11:10:45 2004 (peloille) formName Pasted =
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).AcidProtection = 50
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ColdProtection = 50
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ElectricityProtection = 50
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).FireProtection = 50
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).PoisonProtection = 50
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).RotProtection = 50
|
|
Thu Jul 28 19:43:36 2005 (puzin) .mp.MpParam.A MpL (Blade).ShockWaveProtection = 50
|
|
Thu Jul 28 19:43:55 2005 (puzin) formName Pasted =
|
|
Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).DesertResistance = 50
|
|
Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).ForestResistance = 50
|
|
Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).JungleResistance = 50
|
|
Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).LacustreResistance = 50
|
|
Thu Aug 04 19:32:16 2005 (puzin) .mp.MpParam.A MpL (Blade).PrimaryRootResistance = 50
|
|
Thu Aug 04 19:32:35 2005 (puzin) formName Pasted = </LOG>
|
|
</FORM>
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