602 lines
25 KiB
XML
602 lines
25 KiB
XML
<?xml version="1.0"?>
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<FORM Revision="$Revision: 1.00 $" State="modified">
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<STRUCT>
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<ARRAY Name="Array">
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Absentminded"/>
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<ATOM Name="EmoteId" Value="Absentminded"/>
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<ATOM Name="Animation" Value="afk"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosAtt|uiEM_Adventurous"/>
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<ATOM Name="EmoteId" Value="Adventurous"/>
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<ATOM Name="Animation" Value="impatient"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegGes|uiEM_Aggressive"/>
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<ATOM Name="EmoteId" Value="Aggressive"/>
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<ATOM Name="Animation" Value="roar"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Agree"/>
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<ATOM Name="EmoteId" Value="Agree"/>
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<ATOM Name="Animation" Value="agree"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Alert"/>
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<ATOM Name="EmoteId" Value="Alert"/>
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<ATOM Name="Animation" Value="alert"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosAtt|uiEM_Altruist"/>
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<ATOM Name="EmoteId" Value="Altruist"/>
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<ATOM Name="Animation" Value="smile"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Ambivalent"/>
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<ATOM Name="EmoteId" Value="Ambivalent"/>
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<ATOM Name="Animation" Value="apologize"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Amused"/>
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<ATOM Name="EmoteId" Value="Amused"/>
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<ATOM Name="Animation" Value="laugh"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Angry"/>
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<ATOM Name="EmoteId" Value="Angry"/>
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<ATOM Name="Animation" Value="angry"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Arrogant"/>
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<ATOM Name="EmoteId" Value="Arrogant"/>
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<ATOM Name="Animation" Value="giggle"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Ashamed"/>
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<ATOM Name="EmoteId" Value="Ashamed"/>
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<ATOM Name="Animation" Value="ashamed_disgusted_desillusioned_loathing_pitying"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Belligerent"/>
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<ATOM Name="EmoteId" Value="Belligerent"/>
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<ATOM Name="Animation" Value="gesture"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Bow"/>
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<ATOM Name="EmoteId" Value="Bow"/>
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<ATOM Name="Animation" Value="bow"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Brave"/>
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<ATOM Name="EmoteId" Value="Brave"/>
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<ATOM Name="Animation" Value="brave_great"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Burp"/>
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<ATOM Name="EmoteId" Value="Burp"/>
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<ATOM Name="Animation" Value="burp"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosAtt|uiEM_Calm"/>
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<ATOM Name="EmoteId" Value="Calm"/>
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<ATOM Name="Animation" Value="calm"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Careless"/>
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<ATOM Name="EmoteId" Value="Careless"/>
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<ATOM Name="Animation" Value="relieved_sigh"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Cheer"/>
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<ATOM Name="EmoteId" Value="Cheer"/>
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<ATOM Name="Animation" Value="cheer"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Clinical"/>
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<ATOM Name="EmoteId" Value="Clinical"/>
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<ATOM Name="Animation" Value="follow"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegGes|uiEM_Cold"/>
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<ATOM Name="EmoteId" Value="Cold"/>
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<ATOM Name="Animation" Value="cold_contemptuous_disdainful_haughty_megalomaniac_obnoxious"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Coward"/>
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<ATOM Name="EmoteId" Value="Coward"/>
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<ATOM Name="Animation" Value="blush"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Curious"/>
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<ATOM Name="EmoteId" Value="Curious"/>
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<ATOM Name="Animation" Value="curious"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Dance"/>
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<ATOM Name="EmoteId" Value="Dance"/>
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<ATOM Name="Animation" Value="dance"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Desire"/>
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<ATOM Name="EmoteId" Value="Desire"/>
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<ATOM Name="Animation" Value="kiss"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Despaired"/>
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<ATOM Name="EmoteId" Value="Despaired"/>
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<ATOM Name="Animation" Value="cry"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Discreet"/>
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<ATOM Name="EmoteId" Value="Discreet"/>
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<ATOM Name="Animation" Value="discreet_hardsilence"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Disoriented"/>
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<ATOM Name="EmoteId" Value="Disoriented"/>
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<ATOM Name="Animation" Value="puzzled_thoughtful_troubled"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Doubtful"/>
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<ATOM Name="EmoteId" Value="Doubtful"/>
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<ATOM Name="Animation" Value="doubtful"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Dramatic"/>
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<ATOM Name="EmoteId" Value="Dramatic"/>
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<ATOM Name="Animation" Value="dramatic"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Drunk"/>
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<ATOM Name="EmoteId" Value="Drunk"/>
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<ATOM Name="Animation" Value="drunk"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosAtt|uiEM_Dutiful"/>
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<ATOM Name="EmoteId" Value="Dutiful"/>
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<ATOM Name="Animation" Value="kneel"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Ecstatic"/>
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<ATOM Name="EmoteId" Value="Ecstatic"/>
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<ATOM Name="Animation" Value="applaud"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Exercise"/>
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<ATOM Name="EmoteId" Value="Exercise"/>
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<ATOM Name="Animation" Value="exercise"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Exuberant"/>
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<ATOM Name="EmoteId" Value="Exuberant"/>
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<ATOM Name="Animation" Value="lol"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_FBT"/>
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<ATOM Name="EmoteId" Value="FBT"/>
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<ATOM Name="Animation" Value="FBT"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Fearful"/>
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<ATOM Name="EmoteId" Value="Fearful"/>
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<ATOM Name="Animation" Value="fearful_insecure_nervous_panic_scared"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Firm"/>
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<ATOM Name="EmoteId" Value="Firm"/>
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<ATOM Name="Animation" Value="firm"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Forgive"/>
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<ATOM Name="EmoteId" Value="Forgive"/>
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<ATOM Name="Animation" Value="forgive"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Guilty"/>
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<ATOM Name="EmoteId" Value="Guilty"/>
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<ATOM Name="Animation" Value="guilty"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Heroic"/>
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<ATOM Name="EmoteId" Value="Heroic"/>
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<ATOM Name="Animation" Value="heroic"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Hungry"/>
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<ATOM Name="EmoteId" Value="Hungry"/>
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<ATOM Name="Animation" Value="hungry"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Indifferent"/>
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<ATOM Name="EmoteId" Value="Indifferent"/>
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<ATOM Name="Animation" Value="indifferent_neutral_noclue_resigned"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Interested"/>
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<ATOM Name="EmoteId" Value="Interested"/>
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<ATOM Name="Animation" Value="interested"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Loathing"/>
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<ATOM Name="EmoteId" Value="Loathing"/>
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<ATOM Name="Animation" Value="loathing"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_None"/>
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<ATOM Name="EmoteId" Value="None"/>
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<ATOM Name="Animation" Value="none"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Obnoxious"/>
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<ATOM Name="EmoteId" Value="Obnoxious"/>
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<ATOM Name="Animation" Value="obnoxious"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Over"/>
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<ATOM Name="EmoteId" Value="Over"/>
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<ATOM Name="Animation" Value="over"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Petulant"/>
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<ATOM Name="EmoteId" Value="Petulant"/>
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<ATOM Name="Animation" Value="petulant"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Pitying"/>
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<ATOM Name="EmoteId" Value="Pitying"/>
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<ATOM Name="Animation" Value="pitying"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosAtt|uiEM_Playful"/>
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<ATOM Name="EmoteId" Value="Playful"/>
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<ATOM Name="Animation" Value="playful"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Point"/>
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<ATOM Name="EmoteId" Value="Point"/>
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<ATOM Name="Animation" Value="point"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Pointback"/>
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<ATOM Name="EmoteId" Value="Pointback"/>
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<ATOM Name="Animation" Value="pointback"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Pointleft"/>
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<ATOM Name="EmoteId" Value="Pointleft"/>
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<ATOM Name="Animation" Value="pointleft"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Pointright"/>
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<ATOM Name="EmoteId" Value="Pointright"/>
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<ATOM Name="Animation" Value="pointright"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Pompous"/>
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<ATOM Name="EmoteId" Value="Pompous"/>
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<ATOM Name="Animation" Value="pompous"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Praying"/>
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<ATOM Name="EmoteId" Value="Praying"/>
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<ATOM Name="Animation" Value="praying"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Relaxed"/>
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<ATOM Name="EmoteId" Value="Relaxed"/>
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<ATOM Name="Animation" Value="relaxed"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Relieved"/>
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<ATOM Name="EmoteId" Value="Relieved"/>
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<ATOM Name="Animation" Value="relieved"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Revengeful"/>
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<ATOM Name="EmoteId" Value="Revengeful"/>
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<ATOM Name="Animation" Value="revengeful_spitful"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosGes|uiEM_Rice"/>
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<ATOM Name="EmoteId" Value="Rice"/>
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<ATOM Name="Animation" Value="rice"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Righteous"/>
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<ATOM Name="EmoteId" Value="Righteous"/>
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<ATOM Name="Animation" Value="righteous"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Sad"/>
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<ATOM Name="EmoteId" Value="Sad"/>
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<ATOM Name="Animation" Value="sad"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Serious"/>
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<ATOM Name="EmoteId" Value="Serious"/>
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<ATOM Name="Animation" Value="serious"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Shifty"/>
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<ATOM Name="EmoteId" Value="Shifty"/>
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<ATOM Name="Animation" Value="shifty"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Shocked"/>
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<ATOM Name="EmoteId" Value="Shocked"/>
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<ATOM Name="Animation" Value="shocked"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegGes|uiEM_Sigh"/>
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<ATOM Name="EmoteId" Value="Sigh"/>
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<ATOM Name="Animation" Value="sigh"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Silly"/>
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<ATOM Name="EmoteId" Value="Silly"/>
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<ATOM Name="Animation" Value="silly"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuOpi|uiEM_Sincerely"/>
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<ATOM Name="EmoteId" Value="Sincerely"/>
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<ATOM Name="Animation" Value="sincerely"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Sleepy"/>
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<ATOM Name="EmoteId" Value="Sleepy"/>
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<ATOM Name="Animation" Value="sleepy_yawn_tired"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegGes|uiEM_Smack"/>
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<ATOM Name="EmoteId" Value="Smack"/>
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<ATOM Name="Animation" Value="smack"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegGes|uiEM_Squeamish"/>
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<ATOM Name="EmoteId" Value="Squeamish"/>
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<ATOM Name="Animation" Value="squeamish"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Stop"/>
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<ATOM Name="EmoteId" Value="Stop"/>
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<ATOM Name="Animation" Value="disagree"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Surprised"/>
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<ATOM Name="EmoteId" Value="Surprised"/>
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<ATOM Name="Animation" Value="surprised"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Suspicious"/>
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<ATOM Name="EmoteId" Value="Suspicious"/>
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<ATOM Name="Animation" Value="suspicious"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosOpi|uiEM_Thankful"/>
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<ATOM Name="EmoteId" Value="Thankful"/>
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<ATOM Name="Animation" Value="thank"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Thirsty"/>
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<ATOM Name="EmoteId" Value="Thirsty"/>
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<ATOM Name="Animation" Value="thirsty"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Unhappy"/>
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<ATOM Name="EmoteId" Value="Unhappy"/>
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<ATOM Name="Animation" Value="unhappy"/>
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</STRUCT>
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<STRUCT>
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<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegOpi|uiEM_Unwilling"/>
|
|
<ATOM Name="EmoteId" Value="Unwilling"/>
|
|
<ATOM Name="Animation" Value="unwilling"/>
|
|
</STRUCT>
|
|
<STRUCT>
|
|
<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuAtt|uiEM_Wait"/>
|
|
<ATOM Name="EmoteId" Value="Wait"/>
|
|
<ATOM Name="Animation" Value="wait"/>
|
|
</STRUCT>
|
|
<STRUCT>
|
|
<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NeuGes|uiEM_Wave"/>
|
|
<ATOM Name="EmoteId" Value="Wave"/>
|
|
<ATOM Name="Animation" Value="wave"/>
|
|
</STRUCT>
|
|
<STRUCT>
|
|
<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegAtt|uiEM_Wicked"/>
|
|
<ATOM Name="EmoteId" Value="Wicked"/>
|
|
<ATOM Name="Animation" Value="wicked"/>
|
|
</STRUCT>
|
|
<STRUCT>
|
|
<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_PosAtt|uiEM_Youandme"/>
|
|
<ATOM Name="EmoteId" Value="Youandme"/>
|
|
<ATOM Name="Animation" Value="youandme"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_01">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_01"/>
|
|
<ATOM Name="Animation" Value="firework_01"/>
|
|
<ATOM Name="FxToSpawn" Value="fireworkA.ps"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_02">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_02"/>
|
|
<ATOM Name="Animation" Value="firework_02"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_03">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_03"/>
|
|
<ATOM Name="Animation" Value="firework_03"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_04">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_04"/>
|
|
<ATOM Name="Animation" Value="firework_04"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_05">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_05"/>
|
|
<ATOM Name="Animation" Value="firework_05"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_06">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_06"/>
|
|
<ATOM Name="Animation" Value="firework_06"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_07">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_07"/>
|
|
<ATOM Name="Animation" Value="firework_07"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_08">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_08"/>
|
|
<ATOM Name="Animation" Value="firework_08"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_09">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_09"/>
|
|
<ATOM Name="Animation" Value="firework_09"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_10">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_10"/>
|
|
<ATOM Name="Animation" Value="firework_10"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_11">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_11"/>
|
|
<ATOM Name="Animation" Value="firework_11"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_12">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_12"/>
|
|
<ATOM Name="Animation" Value="firework_12"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_13">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_13"/>
|
|
<ATOM Name="Animation" Value="firework_13"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_14">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_14"/>
|
|
<ATOM Name="Animation" Value="firework_14"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_15">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_15"/>
|
|
<ATOM Name="Animation" Value="firework_15"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_16">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_16"/>
|
|
<ATOM Name="Animation" Value="firework_16"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_17">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_17"/>
|
|
<ATOM Name="Animation" Value="firework_17"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_18">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_18"/>
|
|
<ATOM Name="Animation" Value="firework_18"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_19">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_19"/>
|
|
<ATOM Name="Animation" Value="firework_19"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_20">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_20"/>
|
|
<ATOM Name="Animation" Value="firework_20"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_21">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_21"/>
|
|
<ATOM Name="Animation" Value="firework_21"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_22">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_22"/>
|
|
<ATOM Name="Animation" Value="firework_22"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_23">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_23"/>
|
|
<ATOM Name="Animation" Value="firework_23"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_24">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_24"/>
|
|
<ATOM Name="Animation" Value="firework_24"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_25">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_25"/>
|
|
<ATOM Name="Animation" Value="firework_25"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_26">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_26"/>
|
|
<ATOM Name="Animation" Value="firework_26"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_27">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_27"/>
|
|
<ATOM Name="Animation" Value="firework_27"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_28">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_28"/>
|
|
<ATOM Name="Animation" Value="firework_28"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_29">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_29"/>
|
|
<ATOM Name="Animation" Value="firework_29"/>
|
|
</STRUCT>
|
|
<STRUCT Name="firework_30">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="firework_30"/>
|
|
<ATOM Name="Animation" Value="firework_30"/>
|
|
</STRUCT>
|
|
<STRUCT Name="breakdance">
|
|
<ATOM Name="Usable From Client UI" Value="false"/>
|
|
<ATOM Name="EmoteId" Value="breakdance"/>
|
|
<ATOM Name="Animation" Value="FBT"/>
|
|
</STRUCT>
|
|
<STRUCT>
|
|
<ATOM Name="Phrase With Target To The Crowd" Value="EMOTE_DRINK_TARGET"/>
|
|
<ATOM Name="Phrase With Target To The Actor" Value="EMOTE_DRINK_TARGET"/>
|
|
<ATOM Name="Phrase With Target To The Target" Value="EMOTE_DRINK_TARGET"/>
|
|
<ATOM Name="Phrase Without Target To The Crowd" Value="EMOTE_DRINK_NOBODY"/>
|
|
<ATOM Name="Phrase Without Target To The Actor" Value="EMOTE_DRINK_NOBODY"/>
|
|
<ATOM Name="Phrase Self Target To The Actor" Value="EMOTE_DRINK_SELF"/>
|
|
<ATOM Name="Phrase Self Target To The Crowd" Value="EMOTE_DRINK_SELF"/>
|
|
<ATOM Name="Access Path" Value="uiEM_Emotes|uiEM_NegGes|uiEM_Drink"/>
|
|
<ATOM Name="EmoteId" Value="drink"/>
|
|
<ATOM Name="Animation" Value="drink"/>
|
|
</STRUCT>
|
|
</ARRAY>
|
|
</STRUCT>
|
|
<STRUCT/>
|
|
<STRUCT/>
|
|
<STRUCT/>
|
|
<STRUCT/>
|
|
<COMMENTS>
|
|
The previous version was able to unlock the server side of the animations but the client still needed 
|
|
to use the retail packed sheets for the anims to work.It did not include fireworks or "Access Path" 
|
|
information, which is required for the client sheet packer to build the packed sheet properly. This 
|
|
version also includes FxToSpawn for the few emotes that use it.
|
|
</COMMENTS>
|
|
<LOG>
|
|
Fri Sep 02 11:35:26 2011 (Brianna) Header Comments = 
|
|
The previous version was able to unlock the server side of the animations but the client still needed 
|
|
to use the retail packed sheets for the anims to work.It did not include fireworks or "Access Path" 
|
|
information, which is required for the client sheet packer to build the packed sheet properly. This 
|
|
version also includes FxToSpawn for the few emotes that use it.
|
|
</LOG>
|
|
</FORM>
|